Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
  1. Games
  2. Action

Mega Man 9 - exclusive interview with the mind behind the machines

Features
By Brett Elston published 3 July 2008

We talk Mega Man, Transformers and awful robot designs with creator Keiji Inafune

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter

Mega Man Week continueshere. Also, check out ourMega Man contestto win a heaping helping of Mega Man merch!

Two massively important reveals happened this past weekend. One, Blizzard announced Diablo III, one of the most obvious and expected sequels of all time. The other was a bit more surprising, but still known due to weeks of random information leaks. That would be Mega Man 9, finally confirmed via scans from Nintendo Power and now today, re-confirmed by our exclusive hands-on and interview with Mega Man's biggest contributor, Keiji Inafune.

Inafune-san took a few moments away from creating future cherished memories to answer our questions about Mega Man 9, the state of the series and where it's going to go from here.

GamesRadar: For those who may not know your level of involvement in the Mega Man series, could you give us a quick breakdown of your contributions to the franchise (other than inventing it, of course)?

Keiji Inafune: I designed pretty much every thing for Mega Man 1, such as the characters, pixel graphics, box art, and promotional illustration. From the second installment, I began getting involved in game production. My involvement in the franchise production has become deeper with each subsequent installment, and eventually, I started to manage development as well as promotions and marketing. For Mega Man X, I designed the characters, environments, and storyline, and from the latter half of the series, my main responsibilities have shifted over to producer duties. I was involved as mainly a producer in Mega Man Dash, Mega Man EXE, Mega Man Star Force, Mega Man Zero, and Mega Man ZX. This time in Mega Man 9 too, I am mainly acting as the producer.

For the first time in many years, we are developing an 8-bit game. This opportunity has awoken my sprit as a game designer. I’ve stepped closer to the designing team to get more hands-on with the graphics and game design. I’ve been more involved in the actual creation process this time, and even designed the bosses!

GamesRadar: This makes perfect sense as a WiiWare title, but did you ever consider creating Mega Man 9 with HD graphical output?

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Inafune: This project was born out of a desire to create a new Mega Man series in an 8-bit style. A decade has passed since the last Mega Man, and on this occasion, we specifically chose to go back to our roots. The idea behind it is that we wanted to reintroduce “simple and fun” characteristics of Mega Man to the users.

XBLA and PSN enable HD output, but that alone does not make all the HD games interesting. HD technology does not make a game interesting. The quality of gameplay makes games interesting. Users don’t pick up a game to evaluate graphics. They pick up games to enjoy gameplay. If a game can offer fun, the users can enjoy the gameplay without any reference to the graphics. Meanwhile, I’m hoping that the 8-bit system will provide a different type of fun by bringing fresh air with retro graphics.

GamesRadar: If there is a XBLA or PSN version in the making, will there be any differences from Wii to 360 to PS3, like online capabilities or galleries?

Inafune: We haven’t announced a XBLA or PSN title yet. Do the fans want them? As a rule, I try not to create differences between platforms. Differences based on platform capabilities may optimize possibilities and gameplay specific to a particular platform, yet that is not necessarily welcomed by the users. Everyone desires what s/he has to be better than the others’ and it will be unfair to create differences in my opinion. To avoid such a situation, I always try to create equality across the platforms and make sure everyone will be happy with our creations.

GamesRadar: By the sixth installment, Mega Man had gained several moves (sliding, charge shots, Rush help). Will any of these make it into part 9 or are you aiming for a more Mega Man 2-style game?

Inafune: Mega Man 9 will be much closer to Mega Man 2. As mentioned earlier, in the process of going back to our roots, we came to conclude that those fancy moves were unnecessary. There are many gamers who claim that Mega Man 2 is their absolute favorite. I took it as an indication that Mega Man is not all about the moves. The beauty of Mega Man actually lies in its simplicity and a fine mixture of simple gameplay, puzzle-like thrill of maneuvering tricks at the last minute, and battles. Instead of new moves, we’ve tried to find an excellent balance in the game design and to achieve “simplicity and fun” in the very detailed-oriented age.

