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Irrational reveals discarded game pitch for 'Monster Island'

Irrational Games has revealed a nearly-10-year-old document written by Ken Levine. The 2001 pitch describes "Monster Island," a console action game inspired by '50s Japanese film monsters.

The post is a couple days old now, but it's too cool not to share anyway, especially because Irrational Games artist Jorge Lacera created some awesome monster illustrations to be included retroactively.

The document's introduction describes the premise:

"Monster Island is a fast paced action/strategy console game that lets the player assume the role of either a giant monster out to eat a city for dinner or the authorities pledged to protect the innocent citizenry.

Monster Island features three different time periods for the player to battle through: Greece 400 BC, Europe 700 AD, and Tokyo 1957 AD. The game features one of the most advanced physics engine ever featured in a console game. As a monster, players will be able to topple skyscrapers, punch holes in buildings, collapse bridges, and tear street cars off their tracks and scatter them like so many toys.

The game will boast not only 20 Irrational-created monsters but will also allow players to build their own monsters and set them loose upon the world. Players will be able to change appearance, skin, size, even special powers such as radioactive breath and multiple heads!"

Yes! Stop work on BioShock Infinite immediately and make this!

Levine suggested a budget of $2.5 million for the game, and regarding its platform, wrote, "XBox is probably the easiest, PS2 is a pain in the butt, and who knows about GameCube?" What a fantastic piece of gaming lore!

A PDF of the document is available at Irrational's blog.

Oct 29, 2010

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19 comments

  • n00b - October 31, 2010 7:34 p.m.

    seems overly ambitions for the time. kinds like the original bio shock pitch. that one had changing the enviornment and magnetism and humidity and all kinds a stuff. but we didn't get any of that. not to bash irrational their great but their orginal pitches are way more ambitious than the end product. its probably good that this didn't come out
  • dillman502 - October 31, 2010 2:35 p.m.

    @bass88 lol the simpsons. also that art looks awesome
  • Heyexclamationpoint - October 31, 2010 8:20 a.m.

    Get on this NOW!
  • CaptCOMMANDO - October 31, 2010 3:23 a.m.

    I would have killed to play a game like this. Hopefully Irrational games reads these comments and goes back to making it!
  • TehWise - October 30, 2010 10:43 p.m.

    @bass88 LOL
  • Nightman - October 30, 2010 8:12 p.m.

    Looks like it could've been awesome.
  • 510BrotherPanda - October 30, 2010 6:26 p.m.

    I only ever played Godzilla Destroy All Monsters Melee, and this sounds like it could have been better... FUND IT!
  • metroid2099400 - October 30, 2010 4:17 p.m.

    Tokyo timeline + Self-made Godzilla = good time. I'd love to see this made eventually!
  • AngryAmoeba - October 30, 2010 3:43 p.m.

    having been a huge godzilla fan growing up, this sounds pretty damn cool. i'd definitely like to see it made sometime.
  • reaperman22 - October 30, 2010 6:03 a.m.

    i LOVED war of the monsters so i would definitely buy this or as previous posters suggested a next gen remake/sequel
  • MrSuitMan - October 30, 2010 5:53 a.m.

    This is very much like War of the Monsters, which is one of my FAVORITE PS2 games! Either LightBox Interactive make a new next gen sequel, or let Irrational make it! Anyways I am buying that shit for SURE!
  • RushofBlood17 - October 30, 2010 5:23 a.m.

    want
  • FlyinHawaiian13 - October 30, 2010 1:34 a.m.

    Anyone else see the similarities to War of the Monsters for PS2? If there was ever a game that needed a current gen sequel it's War of the Monsters. Togera and Raptros ftw. And yes i just looked up their names on wikipedia.
  • Shrimpandwhitewine - October 30, 2010 12:49 a.m.

    I would buy that shit.
  • GammaGames - October 29, 2010 11:45 p.m.

    @fusionmix I jsut thought of that too!
  • Embolado - October 29, 2010 11:37 p.m.

    Thank god this game was killed, gameplay sounds horrible, and it was already done with Black & White and was garbage.
  • bass88 - October 29, 2010 11:31 p.m.

    It's actually a peninsula.
  • Fusionmix - October 29, 2010 11:28 p.m.

    PS2 is a pain in the butt = lol. I thought the PS2 was the easiest system to code for last gen. Guess I was wrong :P This sounds awesome though. I just envisioned a Spore-style monster creation system combined with insane levels of excessively graphic violence.
  • ThtGuyWithRecon - October 29, 2010 11:25 p.m.

    Awesome And FIRST!

Showing 1-19 of 19 comments

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