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Available on: DS, 3DS

Pokemon 3DS - What we want from the next entry in the franchise

We want it to be the very best, don't you?

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Pokemon Black / White 2

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Platforms:

DS, 3DS

48 comments

  • xXJon2011Xx - October 1, 2012 3:03 a.m.

    They need a remake of all the games in one. Make new generation versions of RSE/FRLG and keep them fresh and original, making a new story for each. Pack them together for $40 and make millions. Features/overhauls: -same regions new locations -different format -different pokemon in different areas -online double/triple battles, play with friends/randoms -more endgame content -play through RSE with kanto starters or FRLG with Hoenn starters -online tournaments with weekly/monthly champions -cups/leagues, certain types and/or stat limits (online and offline)
  • caleb-wiley - September 30, 2012 9:37 p.m.

    I wish I worked for Nintendo, since I've had a Pokemon game planned out for years that addresses everyone of these issues. I'm not going to get real into it but, I've grown tired of the same starter Pokemon formula. So my game would start with the Safari Zone having a "New Trainer Day!", where you and a bunch of other kids from the region go to catch your first Pokemon. You can find a ton of Pokemon from each region. the only real rules are; 1) no legendaries, 2) no non-basics, 3) no non-evolving Pokemon and 4) no Pokemon that need to be traded to evolve. I've also thought of how to handle the monotony and repetition of trainer battles and incorporate online connectivity. I think they're pretty good ideas.
  • archnite - October 1, 2012 3:22 a.m.

    Interesting. Speaking of online features I think this article missed an opportunity to make up a new suite of modes for online tournaments and coop elements. Also the social training reminds me if Nintendogs. Combie franchises to sell billions of copies with Poketendo.
  • Sir Kibble - September 30, 2012 1:38 p.m.

    ==================== INCOMING RAMBLING. READ AT YOUR OWN RISK. ==================== Quite frankly, I'd prefer to see fully fleshed out attack animations rather than 3D graphics in my Pokemon games. What I mean by this, is seeing my Pokemon actually tackle my opponent - or, on the flip side, see my Pokemon flinch as it's being hit by a rock slide. Make the battles seem more...alive, would be my suggestion here. However, that said, I can't agree more with the story and linearity suggestions - maybe not exactly as you've said, but I think something has to be done over how forceful the game is in moving us in one single direction recently. Basically, let me explore a bit without being hassled. Pokemon Red/Blue/Yellow did this, somewhat, after obtaining the Cerulean city badge, and Gold/Silver/Crystal after Goldenrod. Having played through Black/White, I was a bit annoyed over how I was completely stuck to one city and utterly forced to do things exactly as the designers intended, even after reaching the farther portions of the game. I can understand guiding new players through the first few badges; but after the fourth, cut me some slack. As for the story; go big, or go home. Narrative hasn't exactly been Pokemon's thing, and that's perfectly fine. That said, Pokemon White/Black has been the first, I think, to try to implement some sort of story into the game. It certainly did have appeal to it, as the moral implications of catching a super-powered critter into an airtight ball has always been on the mind of the series' older players, but the game really left more to be desired. I can't speak for every player out there, but the entire story-line felt really lackluster and 'blah', for the lack of a better term. So, either bring us back the simple 'Team Rocket is up to no good! Stop them!' or bring some more character development. N, along with the others, felt extremely cardboard in the sense that were, for the most part, uninteresting in a world that otherwise has a lot of potential. Of course, I don't mean to bring some kind of 'Sixth Sense' plot to Pokemon games, or to change the ESRB rating to M. I'd just like to see more emotion to the characters. Make them more believable - or cut the middle man altogether, and give us the minimum that the original portions of the series had. Player customization would be a definite plus, though not as urgent (once again, in my opinion) as the other aspects that I have mentioned. While I'd absolutely love to design my character and completely avoid ridiculous default appearances (I'm looking at you, protagonist of Black/White 2!), I sincerely believe that the Pokemon series has bigger fish to fry. On a side note; I don't mean to pick on B/W. The game was fun, and I can't say that I didn't enjoy the game. I just felt as if there was a lot more to be desired.
  • pl4y4h - September 30, 2012 9:07 a.m.

