Instead of the sprawling worlds of most RPGs, Sticker Star has really segmented its adventure, though in a way that’ll feel familiar to Mario fans. There are distinct worlds, but they’re divided into smaller levels, like 1-1, 1-2, and so on. 1-1 and 1-2 were both pretty brief, taking 10 to 15 minutes before we reached the goal of the stage. We aren’t exploring as much as we used to, and this shortening of stages is likely done to make the series fit better on a portable. Fans of the series might not like it at first, but at least the change fits with Mario’s style.