Final Fantasy XIII

EXCLUSIVE: Team Lightning comes correct with a breakneck, all-out fight for survival

Words: Carolyn Gudmundson on March 4, 2010

It's hard to talk about Final Fantasy XIII without getting into a debate about what an RPG should or shouldn't be. With a series as beloved and long-running as Final Fantasy, combined with its history of reinventing itself (or at the very least, changing things up) with every major entry, it's understandable that a lot of nervous hopes ride on the first FF of the current gen. We all have our favorite game in the series (which we'd practically go to the death defending), so it makes sense that fan expectations for FFXIII vary widely too.

So it follows then, that since the Japanese release, fan reaction to certain aspects of FFXIII has been mixed. If you're reading this, you've probably already skimmed through many a kneejerk reaction forum post of rage that made you anxious to see the reality of the final product for yourself. So let's get right to it.


Yes, the first 25 hours of the game are totally linear


This is the main point that causing some otherwise sane people to lose their freaking gourds.

At the very beginning (the first few hours), we're talking 2D side-scroller levels of linearity. Walk forward, fight some dudes. Walk forward a few more steps and fight some more dudes. The path might curve a bit from time to time and have little offshoots that contain treasure chests, but that's the extent of it.

But listen, it's awesome – really! There's no need to fall into a pit of despair and fanboy rage just yet (unless you're an utterly unreasonable person, then by all means go ahead).

The Final Fantasy series has never truly given the player freedom in a role-playing sense, and every major plot point in each Final Fantasy story (FFXI excepted, obviously) has been 100% fixed. FFXIII simply takes it a step further, streamlining the formula into a more controlled, more focused experience (and in the end it's not wildly different than the structure of Final Fantasy X).

The upside to this structure is that the pacing is fantastic – from the first moments of the opening sequence, you really feel swept up in the story and action in a way that's completely unprecedented in a JRPG. There's no lengthy, tedious, expository opening cutscene where you watch the characters from afar and wait for the actual game to start. Instead, you're right there with Lightning and Sazh in the thick of the action as they throw themselves desperately into an us-against-world fight to survive.

The downside is that any pretense of freedom (i.e. the ability to diddle around exchanging pleasantries with NPCs and walking into strangers' houses) is completely gone. But considering that our protagonists are outlaws fighting for their lives against an all-powerful corrupt government, it makes perfect sense that they'd make a beeline for safety rather than leisurely exploring.

And other thing – FFXIII's controlled structure makes it such that no suspension of disbelief is needed for the sake of the gameplay. As in, absolutely everything you do makes sense in the context of the story. It makes sense that the first half of the game would be fairly linear – after all, you're inside a relatively tiny, hollowed-out moon-like satellite called Cocoon, which like its name suggests, fairly cozily houses its inhabitants. Wide-open spaces simply wouldn't fit.


Above: Cocoon hangs low in the sky, almost always visible on Pulse (also check out that huge Adamantoise)

Furthermore, Cocoon's cramped interior makes it all the more impactful when you do venture down to Gran Pulse, the lush green planet below. Where Cocoon was claustrophobic and linear, Pulse's Archylte Steppe is wide open, with more than enough area to explore.


Above: Don't worry, Chocobos are plentiful


So where are the towns?!

It's not so much that FFXIII doesn't have towns, but rather it doesn't have the usual JRPG structure of town-dungeon-town-dungeon-boss repeat. Oh, there are towns in FFXIII, the beautiful beach town of Bodhum and the abandoned, overgrown Oerba for example, but they're not RPG towns as such.

Not entirely dissimilar to real life, RPG towns have a threefold purpose: to provide respite from the dangerous outer world, to hide the NPC that will help progress your quest, and to provide various retail establishments for your shopping needs. The first two functions are made obsolete by the structure of the game.


Above: There are no random encounters, so you can avoid enemies whenever you'd like to avoid battle fatigue

FFXIII takes care of the last necessity by providing a wide selection of virtual shops available at every save point (which are mercifully plentiful, by the way). Virtual shops were a welcome change in Crisis Core, and again in FFXIII provide a streamlined, functional, time-saving solution.

And it's not like the shops are bland despite being reduced to menus – far from it. The shop menus (like all of FFXIII's menus) are lovely. Each shop has its own sounds, logos, and even punchy, consumerism-celebratory flavor text to describe each retailer ("At Unicorn Mart, your health is our business. Our expert pharmacists are standing by, day and night, to send you whatever you need, wherever you need it…")

Still miss those towns?


