Lode Runner Classic review

GamesRadar+ Verdict

Pros

  • +

    A fast

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    faithful port of the original

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    Surprisingly good on iPad

  • +

    even though it's not optimized

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    Cleverly designed levels that can be tackled in any order

Cons

  • -

    Every control scheme is awkward in different ways

  • -

    No level editor

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Lode Runner's setup is deceptively simple; in each single-screen level, yor intrepid stick-man tries to collect all the gold bars while being pursued relentlessly by a group of red-shirted guards. His abilities include climbing ladders, shimmying across horizontal bars, and – most importantly – digging holes that can be used both to tunnel through levels and to temporarily trap guards...

Check out MacLife's full review of Lode Runner Classic.

More info

DescriptionThe game's frantic action takes place in maze-like, static levels, where a single player dodges enemies while running and climbing to reach and claim stacks of gold. No jumping is allowed. And shooting enemies is forbidden, but you can blast blocks to access lower platforms or trap pursuing enemies.
Platform"iPhone","iPad"
US censor rating"Rating Pending",""
UK censor rating"",""
Release date1 January 1970 (US), 1 January 1970 (UK)
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Mikel Reparaz
After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.