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Capcom Classics Collection Reloaded

Capcom just keeps plugging away with compilations of their classic properties, each one a little bit smoother than the last. With Capcom Classics Collection Reloaded, Capcom gets the series on schedule for the PSP. It is yet another ridiculously well packed UMD full of old-school gaming, but with some of the same issues as the last game in the PSP series.

The game list is excellent almost regardless of your taste in older games. The one key thing to remember before jumping in seems to be that these games were hard1942, 1943, Ghosts'N Goblins, Super Ghouls'N Ghosts, Gunsmoke, and some less well-known games aren't bringing anything but trouble for casual or unskilled gamers. And the Street Fighter IIs (the original, plus Champion Edition and Turbo Edition) certainly aren't lacking in some challenge to dig into to. Eco Fighters and The Knights of the Round round out the real classics with some quirky shooting and medieval brawling, respectively.



Each time you finish your playtime in a given title, you're assigned points that you can spend on a slot machine mini-game. Winning there unlocks hidden art, cheats, and music for the various games. While it's nice to not just spend points and suddenly have access to unlocks at random, blowing hard-earned points on bad spins is irritating.

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