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Let's Catch review

Throwing a real ball is exhausting


  • Pleasingly tactile controls
  • Finely tuned throwing
  • Appealing characters


  • Price seems a bit steep
  • Not a whole lot to it
  • Won't replace real Catch

So, a real baseball or a digitised one? It%26rsquo;s really a question of circumstance. A sunny park and a few mates and you%26rsquo;ve got yourself a catch on. But what of rainy days? Or the friendless? Or those banned from public places after that misunderstanding with the dog last March? Developer Prope%26rsquo;s buoyant catch-%26rsquo;em-up is a year-round remedy for a grumpy face.

A finely tuned throw. The tactile pinch of A and B to seize the ball. A Sega blue sky. Yuji Naka and co. even toss in some well-rounded avatars to keep you company, the characters spilling their back story guts as you keep a rally going. In the Japanese version we thought they were just saying %26ldquo;well done%26rdquo; over and over %26ndash; turns out they were talking about divorce and woe. Sob!

With a Hot Potato Toss mode and four-player toss-offs (hmm, that didn%26rsquo;t come out right), it may seem a little slight at 1,000 points. However, six months on we still find ourselves happening upon the Japanese original and enjoying it all over again. Plus, having a Let%26rsquo;s Catch save file instantly unlocks some of the harder secrets in Let%26rsquo;s Tap. Summer may not be the best release time for Let%26rsquo;s Catch; when you have to defrost your baseball in winter, it%26rsquo;ll make a lot more sense.

Jul 9, 2009

More Info

GenreOther Games/Compilations
Description<p>Developer Prope&#8217;s buoyant catch-&#8217;em-up is a year-round remedy for a grumpy face.</p>
US censor ratingEveryone
UK censor rating3+
Release date:15 June 2009 (US), 19 June 2009 (UK)
Available platforms:Wii
Genre:Other Games/Compilations
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