Gurumin: A Monstrous Adventure review

  • So cute it'll make kittens jealous
  • Adorable outfits to unlock
  • Easy-to-learn combat system
  • The occasional tedious level
  • Too many load screens!
  • Same old enemies all game long

Gurumin is an action RPG so deliciously cute and energetic, and delivered with such spunky confidence, that playing it is like nibbling on a strawberry shortcake while chasing around an enthusiastic puppy. Sometimes you’ll be giggling at how much fun you’re having, other times you’ll be delighted at how adorable everything is, and the entire time, you’ll be thinking how good it tastes.

The art style is one thing that makes the game so delightful. Imagine characters with small bodies and large, prominent eyes who like to exaggerate their expressions. Now, add in some vivid colors, strangely proportioned structures, and scrumptious-looking sweets. Finally, throw in a dash of wacky personality traits - such as a cheerful monster who dances to restore morale or another who adopts the cultural traits of whatever sombrero, beret, or hat he dons - and you’ve begun to understand Gurumin’s charm.

More Info

Feb 15 2007 - PSP (UK)
Available Platforms: PSP
Genre: Role Playing
Published by: Mastiff
Developed by: Nihon Falcom
ESRB Rating:
Everyone 10+: Tobacco Reference, Mild Fantasy Violence, Mild Suggestive Themes


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