Empire: Total War

The Americas component of Medieval II: Total War was good, but will be nothing when compared to the conquest, exploration and ruthless expansion pioneered in Empire: Total War.

Putting you in command of the British, the French or one of 50 or so other factions, the game will immerse you in slick naval combat, as you fight battles in distant lands, defend your colonies and tighten your grip on the New World.

War at sea takes the combat from Shogun and Medieval and adds maritime charm. Rather than the classic element of using terrain to your advantage, you’ll have to pay attention to the direction of the wind and use it to influence your speed, your attacks, and your naval maneuvers. Your water-borne units also have to aim carefully to deal the most damage, with the ability to aim your guns at the sails, slowing a ship to a halt, or peppering bigger ships while sitting in their blind spots.

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