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The art of the infinite combo

Gaming's most irritating phenomenon in action

Words: Justin Towell, GamesRadar UK

Ever met one of those incredibly irritating gamers who find one move that works and just do that for the entire match? Us too - online in DOA. But he was mortified to learn we knew all the parry moves. Hehehe. But what if his move had been impossible to parry or avoid? Welcome to the world of the infinite combo, where even skilful use will win only the hatred of your peers. And a lot of matches, so it's your choice.

An 'infinite' is a string of attacks that leave no chance of your opponent blocking or recovering between blows - and can potentially go on forever. Usually these sorts of cheap tricks are ironed out during beta testing before the game ever hits shelves. But with today's massive moves lists, it's inevitable that one or two will fall through the gaps - famously (possibly) this week in Street Fighter IV.

So join us as we take a look at the art of the infinite combo and its various guises.

 
This is the most annoying kind. Two moves that never give the recipient a chance to recover. Do them over and over again until the fight is won, then feel thoroughly ashamed of yourself.

Example: Divada in WeaponLord




Some infinites are extremely hard to pull off due to the complex nature of the command string needed and the timing for each hit. As a result, some infinites are only really possible when the game is played on a PC emulator as you can assign the command to a keyboard macro. But why anyone would want to do that is beyond us. Note - in the example below the fighters' energy bars and the timer are set to infinite, hence no KO, even when the combo meter goes off the scale.

Example: Cyclops in X-Men vs Street Fighter (emulated)




If you do play on an emulator, it may not be running the game in the pixel-perfect state the developer intended, resulting in glitched combos from borked collision detection and what-not. But glitches aren't solely reserved for emulators. The following glitch in Killer Instinct 2 is present in the original game and allows you to attack your opponent from anywhere on the screen, allowing Ultra Combos with any character.

Example: Jago in Killer Instinct 2




Let's face it, using any of these makes you look incredibly cheap. So you can at least try to mix things up a bit and put in some moves that keep a combo going. Like this guy. 

Example: Swordsman in Tales of The World: Radiant Mythology



And just in case you thought proper fighting games were the only kind prone to this phenomenon, have a look at the end of Metal Gear Solid on PSone. We love the way Liquid's speech still sounds calm even though he's getting his face beaten to a bloody pulp. "Nice shot" indeed!

Example: Solid Snake in Metal Gear Solid




Soulcalibur IV boob physics compared
PS3 and 360's mammoth mammaries side by side

 

The best special moves EVER
16 years of hurt in one scorching video

 

Gaming's fittest fatties
Fighting fit characters and their bypass-baiting moves


 
23 Comments
Order Comments: Newest First | Oldest First
skyguy343  - 1 year 2 months ago 
most of the vids dont work
ELpork  - 1 year 2 months ago 
They work fine for me
georgeguy  - 1 year 2 months ago 
wow i hate when people do this
Master10c  - 1 year 2 months ago 
that first vid is the kind of thing that piss me off...reminds me of soulcaliber
sourpunch  - 1 year 2 months ago 
Infinite combos = cheap = used by noobs
Elbo444  - 1 year 2 months ago 
another one I found a while back was in Mortal Kombat 3 for the snes, with sheeva (I think that's how it's spelled) you just keep pressing up down up down up down and you'll fly off the top of the screen and smash into them from above over and over again
sarge_51  - 1 year 2 months ago 
Wow, this is like an instruction video for noobs.
GoldenMe  - 1 year 2 months ago 
Agreed.
Defguru7777  - 1 year 2 months ago 
I hate glitchers. SO MUCH!!!!!
JoeMasturbaby  - 1 year 2 months ago 
i got really angry, then realized im not even playing.
pixltigr  - 1 year 2 months ago 
what, no valle cc? cmon.
NelosAngelos  - 1 year 2 months ago 
God I hate when people do this. It probably won't work on online matches, but when playing with a friend at your house, usually pressing pause with throw their rhythm off and give you at least a little opportunity to give them the beating they deserve. Or reach across and punch them in the mouth and tell them to knock that shit off.
SpikeDelight  - 1 year 2 months ago 
I really think you guys should've embedded the video this article was inspired by. You can find a link to the YouTube video in the link you provide in the opening part of the article. Other than that, nice MGS infinite! Lol!
Smeggs  - 1 year 2 months ago 
Don't see why everyone gets angry, we have all done them one time or another. Its just the people who've gotten far into the game that use it that annoy me. although in SC4 i do have a very repetitive combo that I'm surprised nobody found -_-' maybe only me.
DisgruntledTable  - 1 year 2 months ago 
GODDAMMIT I hate move spammers. One of the reasons I rarely play fighting games.
KingofHearts  - 1 year 2 months ago 
i HATE the button mashers...or the ppl who pick Eddie Gordo and only use ONE button and make him do incredible things!! and THINK they're good...pathetic...
jd7  - 1 year 2 months ago 
I cal my girlfriend milionfingers tats how bad it is I COULD DUMP HER!!!!!!!!!
it_burns  - 1 year 2 months ago 
One infinite combo I especially hate is Iron Man's from Marvel VS Capcom 2. Hell, Marvel VS Capcom 2 IS broken, anyway.
frmonth  - 1 year 2 months ago 
i suck at most fighting games but wouldnt resort to these types of combos it makes the game boring and unfair (even if your playing against the computer its so harse :( lol
kingboruc  - 1 year 2 months ago 
Good points but muost of the vids did not load up
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