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Dragon Ball Z Shin Budokai: Another Road review

All the kicking, punching and ki-blasting you remember from last year's game... except now it's this year


  • Story mode tries new things
  • Quite a few fighters
  • Bombastic fighting


  • Too-similar characters
  • Eternal loading screens
  • 90% the same as last year

Before you read this review of Dragon Ball Z: Shin Budokai – Another Road, read our previous reviewhere.“But wait,” you ask, “isn’t this review for last year’s game?” And the answer to that question is yes – but this appears to still be last year's game, so that review is still completely accurate.

Okay, perhaps this isn’t exactly like last year’s game – there’s a new story mode that’s quite unique. It’s an alternate, future timeline that tells an entirely fresh and different story that starts with Trunks, adds in bad guys like Babidi and Buu, and ends up with some 24 DBZ characters time-zapping in for a good punch-up. It’s entirely non-canon, and it makes no sense at all, but it’s definitely different. Kind of like a Star Wars game that had Luke joining a reborn Vader at the family droid repair shop and tearing C-3PO apart to get repair parts for the dishwasher, then showed Leia hooking up with Chewbacca at the Stormtroopers' Brass Band's Yoda tribute concert.

More Info

DescriptionAn over-the-shoulder fighter that brings together 24 combatants from the Dragon Ball sagas for a new, "what-if" alternate-future story.
US censor ratingRating Pending
Alternative namesDBZ: Shin Budokai 2: Another Road
Release date (US), 25 May 2007 (UK)
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