Game music of the day: Turok 2

Game: Turok 2: Seeds of Evil

Song: Port of Adia

Composer: Darren Mitchell

Above: Port of Adia from Turok 2

Poor Turok - after his first game received a surprisingly capable sequel (that'd be Turok 2), many of us assumed he was on the path to franchise superstardom. Instead, the series middled around and never saw the clincher game, the one that really solidified Turok as a viable contender. So strong was its premise (mystical Native American kills dinosaurs with increasingly elaborate guns) that it even saw TWO failed reboot attempts. For now, let's leave the franchise dreams alone and remember how good Turok 2 actually was, beginning with its impressive score that kicks ass right from the beginning.

Your first mission takes place in the Port of Adia, a city that's been ransacked by the... oh man they're really called Dinosoids? Ugh, yes, ransacked by the Dinosoid army. Anyway, the underlying tune begins slow and ominous, then swells into a rocking orchestral climax that's begging for violence. Strong stuff, especially on the N64, which was constantly derided for its poor sound quality and limited storage space. The fact Mitchell could pull off such convincing strings on this console is noteworthy indeed.

Above: A straightforward remix that imagines the Adia tune through modern audio tech

Above: Speaking of elaborate weapons, here's a montage of T2's sizable armory

Say what you will about Turok, the N64 or console FPSes, but that Cerebral Bore will go down in gaming history as one of the most creative guns of all time. Beyond  that, the game managed to create a very real sense of urgency and scale on a console that was notorious for blurry graphics and horribly tinny audio. That weapon montage video also contains a few other tracks, so be sure to give it a complete view/listen. Port of Adia alone was so compelling it made me play that first level over and over again, so you can be sure the full OST contains a few other "call to action" gems that walk the line between background atmosphere music and melodic "videogame" music.


Game music of the day: Ys Seven
Place of Reticent Lava by JDK Band (ultra-rockin'!)



Game music of the day: Blast Corps
Simian Acres by Graeme Norgate



Game music of the day: The One Ups
A very jazzy, swingin' cover band


Game music

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  • shyfonzie - November 12, 2010 2:29 a.m.

  • SonicX_89 - November 11, 2010 9:01 p.m.

    @NeelEvil There was another Turok game, subtitled Evolution. It came out in 2002. I don't believe it was received very well, and the sales were low too. That might be the other reboot that Bret mentioned.
  • philipshaw - November 11, 2010 7:01 p.m.

    I do remember my cousin playing this and the music being of movie quality. Listening to it now,I can't figure out how they got that out of a N64?
  • NeelEvil - November 11, 2010 10:44 a.m.

    I hated the Lair of The Blind Ones due to my crippling fear of spiders. What's the other reboot you're refering to? I know about the Disney one on the current gen systems.
  • goochbiscuit - November 11, 2010 5:23 a.m.

    Dude, just when I thought I was the only person who knew of and loved this game's music, you go ahead a post this. So awesome!
  • SonicX_89 - November 11, 2010 4:50 a.m.

    Turok 2, a game I was definitely too young to play, but I enjoyed multiplayer a lot. The moment I saw that Turok 2 would be today's GMOD, I was instantly reminded of the Port of Adia BGM. Also, as Brett mentioned, the Cerebral Bore is awesome.
  • Tenfey - November 11, 2010 4:42 a.m.

    Only the strong survive. Oh and also you should BEWARE OBLIVION IS AT HAND .
  • flabslapper - November 11, 2010 3 a.m.

    Dude dude dude dude dude dude dude! Turok is probably my second favorite game ever that's not Zelda related! When I was a teenager (I was like 15 or 16) this game had me by the balls and never let go, especially when you go to the Necropolis and the Cave level with the Blind Ones, they used to give me the creeps. My favorite thing about it was that every enemy had different death animations depending on what weapon you used, my favorite being the grenade launcher on the lava-type dinosoids, all that would be left was feet!
  • CH3BURASHKA - November 11, 2010 1:56 a.m.

    I've had that OCR gem in my collection for a couple years now. It's awesome to run to; gets me pumped every time.
  • n00b - November 11, 2010 1:53 a.m.

    i think the biggest reason it doesn't hold up is because the n64 only had 1 analoge stick. I replayed perfect dark and got the same feeling.
  • DustyRooster - November 11, 2010 1:01 a.m.

    Holy bananarama I loved this game soooooooo much!!! I remember telling my mom how smart the Dinosaurs were, especially the raptors, and she would just look at me kind of weird and say something like, "DInosaurs, huh?" At the time I loved how the arrows that you shot stuck into the things that you hit. It was a revelation to me of how cool arrows are. Thanks for the flashback, Brett!
  • juicenpancakes - November 11, 2010 12:20 a.m.

    @Redeater: I had the same experience. I don't know if Turok just doesn't hold up, or if pretty much every game from that generation doesn't hold up. So many blocks and square edges.
  • Cleanser247 - November 11, 2010 12:19 a.m.

    I know the guys who helped design this game. Great music choice Brett!
  • Redeater - November 11, 2010 midnight

    Good god I remember how much I loved this game back in the day......I was sadly wrong about how good it was when I tried to play it recently.
  • batmanboy11 - November 10, 2010 11:56 p.m.

    Damn good music.