    Has there been an MMO yet? I would think that that would be the easiest concept to build off of. and HG/SS did have interactivity with pokemon since they were always behind you. There emotions would change based on if they liked you or were damaged in battle which was a nice touch that could definitely be expanded upon
  • samsneeze - September 30, 2012 8:24 a.m.

    I wouldn't mind seeing a fully 3D Pokemon game if they made it like Dragon Quest VIII, but if they're going to keep the sprites in place, then they'd better have it designed like Dragon Quest VII, and the DS remakes. Also, the camera should be made to move freely in most areas. If they're going to implement a story in the game they should either make it good, or go back to covering the bare minimum. What they're doing now is just increasing the dialogue in the games without increasing player interest. All this does is make the game tedious to play. Making the game less linear would be nice, even if that only occurs during the post game. Which it should since then you wouldn't have to worry about balance issues. The way the games are currently designed it's more like a level check and that's nice the way it is. Gyms that specialize in certain types aren't a problem since a lot of the new Pokemon are multitype and can keep you on your toes some of the time, especially if you're no paying attention. Flashier battles are a 50/50 thing. Character customization is irrelevant. Oh and post game content should definitely be a thing. Lots an lots of it.
  • stealth2k - September 30, 2012 4:01 a.m.

    The article proved its worthless ness when it said to remove sprites. Sprites are used even on the ps3 so why shoudlnt they be used on the 3ds when gamefreak SPECIFICALLY said they would never get rid of them for main games? game radar knows shit about pokemon
  • stealth2k - September 30, 2012 4:04 a.m.

    ok after reading the entirety of this, its pure nonsense for the most part. Sigh......
  • tehtimeisnow - September 30, 2012 12:36 a.m.

    if nitedno wants pokaman to keep being sucesfull they need to make it on iphone cuz lets face it 3ds sucks and dedacated handhelds r dead tecology and i think its the perfact game to bring to iphone and nitedno should just stop makeing systams and just concentrate on makeing iphone games for now on
  • ShadowOps117 - September 30, 2012 6:53 a.m.

    Again here is an idiot who thinks apple is better than real consoles. and if you do use consoles you probably only play fps. why does nobody appreciate nintendo? apple sucks.
  • hayden-roberts - October 11, 2012 2:07 p.m.

    I love Apple but that is just stupid.. An iPhone is there when you get bored and you want something to entertain you for 10 minutes. Why would Nintendo make games for the iPhone? That's just insane, they would make a new device or they would stop making stuff. Handhelds aren't dead they are just becoming more niche, for people who appreciate good games not mind numbing "I'm gonna play until i get three stars" that you get on every iPhone game.
  • gio261 - November 28, 2012 2:45 p.m.

    dude...just shut up
  • Crabhand - September 30, 2012 12:26 a.m.