GamesRadar: We'd assume development of an 8-bit game in 2008 would be fairly cheap and quick - is that the case, or are there new challenges that make it a more intense project than people might suspect?

Inafune: I particularly required meticulous and refined work skills from pixel graphic designers. The limited capabilities of the hardware of the time required pixel graphics to be simplest but refined at its maximum, and without this restriction, the design would not carry the same air. Yet, when we tried to realize this, the designs that came out of the artists were comprised of complicated shapes and colors. I had to ask them numerous times to redo the work to make the characters simpler and shed all the fancy elements as much as possible to make it resemble to the 8-bit games. The obsolete technique – to reproduce it was the most difficult, but there was no compromise allowed.

  • 1
  • 2

Current page: Page 1

Next Page Page 2
CATEGORIES
Nintendo PlayStation Xbox Platforms
PRODUCTS
Mega Man Powered Up Mega Man ZX Advent Mega Man Star Force 2: Zerker X Saurian & Zerker X Ninja Mega Man 9 - WiiWare Mega Man 9 - Xbox Live Arcade Mega Man 9 - PS3 Network Mega Man Anniversary Collection
Brett Elston
Brett Elston

A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE. 

Latest in Action
Bizarre Lineage codes
Bizarre Lineage codes (March 2026) for free Stat Point Essence, Rare Chests, and more
 
 
Kratos approaches Aphrodite's bedchamber in God of War 3
"The God of War sex mini-games were designed by women," which is why Aphrodite's bed looks "like a labia"
 
 
GTA 6
Some of GTA 6's big ideas are likely hiding in GTA 5, ex-Rockstar dev predicts – and you can look at GTA 4 to see why
 
 
Screenshot from Ratcheteer DX, showing a GBC-style cave with four pixelated characters finding warmth around a fire.
The Legend of Zelda-esque game mimics the GameBoy to GameBoy Color transition, goes from retro handheld to PC and Switch
 
 
Musashi examines the oni gauntlet with a confused expression in Onimusha: Way of the Sword
Not content with stopping the avalanche of AAA games Capcom teases even more unannounced games before April 2027
 
 
A crop of the MindsEye key art for a review header
"Overwhelming evidence of organized espionage": MindsEye CEO blames launch on "corporate sabotage" amid more layoffs
 
 
Latest in Features
BG3
The future of RPGs is isometric
 
 
Photo of a Mario nendoroid figure holding a microSD Express card with a Turtle Beach Switch 2 case in the background.
These Mario Day-inspired Switch 2 accessories will power up your console more than a super star
 
 
Underside of Alienware 16 Area-51 gaming laptop with glass viewing window and RGB fans
We could get a shock when 2026 gaming laptop prices are unveiled, here's what you need to know about buying this year
 
 
Emily Rudd as Nami and Iñaki Godoy as Monkey D. Luffy in Netflix's One Piece
One Piece season 2 ending explained: Who is Mr. Zero? Who dies? Will there be a season 3?
 
 
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
 
 
Mario gadgets, accessories, and games on a blue background
The ultimate Mario Day starter pack, kit up for the plumber's big day
 
 
LATEST ARTICLES
  1. Elsa Bloodshot in Marvel Rivals
    1
    Marvel Rivals devs felt "panic" at the thought of going into the live-service graveyard that just claimed Highguard
  2. 2
    Diablo 4's Lord of Hatred expansion will be "really f*cking hard" at its highest difficulty, dev threatens
  3. 3
    Marvel fans are debating whether Dafne Keen should become Wolverine or stay as X-23, and I've already chosen a side
  4. 4
    "I wouldn't rule out a Palworld 2.0," says Pocketpair publishing head, but don't expect a "No Man's Sky situation"
  5. 5
    Peak came about after a bet between Content Warning and Another Crab's Treasure leads to see whose game would sell more

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...