Skip to main content
GamesRadar+ GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
Sign in
  • View Profile
  • Sign out
flag of UK
UK
flag of US
US
flag of Canada
Canada
flag of Australia
Australia
  • Games
  • TV
  • Movies
  • Hardware
  • Video
  • News
  • Reviews
  • Guides
  • Deals
  • More
    • PS5
    • Xbox Series X
    • Nintendo Switch
    • Nintendo Switch 2
    • PC
    • Platforms
    • Tabletop Gaming
    • Comics
    • Toys & Collectibles
    • SFX
    • Newsarama
    • Retro Gamer
    • Newsletters
    • About us
    • Features
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
View
Trending
  • Summer Game Fest
  • New games for 2025
  • Upcoming Switch 2 games
  • Switch 2 stock

Recommended reading

Bloodborne
Action RPGs 10 years on, Bloodborne remains an unmatchable feat of atmosphere thanks to the mind-boggling oppressive scale of Yharnam
Clair Obscur: Expedition 33 screenshot of the Paintress painting the number 33 onto a distant pillar while Gustave and Sophie watch from the harbor port, framed by a circle of light
RPGs By channeling Bloodborne, Clair Obscur: Expedition 33 fixes my biggest JRPG pet peeve – it's gloomy and proud
The Duskbloods screenshot showing someone walking into a mysterious cathedral with red lighting
Action RPGs Hidetaka Miyazaki can't help himself and now The Duskbloods sounds even more like a Bloodborne successor: "The Bloodsworn are competing for something known as First Blood"
Bloodborne's Orphan of Kos boss stares at a clouded sun.
Action RPGs With no remaster in sight because Sony hates money and also me, I'm spending Bloodborne's 10-year anniversary thinking about its hardest, perfect boss battle
Aran holds a huge sword aloft, mouth open in a battle cry in the promotional key art for Blades of Fire used as the header on storefronts
Action RPGs After 3 hours, I'm impressed by how Blades of Fire smelts Dark Souls and Monster Hunter together to forge high-impact action into twisted new shapes
Elden Ring Nightreign key art
Roguelike Games Elden Ring Nightreign review: "An uncharacteristically frantic and fast-paced ride that boils down the core Elden Ring experience"
Code Vein 2 screenshot of Lou and the Revenant Hunter
RPGs Flanked by The Duskbloods and The Blood of Dawnwalker, Code Vein 2 swoops into the vampire game renaissance by "improving" the lovably janky Soulslike RPG we got 6 years ago
  1. Games
  2. Action Rpg
  3. Bloodborne

Bloodborne review

Reviews
By Ben Griffin published 24 March 2015

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

GamesRadar+ Verdict

An invigorated spirit occupying a reassuringly recognisable body, Dark Souls’ life force flows through Bloodborne’s revitalised veins. Intelligent and intense, it's simply PS4’s best exclusive game.

$18.99 at Walmart
$19.58 at Amazon

Pros

  • +

    Another masterpiece - Dark Souls reborn

  • +

    Gothic visuals rendered in extraordinary detail

  • +

    Firearms are effective

  • +

    explosive new weapons in your arsenal

  • +

    Randomised chalice dungeons boost the game's length

Cons

  • -

    Less incentive to experiment with different classes

  • -

    You cant level up at

  • -

    or warp between

  • -

    lamp checkpoints.

And for Bloodborne’s first trick: you awaken in a Victorian surgery after undergoing a blood transfusion administered by a shady, wheelchair-bound man. Suddenly you hear banging, then a guttural growl that chills the bones. A wiry, fur-matted werewolf stoops menacingly over a prone body, blocking the only exit. You've got two fists and a dapper suit - what to do? Well, die.

Doing so transports you to hazy netherworld the Hunter's Dream where you're stocked with weapons and sent back to kill the great beasts of Yarnham. Turns out it wasn't a trick at all - it was a lesson. That short loop was the game in a microcosm: teach, then test. You don’t so much play as learn.

From Software doesn’t stray far from its lineage, and as with Demon’s Souls and both Dark Souls games before it, Bloodborne follows a fundamental pattern: you cautiously enter a new, very scary area filled with fresh challenges and tough enemies. Dying often comes next. But then you return with conviction, armed with the vague understanding of enemy placements, traps, and attack patterns. Repeated visits firm your grip. Knowledge is power.

You may like
  • 10 years on, Bloodborne remains an unmatchable feat of atmosphere thanks to the mind-boggling oppressive scale of Yharnam
  • By channeling Bloodborne, Clair Obscur: Expedition 33 fixes my biggest JRPG pet peeve – it's gloomy and proud
  • Hidetaka Miyazaki can't help himself and now The Duskbloods sounds even more like a Bloodborne successor: "The Bloodsworn are competing for something known as First Blood"

If you've played those games, it's incredibly easy to adjust to this one. Take the concept of blood, acting as both life force and currency. It lets you level up, fortify weapons, and purchase items. The catalyst of cautious play, fear of losing your bounty - you drop it when you die, and get one shot at retrieval - naturally increases the more you have, fuelling compelling rounds of risk and reward.

Dark Souls’ iconic bonfires are replaced by lamps, used for warping back to the Hunter's Dream (be warned, this replenishes the world with enemies). Get online and you’ll see ghostly recordings of other players doing their thing in other worlds, only now they’re called spectres. Leaving messages on the floor for the community to read isn’t done with soapstone, but a notebook. The effect is reassurance rather than repetition. As with Assassin’s Creed, familiar mechanics are transposed wholesale on top of different settings and styles. The apparatus is universal, even if the universe changes.

