Aug 29, 2007
With so much emphasis on the casual market (Wii Sports, Wii Fit, Wii Play etc), it's easy to assume Nintendo's slowly leaving the hardcore gamer behind. Half of 2007 is over and the only true gamer's game we've seen from the company is Super Paper Mario - an RPG that either pushes your buttons or falls flat. Now, finally, there's a built-for-Wii title that embraces serious players and rewards them with intense shooting action, brain-sizzling puzzles and the smoothest graphics and art direction the Wii has seen thus far.
Fans of Metroid already know how the game works - explore alien worlds, find power-ups that allow you to travel even deeper into said alien worlds and eventually save the galaxy from energy-sucking Metroids. The emphasis has always been on exploration, but there's just enough shooting to keep your pulse going. That's not quite the case with Prime 3, which trades a lot of the "figure it out yourself" moments for shootouts with Space Pirates and their radioactive armory. Longtime followers might be put off by the objectives, voice acting and run-n-gun gameplay, but in our experience, it helps balance a series that has long tried to offer something for puzzle and action audiences alike. It also gives a bit of context to Samus' universe - at long last she's able to take on a mission that doesn't leave her stranded and alone.
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austincharlesbond - July 15, 2011 12:36 p.m.