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Draglade review

It's got some funky beats, but the combat is off-key


  • Simple but fun combat
  • Customizable attacks
  • Lots of items and medals to collect


  • Lack of gameplay depth
  • Lame story and setting
  • Every female in the game

Dec 18, 2007

Draglade is a game with a serious identity crisis. Its core gameplay is based around a simplified one-on-one fighter, but it also tries to integrate elements of RPGs, side-scrolling platformers, music games and even a bit of %26ldquo;gotta catch %26lsquo;em all%26rdquo; collecting. Does it work? Well, sort of.

Draglade%26rsquo;s story and setting are based around %26ldquo;Grapping,%26rdquo; a funky-fresh futuristic sport based on the novel new concept of people beating the snot out of each other. The story%26rsquo;s the sort of material you%26rsquo;d see on any random kiddie anime, and the characters are equally clich%26eacute;d in both design and personality. (Though, to give the game credit, it%26rsquo;s refreshing to see a chubby character who isn%26rsquo;t extremely slow and/or stupid.) There%26rsquo;s a lot of dialogue that you probably won%26rsquo;t care about, but thankfully, a good chunk of it is skippable.

More Info

DescriptionThis funky fighting game could probably have used a bit more time getting its act together.
US censor ratingEveryone 10+
UK censor rating
Release date:10 December 2007 (US), (UK)
Available platforms:DS
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