Left 4 Dead 2 – dev interview

Chet Faliszek shows us around his rock 'n' roll carnival of death

Words: on October 23, 2009

Left 4 Dead 2, Valve’s cooperative zombie shooter, has had to overcome two skeptical parties: the portion of Left 4 Dead players concerned that promised free content for the original game had been replaced with a rushed, full-price sequel, and Valve co-founder Gabe Newell.

“Gabe’s got a good amount of healthy skepticism about anything we do,” says Chet Faliszek. If Valve were the type of company to have job titles, Faliszek would be Left 4 Dead 2’s Writer-and-Lead-Designer-Type-Guy. “If we said we were going to do L4D2 in two years he still would have questioned it, but he’s not a micromanager. We laid out the plan, understood what we were doing, what we wanted to do in the Left 4 Dead world. He could see the passion in the room. The excitement over the project, it’s pretty easy to understand.”

Although now set in and around New Orleans, Left 4 Dead 2 has the same fundamental setup as the first game: four players working together to survive a zombie apocalypse. The similarity concerned some of the original game’s players, prompting an L4D2 boycott.

Chet explains it like this: “Different people had different concerns they wanted to share with us. One would be continued updating of L4D1, and we’ve got the new DLC coming out, Crash Course. On the L4D2 front, if you look at all we’ve been showing, it’s this giant, giant game.”

To find out how giant, we spoke to Chet about why he loves Left 4 Dead 2’s new survivors, what prompted the trip to the deep south, and why you absolutely need to have a chainsaw when you’re fighting zombies.

Be advised that there are some spoilers for the end of the ‘Dark Carnival’ campaign inside, so you may want to skip ahead when you come to the warning on the next page.

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Left 4 Dead 2 (Xbox 360)

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Left 4 Dead 2 (PC)

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Platforms:

Xbox 360, PC

10 Comments
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  • bonerachieved

    bonerachieved  - 2 years, 3 months ago  - Report

    SOOOOOOoooo getting this, defibrillators and katanas?!?!?!
  • TheDude

    TheDude  - 2 years, 3 months ago  - Report

    Im on the west coast so i might get the demo at 9:00 today! so excited!
  • soullesspanda

    soullesspanda  - 2 years, 3 months ago  - Report

    Im so excited for this game I get the demo twomorrow for pre-ordering! I just hope the game is not left 4 dead 1 with a few tweaks =/
  • bamb0o-stick

    bamb0o-stick  - 2 years, 3 months ago  - Report

    I like some of the new ideas on gameplay here. Adding a laser sight will be a God-send if you play on Expert. The worst thing to kill a good experience is having dumb teammates.

    Its also good to hear that the AI director will be a little more fair. Sometimes it can be pretty merciless in l4d1.
  • Doctalen

    Doctalen  - 2 years, 3 months ago  - Report

    Cool can't wait for it. Don't get why some people want to boycott this game.
  • wcatdoor

    wcatdoor  - 2 years, 3 months ago  - Report

    Graphics dont make the game, and I wish people would stop whining about L4D and the free content stuff. I dont care if L4D 2 was just 4 new maps and thats it.
  • IceManYEA

    IceManYEA  - 2 years, 3 months ago  - Report

    Game of the year...well besides ModernWarfare2
  • nadrewod999

    nadrewod999  - 2 years, 3 months ago  - Report

    Lol @dannage805: Right before I had to return my copy of Brutal Legend (a game about music that sounds a lot like rock), I got to a part where you basically fight zombies, so there will be at least two games with both zombies and music out there after L4D2 comes out.
  • smallberry

    smallberry  - 2 years, 3 months ago  - Report

    I hope there is a fair bit of improvement in the graphics. Not that I found that a flaw in L4D1 but we all know Valve is going to have the gameplay nailed so a little boost in the eye candy would be greatly appreciated.
  • dannage805

    dannage805  - 2 years, 3 months ago  - Report

    rock music and zombies? Valve read my mind
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