After having such a huge impact
on mobile gaming, you might forget that the monster hit Infinity Blade has only
been around since early December of 2010. In the year since then it’s been one
of the biggest downloadable games on iOS devices, and Epic Games with developer
Chair title already had a critically acclaimed sequel too. If you need something
more concrete to tell you Infinity Blade is huge, Epic recently announced that
in the year or so since it came into existence, the franchise has made a
staggering $30 million.
For all its accolades, and thanks in no small
part to Epic’s continued support and updates to the original app, it’s not
shocking the first Infinity Blade takes up most of that huge pile of money, but
that’s not all. Infinity Blade II racked $5 million of that total in just a few
weeks (it took the first game months to do that), as the deeper experience
garnered even more acclaim for its graphics and gameplay. Add to that an
expansion to the first game and an arcade edition,
and we’re shocked it didn’t make more. Perhaps other big publishers out there
can take this as a lesson that iOS games with real budgets can really pay off.
cosmicshambles - January 6, 2012 12:04 p.m.