Related

Games:


Final Fantasy XIII (Xbox 360)

View Videos and Screenshots Hide Videos and Screenshots

Latest Videos

Latest Screenshots

Platforms:

Xbox 360

Topics:

Super Review

18 Comments
Order Comments: Newest First | Oldest First
  • furankenshutain

    furankenshutain  - 1 year ago  - Report

    2 b honest i like the review but i disagree bout lightning cuz i like her personality. i c myself in her so. other than that great review for a great game
  • itachithe7th

    itachithe7th  - 1 year, 2 months ago  - Report

    Its awesome i have completed it if your considering it GET IT
  • SCRubS77

    SCRubS77  - 1 year, 9 months ago  - Report

    Just rented it, played the first 10 or so hours, and I love it! I need to buy it.
  • 1Bit

    1Bit  - 1 year, 10 months ago  - Report

    This game is fun. I love farming, maxing all my stats and then ripping a boss a new hole. The hunts are very challenging. I would have thrown this game out of the window if I was unable to start at the point of failure. Died so so many times. The battle system is as smooth as silk and very challenging. After 23 years of gaming this is my baby. Just a pity that the Chocobos did better voice acting than the Female voice behind Vanille.
  • ajknaack

    ajknaack  - 1 year, 11 months ago  - Report

    what an incredibly biased review. seriously? a perfect score? squenix must have paid this guy or he got a different version than me. as i play it i feel like squenix's ego has taken on godlike proportions. Nice enough of them to let me ALMOST play their game though. If you'll excuse me now i have to go watch some cutscenes and push a single button repeatedly while this "perfect GAME" does everything for me.
  • linkganon

    linkganon  - 1 year, 11 months ago  - Report

    xbox 360 owners, ouch, 3 disks. ps3 owners only need one. well, you have to get off that couch twice to switch the disk while the ps3 owners sit back and play through the whole game on the same disk. i'd rather get the ps3 version because of that. multi disks are not what i like in my games, unless the extras are on another disk and the actual story mode is on a separate disk.
  • Fata1Stryke

    Fata1Stryke  - 1 year, 11 months ago  - Report

    I'm with powerpc, turn-based battles bother me. But the game looks so cool...I'll probably end up having to try it eventually...
  • Thanatos0013

    Thanatos0013  - 1 year, 11 months ago  - Report

    anyone wanna try doing a no crystarium use playthrough when this comes out? From what i've seen on the jp version it might be possible with some grinding.

    http://www.youtube.com/watch?v=2UNwZG66FcE
    this guy did a pretty good job without grinding though.
  • Espir

    Espir  - 1 year, 11 months ago  - Report

    i reserved this game and im dying for it to come out x_x
  • Spybreak8

    Spybreak8  - 1 year, 11 months ago  - Report

    I was excited when they announced that FF would be coming to the 360, finally I can play the damn series. Eh I'm not a huge JRPG fan from the start though and all the design choices they've chosen here just make me glad I spent my hard earned money on Mass Effect 2. Great read though.
  • lewis42025

    lewis42025  - 1 year, 11 months ago  - Report

    wow! I definitely didn't expect a 10 outta gamesradar, but it sure is nice to be surprised. Argh, I still don't know if i should pick it up though! I mean I've always wanted to get into final fantasy, but...ah hell, I've got no reason to not get it, I'm just being skeptical despite this glowing review. I'll probably pick it up

    reCaptcha: chimeras development. That's a little creepy
  • ihopethisisnotantistasblood

    ihopethisisnotantistasblood  - 1 year, 11 months ago  - Report

    so much text
  • GoldenMe

    GoldenMe  - 1 year, 11 months ago  - Report

    Whoa whoa whoa whoa whoa, wait a minute. You think the characters in FFX were good? Tidus and Yuna was the biggist cliche I've ever seen in a FF game.

    But a great review, truly.
  • garnsr

    garnsr  - 1 year, 11 months ago  - Report

    Why are there so many more comments on the PS3 version than here? I don't remember ever seeing that happen on multi-platform games.
  • drako691

    drako691  - 1 year, 11 months ago  - Report

    @ powerpc127 i think FFXII had real time battle systems (it may have been XI though, not sure)


    XIII looks like a pretty great game, but i think im gonna pick up dissidia and crisis core first
  • powerpc127

    powerpc127  - 1 year, 11 months ago  - Report

    I've had a hard time getting into the FF series because the battle systems were always just menus. I prefer real time battle systems. This one just seems like more complicated menus though, so I probably wont pick it up.
  • OnyxOblivion

    OnyxOblivion  - 1 year, 11 months ago  - Report

    Excuse me while I put myself in cryo sleep for the next few days. I want this game. NOW.

    reCAPTCHA:

    towns unblocks

    huh. Less towns. And unblocks means something.
  • AtomDoctor

    AtomDoctor  - 1 year, 11 months ago  - Report

    Looks good. I might get it, even though I'm not really into Final Fantasy. I want to like this game series :)
Most Commented
Connect with GamesRadar