Game music of the day: Super Mario Bros 2

Welcome to GamesRadar's daily blast of all things pertaining to the ever-growing field of game music. Each post will introduce new sounds, games, composers and fan-made remixes of gaming's greatest aural achievements.

May 26, 2010


Game: Super Mario Bros 2

Song: Character Select

Composer: Koji Kondo

Above: MIDI madness kicks in after 20 secs

Okay, I’ll admit that I’m currently in the throes of a Super Mario Bros 2 obsession (brought on by a certain 2nd Mario game out this week), but I still wanted to highlight this track for no other reason than the music is perhaps the weakest part of SMB2. There’s only a handful of tracks in game, and they’re all about 30 seconds and loop for an eternity. While this may’ve been acceptable right after the original SMB, it certainly doesn’t fly in a post Super Mario 3 world. Memorable though they may be, they’re hardly what you call remarkable.


It’s impossible to have missed the Character Select music, so you’re no doubt familiar with my favorite track here. But I can guarantee next to none of you have heard the entire thing! Why would you? You knew the drill – Mario’s balanced, Luigi high-jumps, Toad is a quicker picker-upper, and Princess floats for 1.5 seconds – there’s literally no need to dwell there for longer than it takes to fart. Thing is, it’s actually as long as every other track in the game. Thus, I highly doubt many of you have had the exquisite pleasure of hearing Nintendo maestro Koji Kondo go apeshit on the keyboard twenty seconds in, as if he were pounding away on a rickety piano at gunpoint in a turn-of-the-century saloon.

More importantly, it feels more like a Mario track than just about all the other original music in the game.

Game music of the day: Super Mario Galaxy
Purple Coins and Good Egg from Koji Kondo

Game music of the day: Final Fantasy IV
Battle with the Four Fiends by Nobuo Uematsu

Game music of the day: Spider Man vs The Kingpin
Heavy shreddin' by Frykman and Strong

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  • festafreak - May 27, 2010 7:44 p.m.

    I own this game as part of Super Mario All stars on the snes. This game is really hard! It took me years to beat. I hate mario, used to always pick Luigi, then I thought Princess was the best, but then I finally saw the light and now always use Toad.
  • kompressorlogik - May 27, 2010 7:32 p.m.

    I absolutely love the SMB 2 medley that the Minibosses did, especially when they hit the ending theme. Shit's good.
  • Strangleme - May 27, 2010 1:20 p.m.

    Fuck yea!! Excellent choice Chris!!
  • Modroneman - May 27, 2010 12:39 p.m.

    How proper! After such a great Super Mario 2 article.
  • rxb - May 27, 2010 12:02 p.m.

    Well found, the MIDI madness section is sweet.
  • mastersworded - May 27, 2010 11:47 a.m.

    I always assumed those first twenty seconds would just repeat. Good post!
  • philipshaw - May 27, 2010 10:01 a.m.

    I like that you are showcasing some bad music now
  • buckybantam - May 27, 2010 8:49 a.m.

    Toad all the way for me as well. And while the music was pretty average for this game, the simple yet pretty melody of the final credits theme (when Mario wakes up and realises it was all a dream) sticks in my mind to this very day.
  • MetalGearFlaccid - May 27, 2010 4:32 a.m.

    I'm hoping for a Dirge of Cerberus GMOTD at some point. The game was not good, but the music was fucking GENIUS.
  • Tenfey - May 27, 2010 3:09 a.m.

    Back in the day when I used to rent this game, I would leave the character select screen up for like an hour and just rock out (with or without my cock out). It's balling out of control.
  • SonicofBoom - May 27, 2010 3:02 a.m.

    Is there an easy way to find all the old GMotDs? I tried the find a game search bar but could only find a dozen or so.
  • powerpc127 - May 27, 2010 2:48 a.m.

    Well of course you played Toad because Toad gets all the BITCHES!! watch?v=Jbs8qb6CU7g I think I heard about that from Talkradar actually...
  • Nocens - May 27, 2010 1 a.m.

    I usually used Toad also, he could get the most coins for the slots, and I always enjoyed playing the slots the most. Might have to load it up again and see how many lives I can get now.
  • Ampatent - May 27, 2010 12:15 a.m.

    I'm commenting because you asked us to! =D Yay!Effort!
  • CH3BURASHKA - May 26, 2010 11:52 p.m.

    The "drum" parts of that track sound like tin foil crackling. Still awesome, tho.
  • Grolsch - May 26, 2010 11:09 p.m.

    i want this played at my funeral because you can't spell funeral without FUN, and that is exactly what this music is.
  • GamesRadarChrisAntista - May 26, 2010 11:08 p.m.

    Strangely enough, I usually played with Toad for a majority of the game. That's something I can promise will never happen again. Glad to see people love the game, especially considering I've always assumed the opposite. @Ded + @Straygator You think Elston would miss an opportunity to talk about Advance Wars?! I think it was one of the first GMotDs he ever did:
  • Sensationo - May 26, 2010 11:02 p.m.

    This is one of those songs I love, I used to mess with one of my buddies when we would play games. I would just set there next to him singing out the sounds from this song. Of course he would lose it laughing giving me the advantage to win, or getting us killed in co-op. Some times I would say "choose a player" like the gba version would. Except, I would say "Choose a Playa" much like Booker T from WCW would do. Then proceed to name off random names from games. Beautiful work on this one my fine work gent, fine work.
  • screwball08247 - May 26, 2010 10:55 p.m.

    Hey, I remember this. I would sit there and listen to the entire thing before choosing a character.
  • StrayGator - May 26, 2010 10:44 p.m.

    I think Advance Wars already had it's mention in past GMOTD (or one game in the series at least).