Disney unveiled Disney Infinity today, its ambitious cross-property project which is equal parts LittleBigPlanet, Minecraft creative mode, and Skylanders toy line contender. The game's starter set and initial figurine packs will be available in June of this year, which should give us just enough time to wrap our heads around all the stuff Infinity does.
We already knew Infinity would combine license-driven playsets and a Toy Story 3: The Game-inspired Toy Box mode into one larger platform for potentially all of Disney's properties. We didn't know the variety of things Avalance Software intends to pack into each of those modes, or that players would start their experience with Skylanders-style figurines.
Players pop vinyl-figurine-esque miniatures onto provided "power discs" (not to be confused with Portals of Power) to play with them in-game. Once they're there, the characters can either participate in thematically appropriate playsets (meaning Sully from Monsters can't jump into the 17th century Caribbean) with distinct playstyles and objectives, or head into the sandbox-style Toy Box--either way, players will unlock hundreds of "virtual" toys ranging from vehicles to environmental set pieces as they go.
Player creations, which can be simple levels to traverse or logic-driven custom games, can be uploaded to a Disney-moderated service which will then distribute them back to the player base. Infinity supports both local and online play in all of its modes.
Disney clearly hopes to take the toy aisle back from Skylanders, but Infinity looks like it's got a lot more going for it than just collectible figurines. Do you think kids (read: collection-crazed adults) will go for it?
jackthemenace - January 15, 2013 2:16 p.m.
BladedFalcon - January 15, 2013 12:52 p.m.
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Tranquilbez34 - January 15, 2013 2:17 p.m.