Left 4 Dead 2 – dev interview

Left 4 Dead 2, Valve’s cooperative zombie shooter, has had to overcome two skeptical parties: the portion of Left 4 Dead players concerned that promised free content for the original game had been replaced with a rushed, full-price sequel, and Valve co-founder Gabe Newell.

“Gabe’s got a good amount of healthy skepticism about anything we do,” says Chet Faliszek. If Valve were the type of company to have job titles, Faliszek would be Left 4 Dead 2’s Writer-and-Lead-Designer-Type-Guy. “If we said we were going to do L4D2 in two years he still would have questioned it, but he’s not a micromanager. We laid out the plan, understood what we were doing, what we wanted to do in the Left 4 Dead world. He could see the passion in the room. The excitement over the project, it’s pretty easy to understand.”

Although now set in and around New Orleans, Left 4 Dead 2 has the same fundamental setup as the first game: four players working together to survive a zombie apocalypse. The similarity concerned some of the original game’s players, prompting an L4D2 boycott.

Chet explains it like this: “Different people had different concerns they wanted to share with us. One would be continued updating of L4D1, and we’ve got the new DLC coming out, Crash Course. On the L4D2 front, if you look at all we’ve been showing, it’s this giant, giant game.”

To find out how giant, we spoke to Chet about why he loves Left 4 Dead 2’s new survivors, what prompted the trip to the deep south, and why you absolutely need to have a chainsaw when you’re fighting zombies.

Be advised that there are some spoilers for the end of the ‘Dark Carnival’ campaign inside, so you may want to skip ahead when you come to the warning on the next page.


  • bonerachieved - October 27, 2009 5:43 p.m.

    SOOOOOOoooo getting this, defibrillators and katanas?!?!?!
  • TheDude - October 27, 2009 1:57 a.m.

    Im on the west coast so i might get the demo at 9:00 today! so excited!
  • soullesspanda - October 26, 2009 9:07 p.m.

    Im so excited for this game I get the demo twomorrow for pre-ordering! I just hope the game is not left 4 dead 1 with a few tweaks =/
  • bamb0o-stick - October 26, 2009 12:09 p.m.

    I like some of the new ideas on gameplay here. Adding a laser sight will be a God-send if you play on Expert. The worst thing to kill a good experience is having dumb teammates. Its also good to hear that the AI director will be a little more fair. Sometimes it can be pretty merciless in l4d1.
  • Doctalen - October 26, 2009 1:16 a.m.

    Cool can't wait for it. Don't get why some people want to boycott this game.
  • wcatdoor - October 25, 2009 11:35 p.m.

    Graphics dont make the game, and I wish people would stop whining about L4D and the free content stuff. I dont care if L4D 2 was just 4 new maps and thats it.
  • IceManYEA - October 24, 2009 4:49 p.m.

    Game of the year...well besides ModernWarfare2
  • nadrewod999 - October 24, 2009 12:56 p.m.

    Lol @dannage805: Right before I had to return my copy of Brutal Legend (a game about music that sounds a lot like rock), I got to a part where you basically fight zombies, so there will be at least two games with both zombies and music out there after L4D2 comes out.
  • smallberry - October 24, 2009 3:49 a.m.

    I hope there is a fair bit of improvement in the graphics. Not that I found that a flaw in L4D1 but we all know Valve is going to have the gameplay nailed so a little boost in the eye candy would be greatly appreciated.
  • dannage805 - October 23, 2009 8:08 p.m.

    rock music and zombies? Valve read my mind

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