For sheer numbers, Burn Zombie Burn is the ultimate zombie game. There can be hundreds of the cartoon corpses on screen at any time %26ndash; and only one of you to put them down (or two if you%26rsquo;re playing in co-op). It%26rsquo;s essentially an update of SNES classic Zombies Ate My Neighbors but distilled to its pure arcade core. That%26rsquo;s you, loads of brilliant weapons, and hordes of the undead to use them on.
First and foremost, this is a co-op title. You can enjoy it on your own but, like Smash TV or Gauntlet before it, Burn%26rsquo;s been constructed around its multiplayer. This doesn%26rsquo;t mean you should expect a lengthy co-operative campaign though %26ndash; actually, there%26rsquo;s no campaign at all, just a series of unconnected arena-like environments. There are only six of these tiny stages too.
But to criticize it for this would be to miss the point entirely. You%26rsquo;ll be strafing, shooting, and lawnmowering %26ndash; yes, lawnmowering %26ndash; the undead so furiously you%26rsquo;ll be thankful the levels aren%26rsquo;t bigger as the space would just be filled with more zombies. It%26rsquo;s a game where the numbers in the corner of the screen %26ndash; the kill counter and score %26ndash; are actually important. You%26rsquo;re required to keep one eye on them at all times. Hero Bruce (and in co-op, his brother Bruno) is remarkably easy to control, while weapons %26ndash; including a flamethrower, shotgun and cricket bat %26ndash; carry a real heft. As your kill counter increases, you%26rsquo;re tossed new guns, ammo and health items, which will help keep you alive for longer.
Multiplayer is handled via split-screen but you%26rsquo;ll never get that far from each other. There%26rsquo;s also Freeplay mode which continues ad nauseum until your demise, a timed variant, and a mode which tasks you with protecting your sweetheart, Daisy. Online co-op is a frustrating omission though. If there%26rsquo;s no one willing to sit beside and slaughter zombies with you, we can%26rsquo;t totally recommend it. But to everyone else: get stuck in.
Mar 31, 2009