Dead Space

Extraterrestrial body-part party

Words: on October 20, 2008

Dead Space is the first game that can truly be called post-BioShock. You’re an inexplicably mute character on a dark, claustrophobic spaceship dripping with spooky atmosphere, taking instructions from people who may or may not be playing you. But where BioShock was a psychological thriller, Dead Space is an action-horror game that prioritizes blood over brains.

The ship you’re investigating is infested by an alien life-form that reanimates dead people and uses them to make more dead people to reanimate. Check your headshot skills at the airlock, because zapping these things in the head doesn’t even slow them down. Distinguishing itself from the standard alien-infestation shooter, Dead Space’s aliens have torsos that absorb ammo like a sponge, but dismembering their arms and legs brings them down with maximum efficiency. It doesn’t revolutionize the shooter, but it’s a novelty that won’t wear off before the game ends.

Dead Space earns immersion points with a unique HUD-less system in which all information - ammo count, inventory screen, communications, etc. - appears in-game as holograms projected by your suit. It’s a very clever idea that sacrifices no usability - only the safety you usually have when bringing up a menu.

While the environments are largely standard-issue dark spaceship corridors, parts of the ship are exposed to a vacuum or have gravity disabled, breaking the monotony of regular hallways and cargo bays. You’ll also solve plenty of puzzles with the gravity telekinesis gun and time-slowing stasis tool. I do wish there were more creative mission objectives, as running around the ship to fix one malfunctioning doodad after another makes you feel more like a space handyman than an action hero. There’s real variety in the selection of aliens trying to eat you, however - I counted more than a dozen unique types with their own behaviors.

This would have been a much more compelling horror game if not for the bizarrely sluggish mouse movement, which feels strangely slow and floaty. This is not a sensitivity issue, and occurs even in the main menu. You get used to it eventually, but it makes pinpoint-accuracy abnormally and unnecessarily difficult in a game that demands it more than the average shooter.

DRM Alert!
Online activation; can be activated on five PCs; non-revocable.

PC Gamer scores games on a percentage scale, which is rounded to the closest whole number to determine the GamesRadar score.

PCG Final Verdict: 81% (excellent)

Oct 20, 2008

You'll love
  • Varied alien types
  • Creepy atmosphere
  • Unique interface
You'll hate
  • Sluggish mouse control
  • Too many Mr. Fixit missions
  • Bland story

Related

Games:


Dead Space (PC)

View Videos and Screenshots Hide Videos and Screenshots

Latest Videos

Latest Screenshots

Platforms:

PC

10 Comments
Order Comments: Newest First | Oldest First
  • ovi2wise

    ovi2wise  - 1 year, 1 month ago  - Report

    well, i agree with the mouse story, its damn irritating trying to play with that kind of view, but none the less, this game is a creepy one, it kept me up a number of times at night he he. the graphics were great, the idea of gravity boots and holographic projectors from the chest coupled with life levels on the spine all came to being a really new and unique game, cant wait till dead space 2 arrives
  • Atzilla

    Atzilla  - 3 years, 2 months ago  - Report

    Disable vsync for smooth mouse movement!
  • Master_Leep

    Master_Leep  - 3 years, 3 months ago  - Report

    This game is fantastic on my PC! I feel right at home with the default mouse and keyboard setup. The "floaty" mouse is not really that much of an issue to me or other PC gamers I know. I am surprised this game didn't score a little higher. I give Stapleton much credit, but sometimes I feel that he is not the best person to be reviewing action games. And it looks fantastic on my SLI rig, btw...
  • wud03

    wud03  - 3 years, 3 months ago  - Report

    the mouse wasn't as bad as I thought it would be, but it has no place in a PC GAME. I read somewhere it was intentional so the console and PC versions would feel the same. WTF, one of the reasons I prefer the PC is the control scheme is more precise and easier to control. This is one game I won't be spending my money on.
  • LiqMat

    LiqMat  - 3 years, 3 months ago  - Report

    This "floaty" mouse everyone hates I like and it works for the game, although I agree to leave it out of the menu system altogether. A slider under the control options to adjust the "floaty" feel is probably in order to satisfy everyone on that issue. Also the third person "off-to-the-side" perspective I really like, it gives the game a much more cinematic look. It took some getting used to though. This title reminds me of the good old days when developers like Looking Glass and Origin were putting out great games. The System Shock games are still my favorite sci-fi themed titles though.
  • alp689

    alp689  - 3 years, 3 months ago  - Report

    "running around the ship to fix one malfunctioning doodad after another makes you feel more like a space handyman than an action hero."

    Erm...Issac IS a space engineer! That's an incredibly stupid reason to dock the game, because the whole point is that he's just an average guy thrust into a desolate situation. He's not a space marine, or meant to be a big huge hero; he's just trying to fight desperately (with mining tools no less!) to find his way out of hell alive, and maybe find his girl while he's at it.
  • DoctorOwl

    DoctorOwl  - 3 years, 3 months ago  - Report

    I felt this review was really lacking - maybe the best is being saved for the magazine huh ;)
  • nerovic

    nerovic  - 3 years, 3 months ago  - Report

    I guess I'm renting this one
  • magicwalnuts0

    magicwalnuts0  - 3 years, 3 months ago  - Report

    I was worried that the PC version of this would have some sort of control issue, and low and behold; a floaty mouse! Awesome, better go blow that extra 10 dollars on the PS3 version and let my SLI rig collect some dust, damn shame.
  • anduin1

    anduin1  - 3 years, 1 month ago  - Report

    Online activation; can be activated on five PCs; non-revocable.

    Not if you get the game by "other" means a la skipping the bill to the crooks at EA. And btw, this game is so not worth buying for PC, if there were games to rent for PC this would be it. 1 play through and you're done with this game - not worth premium price tag
Most Commented
Connect with GamesRadar