Deadly Premonition: Director's Cut on PS3 Q1 2013

Cult open-world horror game Deadly Premonition will see the light of day once again in the first quarter of 2013. Deadly Premonition: The Director's Cut will arrive exclusively for PlayStation 3 with updated graphics, controls, and new content, publisher Rising Star Games announced today.

Deadly Premonition initially launched in 2010, only on Xbox 360 outside of Japan. The game, which has an unusual mix of offbeat humor and horror often compared to David Lynch's Twin Peaks television series, actually earned the 2012 Guinness World Record for "Most Critically Polarizing Survival Horror Game."

"When Deadly Premonition went on sale, I got loads of feedback from the users, opinions, complaints," director Hidetaka Suehiro told Eurogamer. "So I've got a list of about 200 things they want improved. I'm going through that list and choosing the things I think will be good to work on."

The Director's Cut will also feature a new scenario produced by Suehiro, and new downloadable content.


  • HerpinDerpin - October 17, 2012 1:34 a.m.

    awwwwwww yeah! I 100%'d it on the 360 and now I get to do it again :)
  • OldfaGamer - October 16, 2012 9:18 p.m.

    The funny thing about this game is that you either hate it or love it, theres no middle ground, me personally I could not stop playing it, the story the characters, one of the most entertaining games this genaration
  • grappler51 - October 16, 2012 1:35 p.m.

    Always wanted to play this but never owned a 360. Glad I'll finally get the chance!
  • VercettisShirt - October 16, 2012 12:57 p.m.

    Having played the 360 version, I find this to be delightful news. Don't you agree, Zach?
  • RonnyLive19881 - October 16, 2012 11:13 a.m.

    Oh hell yes! I really hope it makes it to the Wii U, if not this will seriously keep me from selling my PS3 at the Wii U launch.
  • RonnyLive19881 - October 16, 2012 11:22 a.m.

    Minus everything to do with the Wii U and 3DS this is easily my most anticipated Non-Nintendo game coming up with in the next few months!
  • Mooshon - October 16, 2012 10:56 a.m.

    LOVED this game the first time around! Only thing that really needed sorting for me was the end-game. The world is rammed with collectibles and side missions but you have to complete them as you find them. Move the main campaign on too far and they often disappear. Dare to complete the game and there's no going back to finish collecting. Bit irritating when there's mysterious locked content to be revealed.
  • Redeater - October 16, 2012 10:40 a.m.

    I might be willing to support this again if the controls were 100% improved. While the first game was somewhat entertaining it was almost not worth it because of the awful controls. I'm talking Tomb Raider 1 type controls.
  • jackthemenace - October 16, 2012 10:47 a.m.

    But, that's what makes it amazing. I didn't play much of it, but, even though the story was pretty weird and the graphics weren't great, I was still terrified, purely because trying to escape from enemies was so hard with the crappy controls. It's almost like he predicted where Resi was heading, and filled the gap before it was even there. I'd definitely buy it, if there was a way to cut al that boring, dodgy driving stuff between missions. I seemed to spend more time driving that crappy car around than actually playing the game.
  • Redeater - October 16, 2012 10:58 a.m.

    "I didn't play much of it" Trust me, I finished the game and even tried to complete most of the side quests. What you find amazing quickly wears off. If you don't believe me give this DC a pass and finish the game on the 360 like god intended. :)

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