We'll be following this feature up with a pair of in-depth, hands-on pieces but... Playing as the hunters requires loads of quick, tactical decision-making, as well as a quick trigger finger. The monster only gets a 10 second head-start, and the hunters have jet-packs, so the action gets going very, very quickly and maintains that pace for about 30 minutes. It’s intense, and you’re constantly on the move, hunting the beast by tracking its footprints or watching out for flocks of birds that are scared into flight as the creature lumbers past.
Playing as the monster is just as frantic. The start is all about staying away from hunters, feeding until you can evolve. The latter stages are all about creating as much mayhem as possible. The best thing, though, is that the balance is already brilliant. I won as the monster, but also scored a few victories while playing as the hunters. Watching other people play, sessions were split roughly 50:50 throughout the day. There was no clear winner.