    I would like to see the contests fleshed out as well as they are in the anime. The contests in DPPt (I know they existed in Hoenn, but I never tried them) were just lame mini-games shoehorned in to provide an minor alternative to battling. It would be really interesting to see a contest circuit similar to the Pokémon League where you have discover Pokémon move combinations and special interactions between specific moves and Pokémon. For example, in the anime Dawn encases her Cyndaquil in ice while it uses flame wheel to create a cool effect. Something like this could have tremendous depths with the hundreds of Pokémon and moves available, and they could even create custom animations for different interactions rather than just have the basic sprite with stuff happening around it. The dress up system could also use an overhaul, allowing you to accessorize yourself and your Pokémon with more depth to develop a theme. The dance system would also need an overhaul, again with custom sprites allowing you to create a custom dance routine. This is starting to sound like it should be a separate game... but I would rather have it alongside the core experience otherwise it gets written off as another stupid spinoff. Another idea is a trans-regional league, with the game including every previously featured region and their respective Pokémon Leagues (similar to the Johto-Kanto stuff featured in gen 2). You would get to choose which region you begin with, which decides which starters and catchable Pokémon are available to you. You progress through the region as normal, challenging gyms without the criminal shenanigans to distract you. You'll fight fewer trainers and reach each gym at a lower level than you would typically in the region's game, with the gym leaders also lowered to match this pace. You gain your eight badges and challenge to the League champion of your selected region. After you have won that league, you are then allowed to enter an additional region of your choice and choose a starter for that region. Everything in the new region is scaled to match the average post-league level, and you advance through the next region in the same manner. Then move on to the next region, and so on until you have become the champion of each region. The idea would be to reach around level 90+ by the end of the last league, with the final league opponents using full EV/IV Pokémon with items in a manner similar to the Battle Tower/Battle Subway (set battle, held items only). The first couple leagues are easy peasy as they are now, but the final ones provide a real challenge. Or, you know, Pokémon MMO.
  • ChiChiRocket - September 29, 2012 10:12 p.m.

    Two things: Bigger map- I'd love to see all the regions in one game. It'd be a good way to keep all the previous generations of pokemon in one game without having to trade all of them from the previous game. I know it'd take more to do, but if they keep with the 2D setup and the increased space of the 3DS, I see no reason why they couldn't pull it off. Different starter types- Am I the only one who's tired of the old Grass/Water/Fire formula? I'd like to see them mix it up with a different set of starters. Maybe Psychic/Dark/Fighting?
  • masterjoe123 - September 29, 2012 9:03 p.m.

    I would like to see them continue to use 2D sprites, but put these sprites in a 3D space. I also want less version exclusive Pokémon because I am forever alone and have nobody to trade with.
  • masterjoe123 - September 29, 2012 9:05 p.m.

    Also, Game Freak should really improve the Global Terminal. Make it impossible to ask for impossible Pokémon.
  • KnowYourPokemon - September 30, 2012 5:44 a.m.

    I'd like to actually ask for pokemon on the global terminal that I don't already have in my pokedex. I mean I find the entire point of it a little odd when I say, want a charmander, but I can't look for one or ask for one because I only have Charmeleon and Charizard in my pokedex...
  • Smash_Bro - September 29, 2012 8:35 p.m.

    Let's all slow down here for a second. First of all, Miss LeBoeuf is talking about the next ENTRY in the franchise--not necessarily 6th Gen. Secondly, aside from the "choose your own gym order" and "neglecting Pokemon makes them worse in battle", I agree with the points made. I'm not sure how I feel about totally scrapping the whole sprite aspect of the series, but I DEFINITELY want to see B/W-level cutscenes in 3D. In fact, keeping the sprite look made those kinds of cutscenes even more special. And come on, who isn't excited to see their sprite Pokes transform into 3D models exclusively on the big screen via PStadium/Colosseum/PBR? I would like GF to switch up the Pokemon format, but not quite as drastically as this article suggests. I'm all for semi-open-world, more Poke-diversity in the regions, clutter-free menus, customizable Trainers (which I LOVED in PBR) and more socializing with my Pokes. However, I want to reserve the right to epic, full-out PStadium-esque battles to the big screen. And, while we're at it, I'm still waiting for confirmation on my RSE remake. C'mon, GF, don't leave my favourite Gen hanging!
  • KnowYourPokemon - September 29, 2012 8:17 p.m.

    The one thing I would like to see added would probably be changeable move sets. So say, just as an example I have a Pokemon that I really want to teach a few good moves to, but it just so happens that he is my HM slave. I'd like to, instead of just not learning the new move, possibly put it into a second move set that I could swap with the first one. This way, when HM moves or maybe a different competitive attack set is needed I can just swap them around instead of leanring/unlearning any/all the attacks my pokemon knows while still only being able to use 4 at a time during battles.

Showing 1-20 of 48 comments

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