Adding to the game's creepy, dark vibe are the ghosts and imprints of long-dead humans obliterated by nuclear explosions. Occasionally you'll catch a glimpse of an apparition out of the corner of your eye--sometimes you'll hallucinate events that happened right as death rained from the skies above Moscow.
We saw one of these events ourselves during a mission that had us searching for supplies from within a downed plane on the Earth's surface. Inside, charred human bodies remained strapped to the seats they perished in. Most had been turned to ash, still sitting in place. As we moved into the cockpit, a vision flooded Artyom's mind: the pilots, and everyone on the plane, were alive. A few moments later, missiles poured from the heavens, and the initial blast of the impact stripped the plane of power. As it plummeted toward the earth, everyone was screaming, praying, crying. Then, in a flash of light, it ended. Seeing those bodies there afterward was chilling. Moments like these are sprinkled throughout the game, and they're an incredibly effective vehicle of storytelling.