Borderlands 2 – 7 things we want to see

Gearbox has officially lifted the curtain on the follow-up to Borderlands, but only by an inch. So far, all we have to go on is the Game Informer cover image below, and while it makes for a nice piece of art, it sheds very little light on what might be coming from this highly anticipated sequel.

There’s a guy with two guns, which means we’ll likely be able to hold two guns, and there are some robots and bandits, which means we’ll likely kill some robots and bandits. Beyond that, we’re going to have to wait to find out, but in the meantime, we have seven suggestions for things we’d like to see improved or added in this exciting sequel.

7. Expand the characters

If the original four characters are going to return, we’d really appreciate it if they were actually made a part of the story. They all had their own little plotlines, but those began and ended in the game’s instruction manual, never fully finding their way onto Pandora. Instead, they were mere shells, used to experience the story and nothing more.

Considering Borderlands is handled by the same folks that breathed life into Sergeant Baker and his squad in Brothers in Arms, we think they can do better.

That doesn’t mean the game needs to be bogged down with cinematics, either. Include more ways for players to interact with the world, and give the characters more to do besides grunting when shot or spouting catchphrases during combat. We wanted to love Brick, Lilith, Mordecai and Roland, but we were never given a reason. Give us that reason, Gearbox, because we’d rather fall in love with our characters than with dancing robots. Well, sure, we love the dancing robots, too, but there’s room in our hearts for both.

6. Armor, helmets, and other keen gear

Shields are cool, grenade mods are neat, and guns are awesome. Seriously, we love them all. Finding unique weapons, shields, and grenades scattered around Pandora was one of the reasons we put hundreds of hours into exploring the planet, but we really wish there was even more to find. We want to get new boots, new helmets, new armor, and new gloves for our characters. And we want to see the different equipment on our characters, so we can show them off to our friends when we play co-op.


But it shouldn’t stop there. If Borderlands was “Diablo with guns”, make Borderlands 2 “Diablo II with guns.” We want to craft new weapons, collect set items, and really have an incentive to explore every nook and cranny of the world. We like to loot, and the only thing better than more loot is more types of loot.

5. More Enemy Types

We’ll admit, the first time we opened a refrigerator and a Loot Midget jumped out, we nearly soiled ourselves. That’s something we’re comfortable coming out and saying. But as we got further in the story, it became clear that the large, frightening world of Pandora could have used some additional denizens. Fighting the same Bandit and Skag enemies grew old, especially when the later levels just had us shooting at stronger, bigger versions of the same opponents.

Some additional foes were added from time to time, but it felt like Gearbox kept going back to the same few enemies instead of hitting us with additional varieties. With the sequel, we want all of the bad guys we killed before to return, but they should be joined by a wealth of new blood. 


  • 435 - August 11, 2011 10:18 a.m.

    All I want is a playable CL4P-TP.
  • NightCrawler_358 - August 10, 2011 1 a.m.

    I think armor customization sounds delightful. Or rather- just random armor loot like how the guns work. I like Borderlands, but the environments are the one thing I wish would change. If I wanted to walk around a boring, bland desert, I'd play New Vegas.
  • Kilburn474 - August 9, 2011 9:56 p.m.

    How about a btter way to convey the story instead of mounds of text?
  • ASSASINATION323 - August 9, 2011 4:23 a.m.

    Melee weapons and a chest/weapons storage device. PLEASE.
  • EvilChicken - August 8, 2011 4:23 p.m.

    I didn't really like Boderlands all that much, but if they do add the things you guy said, I may rethink it
  • Seanbendos13 - August 8, 2011 6:31 a.m.

    Can't wait
  • TheTrooper424 - August 8, 2011 5:22 a.m.

    My prayers have been answered.
  • Spybreak8 - August 8, 2011 3 a.m.

    I have every assurance that Gearbox will pull off one of the greatest games out there with Borderlands 2. I think Borderlands was testing the waters (remember the art style switch), we're all in now!
  • Paynekiller87 - August 7, 2011 9:51 p.m.

    @tareq The games not due out until 2013, so I'd hardly say it was "too soon".
  • Yeager1122 - August 7, 2011 7:16 p.m.

    Would really like to see more variety in the missions then jst go fetch this or go kill that.
  • Crypto140 - August 7, 2011 5:33 p.m.

    How about an ending that doesn't suck? The whole Vault thing with the monster that doesn't give you any monsters, especialy when it builds the whole time that you will get advanced aliens weapons, I turned the game after I saw that dissapointing ending.
  • SimSimSalabim - August 7, 2011 1:38 p.m.

    The only things I really want out of the new game are difficulty settings, new and smarter enemy AI, NPCs that aren't made out of cardboard, and more gun and character customization. They can leave everything else the way it is, Borderlands was one of my all time favorite games.
  • angelusdlion - August 7, 2011 12:29 p.m.

    two words. "RANDOM AREAS" The game was GREAT... until I realized that I had been playing the same darn area for over 30 hours. Randomness is what made diablo fun.
  • trojan12 - August 7, 2011 6:54 a.m.

    When the original Borderlands was first announced, the graphics looked stunning. Then they went and made it cel-shaded. Still a damn good looking game, but if it had been normal-mapped, it would have looked perfect. Everything else is pretty much good as-is. Gearbox and 2K, are you listening? Normal-mapped graphics for Borderlands 2, please and thanks!
  • FierceVoltage - August 7, 2011 5:17 a.m.

    I dont understand, I hated borderlands it was not fun in the slightest to me does anyone agree?
  • Syncmaster - August 6, 2011 10:54 p.m.

    cut off the wall of text quests. never read any. Just damn boring. Make the npc talk more and the text be just an abstract of it. my main complain, also, this needs more developed storyteling, for the same reasons
  • soren7550 - August 6, 2011 6:19 p.m.

    How about a real story this time 'round along with character development? Also, I want to be able to customize my weapons. Change the colors, use parts from weapons of the same type, make the billion+ weapons infinite weapons!
  • Michael-x15 - August 6, 2011 3:27 p.m.

    Yeah i like everything above but one thing. the different armor stuff. I mean yeah that would be pretty cool, but that's not was borderlands is about. Finding different armor is like going more into the RPG area. Borderlands is more a FPS/RPG so I do think that would be pretty cool, but I don't see that being a Borderlands thing. But maybe the different class mods can change your characters looks like the perks in Black Ops. Just showing my opinion. Good job with the article though, can't wait for the game!
  • jackthemenace - August 6, 2011 1:36 p.m.

    I love all those things, but a lot of it seems very ROG, and while I LOVE RPGs, and I'd love to see all those new things IN borderlands 2, things like armour would be hard to implement without taking away Borderlands' traditional feel. Also, wasn't 'Hats' exactly what TF2 was criticised for? I do agree 100% on the personality's behind every boss though. (-Toes subtitle cracked me up, but then all the others left me wanting more. It felt like they'd used the best one too soon, or they just couldn't be bothered to think of new ones. And the personal Claptrap's could be really cool, done right, but they might get a trifle annoying at times. I like the idea of giving a passive boost, and maybe they could work like teh Elemental Spirits did on Children of Mana, or Lunar Knights (both of which were on DS)?
  • Limbo - August 6, 2011 12:25 p.m.

    Me and my friend played Borderlands to death on split screen. Hoping the sequel puts in 4-player split screen co op, no games have it anymore. I can definitely agree with all of these points, especially the ones about adding more variety to the environment, guns, vehicles, and enemies. The original's only real downfall was how repetitive it got after a while.

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