• cptnoremac - December 8, 2014 8:25 a.m.

    Stop saying "begs the question"! That's not what it means!
  • shawksta - December 6, 2014 11:31 a.m.

    That was glorious, but clearly still in development, it was a real surprise that they even bothered to show Zelda on here, given Aunoma wanted to save it for E3. Yes Miyamoto, Apples exist :P
  • Vonter - December 6, 2014 4:48 p.m.

    And horse don't bump into things very often. Deep stuff here.
  • _--_ - December 6, 2014 8:21 a.m.

    --the lack of 'intrigue' is saddening(it just doesnt look interesting) --for example --"No Man's Sky" draws me in~and has an air of mind blowing 'newness' about it~something like ive never seen really) --this footage just looks like a zelda game that coulda been built in 2007-10(if wii didnt have the same processing power as gamecube) --mk8 AND SSBwiiU being pretty big fails --i just dont see wiiU making it out of the fire(from here out) --although it has PLENTY of titles --the fact that wiiU cant 'play along' with xb1 and ps4(while simultaneously having its own games) --leaves it dead in the water --wiiU sales did pick up a good amount for the 2nd week of SSB's release(early holidays) --to 352,000 units --but --ps4 and xb1 both sold well over 1 million units that same week --wiiU's days of 'holding onto' that early release sales #s lead are gone --and the numbers dont lie --wiiU is in trouble
  • Vonter - December 6, 2014 4:16 p.m.

    I feel the opposite, since No Man's Sky hasn't pulled me emotionally, I don't get what you DO in that game, I GET it, is BIG. But what do you DO in it? They'll bleed money, reduce costs and wait until they have their next machine ready, you can't rush costly decisions like that. Even when the Wii U was being made, there where several comments of concern about it being released too soon.
  • winner2 - December 6, 2014 5:35 p.m.

    It's exploring multiple, huge worlds that you've never seen before. No Man's Sky will theoretically exhaust you with how much there is to see. The exploration genre exists. Also I'd be willing to bet there is some building stuff to make different ships, resource collecting etc. Zelda's open world so far seems extremely empty and bland. Just colorful, but so zelda-colored that it's a little off-putting. There's no character to it yet, nothing to stand out. It's like "oh look, there's link on a horse...some grass...some trees...lot of's bright I guess". I won't be surprised if this ends up being the wrong decision (although being experimental has inherent merit).
  • Vonter - December 6, 2014 6:18 p.m.

    There's is much to see yeah, but auto generated games usually don't take long to repeat. Exploration genre usually is tied to interesting narratives and or characters. I don't see that yet. "But it's also BIG." Still not as offputting like Skyward Sword, I swear even in Smash those graphics look blander than Twilight Princess. The interconnected world and taking out loading sections seems interesting to me, also both vertical and horizontal maneuverability. No, it's BIG, and colorful and shiny. Still a better looking experiment than the last console Zelda.
  • _--_ - December 6, 2014 7:55 p.m.

    @vonter --all NMS needs is some characters~story~and a weapons system --whether they do it with with NMS or a later game --the 'concept' is truly futuristic ~and groundbreaking(trust me~I know video games~and NMS is the future of where gaming is going) --Nintendo 'bleed' and wait to make their 'next' home console? --NOBODY will develop for Nintendo from here out --they've pissed of THE ENTIRITY of games makers --and --NO ONE wants nintendo's games(sales #'s are a TOTAL DEVISTATING FAIL) --there is nowhere for them to go with home gaming --NO WHERE
  • Vonter - December 6, 2014 10:35 p.m.

    Only a sith talks in absolutes. I mean anything can happen. Both worst, better and mind boggling things has happened before. This year there were several new IP that failed to deliver in what they did, hence why I also have my expectations at check, No Man's Sky has the same possibility of be groundbreaking as Minecraft or ending like Spore.
  • _--_ - December 6, 2014 11:03 p.m.

    --forget NMS --but --i predict that game's 'exploration depths' will be the 'core model' of all genres before 9th gen hits(yes even linear games~ha) --wiiU is in HUGE trouble --i had high hopes for a mk8-ssb wiiU revival --and --it isnt gonna happen(not even close) --it doesnt matter WHAT nintendo throws at wiiU --at this point? --its all doomed --skyward sword only sold 3.8 million copies(and at the time of its release wii had sold over 80 million consoles) --zelda CANNOT 'save' wiiU(not at this point) --nothing has sold --and the story is a 'slow death' going into next year's holidays --and by 2016 --wiiU will be about as relevant as wii is now
  • larkan - December 6, 2014 6:16 a.m.

    I really hope they give the option to use the pro controller instead of the gamepad, and the ability to not have to use motion controls. I never use the gamepad due to it's abysmal battery life, and I'm assuming the cuts in between scenes were pauses for them to recharge it for another 5 minutes of use. If they force motion controls and gamepad use, I'm skipping it and selling my Wii U. It's bad enough I had to use the stupid ass wiimote for mario galaxy, twilight princess, and skyward sword when a controller would've worked better.
  • Vonter - December 6, 2014 7:39 a.m.

    From what they show, I assume that it'll be like the Windwaker HD in term of controls. So I'm hoping they also let you move in First Person, and take selfies and pics to upload to miiverse.
  • jose1606 - December 6, 2014 10:33 a.m.

    What a stupid comment. Stop playing GTA.
  • _--_ - December 6, 2014 8:22 a.m.

    --just get an extension cable --and hook it to your controller's charger --of ALL things to complain about
  • larkan - December 6, 2014 9:20 a.m.

    It's more about calling out Nintendo for forcing what they think is best for their games on us. If the gamepad battery lasted 80 hours, I still wouldn't use it. It's clunky and awkward compared to a controller. Is a second screen for an arbitrary map nice? Of course, but not as nice as a comfy controller. But since the battery sucks AND it's clunky, you're saying I should just deal with it if they force it into a game? That's pretty hypocritical coming from someone who constantly dooms the system based on it's sales numbers.
  • _--_ - December 6, 2014 1:23 p.m.

    @larkan --you said "battery dead" --I said "extension cable"(I have mine attached to the lamp beside my seat ~ha) --now --you're talking about controller ergonomics ~and screens in controllers --Nintendo "forcing" things on us --dealing with nintendo's philosophies --and hypocrisy
  • shawksta - December 6, 2014 11:30 a.m.

    Skyward Sword's controls were just fine though, unless your that stingy.
  • _--_ - December 6, 2014 8:08 p.m.

    --I 100%ed skyward sword(acquiring the hylian shield) --and after days and days and weeks of trying to 'perfect' the control system (passionately) --I truly believe skyward sword --was a PERFECT demonstration of how the wii mote was not useful for anything other than 'guesswork' --totally unpredictable and unperfectable(when it came to precision) --unable to be honed --the end of the wii's story(being any more that a HORRIBLE bowling simulator) --a final nail in its coffin --you do know that wii had sold over 80million consoles when SS dropped --yet --SS only sold 3.8 million copies --I mean... --that's a Zelda fail
  • shawksta - December 6, 2014 12:02 p.m.

    The gamepad's just fine though Did you see aunoma shake the gamepad for anything? No, or atleast not yet the game is clearly following Wind Waker HD style controls and they were just fine. Whatever floats your boat though.

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