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iPhone Game of the Day: Streets of Rage

Game: Streets of Rage
Price: £0.59p/$0.99c (For a limited time only)
Size: 2.8MB

Buy Streets of Rage from iTunes now 

Pop those rose-tinted glasses on people, it's time for a trip down memory lane with one of Sega's all time classics. The 16-bit beat 'em-up, Streets of Rage, hits iPhone and packs the same punch as it ever did on the Megadrive/Genesis with Axel, Blaze and the gone-after-the-original-for-reasons-unknown Adam cleaning up the streets - one identical enemy at a time. 

We remember it for introducing us to really meaty contact sound effects as you land with a flying kick or an uppercut. Sadly, they now sound like someone punching a cardboard box a bit. But thankfully, every other excellent aspect of this side-scroller remains intact and the virtual control pad makes for a remarkably slick experience too.


Above: Axel's twatted by the ginger triplets as kung-fu guy watches on

For the uninitiated, Streets of Rage involves smashing your way through hordes of enemies until the end of level boss, usually a big bastard brandishing a boomerang or the like. You can call in the police force as a sort of smart bomb and they'll screech into the action and fire a bazooka full of napalm to singe your foes. Scorchio!

We remember paying £40 for this back in the day, and to think that it's only 59p (for a limited time only) for a carbon copy of the fun and mindless violence makes us incredibly happy to get involved again. Even if we have seen it on millions of Sega Collections all ready.


Above: You can change the view so the on-screen buttons interfere less

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9 comments

  • philipshaw - June 29, 2010 11:03 a.m.

    I played through all these on the mega drive collection
  • musashi1596 - June 28, 2010 8:46 p.m.

    Nathan: A brief piece of text in the game manual states that Adam, who rejoined the Police after SOR2, is occupied with other matters and can't assist, so he sends Skate. Also, if you do things a certain way, Adam actually does show up at the end of Stage 6.
  • vinicusg.t.guedes - June 28, 2010 4:15 p.m.

    @shaneobi Are you sure about that? The megadrive controler is awful for today's standards. I also had some nostalgia a few weeks ago and tried to play sonic 2, but I can barely hold the control for 15 minutes, being used to the dualshock ergonomic design I've been playing on the last 10 years.
  • shaneobi - June 28, 2010 3:40 p.m.

    Ahh the days spent with friends playing this game on the megadrive... I bought this on the ipod as soon as i found it in the app store except it was 3 or 4 pounds rather than the frankly bargain price of 59p. I might have to dig this out of the garage for another play, the controls on the touch, although fine, just aren't as rewarding as the clicks of the megadrive controller.
  • GamesRadar_NathanIrvine - June 28, 2010 1:23 p.m.

    Alright, I know that Adam was kidnapped for the plot in SoR 2 but I don't understand why he wasn't a playable character in the subsequent instead of effin' Skate. Hate that guy.
  • flumpman - June 28, 2010 11:47 a.m.

    Adam is not in number 2 because he was kidnapped in number 2 and his little brother Skate helped rescue him!!! How do you not know this gamesradar????
  • vinicusg.t.guedes - June 28, 2010 11:42 a.m.

    Iphone/touch game prices were enough to make me decide between an Itouch and a DS. Now just add the multimedia capability of an Iphone/touch and you have a mobile gaming platform that beats the crap out of it's competition. I just wish apple paid a real gamer to organize the app store.
  • musashi1596 - June 28, 2010 11:40 a.m.

    Oh, and by the way, Adam's disappearance is basically the plot of the second game, so not really unexplained.
  • musashi1596 - June 28, 2010 11:38 a.m.

    Streets of Rage is an absolute classic of a game, hope we see the sequels released too. If any games were worthy of a Street Fighter-esque HD remix, it would be these.

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