Metroid Prime Hunters review

Full-featured, online shooters just went portable

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We could gush on and on about Hunters' freakishly posh multiplayer, but there is a single-player game tucked away as well. Instead of a constant head-to-head, you take Samus through the galaxy alone, searching for the aforementioned artifacts. The six alien bounty hunters, however, are always on your tail, ready to crack your faceplate open and steal whatever goods you've uncovered. If they do, you've gotta take 'em down to get the treasure back.

It's much like an actioned-up Metroid Prime from the GameCube. While this solo adventure isn't as ornately detailed as the console games, the same item-scanning, corridor-scouring gameplay is intact. The only real downside is the lack of location - you basically bounce from one planet to the next, and back again. You've got the fire planet, the ice world ... yawn. Non-hunter boss battles are a rehashed toss too. As a secondary diversion, however, the solo mission is a hardy addition that makes Hunters a must-have title.

More info

GenreShooter
DescriptionThe first handheld shooter that delivers everything the big, bad console boys offer - and it's all free on the Wi-Fi Connection.
Platform"DS"
US censor rating"Teen"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
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Brett Elston

A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.