A little word about online

Since our review took place before From opened their servers to the rabble, I didn’t get to experience any co-op or PVP. You could write reams about these facets alone. How there’s no hollow/human system - you simply ring a bell (a carry item) and the game pulls up to two players into your game. How the covenants work. How you can now lock your sessions with passwords. I was online throughout, however, able to view notes and see spectres left by other players.

And what a universe. The bleak, oppressive, but somehow innately beautiful world of Yarnham aligns so perfectly with the disturbing energy of Demon’s and Dark Souls that it feels like the series’ spiritual home. It's both lulling dream and waking nightmare. Great black cathedrals rise to meet a low dead sun, damp cobblestone alleys reflect a forlorn moon, and thick mist envelopes innumerable crusted tombstones, tangled forests, and shrouded paths.

Still, I found myself stopping to drink in every view, and that isn't an accident. From Software composes each scene to show what lies ahead and behind. Look down and you’ll see the bridge you battled on hours ago; look to the horizon and the giant crumbling windmill you're trying to reach will loom like a beacon. It’s Bloodborne giving you pause to appreciate how far you’ve come. Nothing is empty set dressing.

Contrasting where you stood at the start, a clean and cowering runt with hand-me-down weapons, to your later fearless, blood-caked hero who’s survived whip-cracking NPC invaders, conquered wolf-infested hamlets, and trounced a parade of harrowing bosses, gives a real sense of progress. You don’t really have a motive, besides a vague opening line about unravelling the mysteries of blood ministration, but that mystery provides ample impetus.

Opening a random door to link two previously disparate places is a mini victory, the map in your mind’s eye steadily forming. Yarnham is the evolution of the Resident Evil mansion. Of Metroid Prime’s Tallon IV. It's narrative irrevocably intertwined with geography. Rare benevolent denizens impart the stories surrounding Yarnham’s great beast hunt (most occupy houses, their interactivity signposted by purple lamplight). One involves a shrivelled hag in a cathedral, who asks you to advertise the building as a place of healing. After revealing its location to a suspiciously blood-soaked NPC, though, the next time I visit the hag she’s disappeared, potentially costing me a quality item or telling line of dialogue. Actions have repercussions. The act of exploration almost crosses into archeology, players dusting away layers of dirt to find hidden details.

But stopping and staring too long is folly, because creatures here want to make you into blood pudding. There’s the rank and vile - lame crows struggling pitifully on the ground before maiming you with broken wings, writhing corpses in rivers of waste waiting to pull you in - but it's the inconspicuous ones you want to watch for. Emaciated grave robbers scoop you into burlap sacks and hoist you to jail, and if the small giggling witches latch on they’ll carve into your face for three or four awful seconds.

Image 1 of 5

1. Mr Fuzzy Britches

If a poisonous furry caterpillar mated with a toilet brush and swallowed a dumpster of protein powder it would resemble this nightmarish organism, who announces himself by lobbing greeting fireballs then vomiting a noxious blue pool of hello goo. Darwin wept.

2. Admiral von Flyface

I haven’t witnessed any special attacks by these mosquito men because I’m too freaked out to do anything than madly swipe and run away screaming, tugging at my shirt and scratching the back of my neck. They occupy swamp and scrubland, the noted realms of bastards.

3. Sucky McSuckington

“Watch out for the shaman” reads the message someone’s left directly before a hunched-over, pale figure in an alley. “Psh, whatever,” I think, brandishing my blunderbuss. It’s when I’m frozen then face-sucked by a surprise healthbar-eating head dong that I realise I’ve made a terrible mistake.

4. Sir Snakes-a-lot

These fellas start life as regular old gross guys before sprouting a dozen dread serpents from their face when riled. If their poisonous love bites and constricting uncle hugs aren’t enough, they’ve got big brothers in the form of giant writhing snake bundles.

5. Bones, the Wonder Skeleton

A slow plodding of chained feet announces these grave-bound Grim Fandangos, who fight with scythes, battleaxes, and great steel balls on chains. Multiple health-replenishing vials are your reward for killing them - talk about getting blood from a bone.

Subverting the shield and sword fantasy staple, here you're given a gun in the left hand and something sharp in the right - a pneumatic stake, an electrified bollier, a good old-fashioned extendable axe. That’s right, no blocking. To compensate you're now ninja-quick, able to sprint, roll, and unload violent flurries on a single burn of the stamina meter. Each weapon has a powerful charge attack, as well as a transformation you can trigger on-the-fly and thread into combos. Your cleaver, for instance, folds out into a fanged scythe.

Most firearms aren’t so much long-range alternatives to melee as reincarnations of the parry system, best shot off during enemy attacks to knock them backwards for a takedown. Faster combat means you're going to get hit, so now there’s a short window in which, after taking damage, you can strike back to regain health. It pays to be aggressive, because in Bloodborne, offense is the new defense.

This high-risk philosophy permeates the entire game. For instance, whereas in previous games your souls stay where you died ready to be reclaimed, here a nearby enemy might steal your blood echoes. In killing it to return them, a passive mechanic becomes an active one. And rather than swigging from a healing flask that replenishes upon rest, you'll have to earn Bloodborne’s vials by killing things.

There’s one completely new challenge, however, in the form of chalice dungeons. Collecting materials allows you to perform a ritual at the Hunter’s Dream and create randomised fortresses you can share and tackle online. Roughly an hour long and composed of varied architecture, from ornate churches, to fertile gardens, to murky swampland, they extend an already 40-hour game potentially indefinitely.

Only a few minor blotches spoil an otherwise immaculate picture. You have to travel back to the Hunter's Dream every time you want to level up, store equipment, or warp to a different lamp, which makes for weary process punctuated by loading screens. Also, clothing revolves around cloak and leather, lacking the creativity and variety of the Souls games. The class system isn't as divergent either. Flamethrowers, cannons, and stake guns are fine toys, but ones you don't have to spec towards, removing a degree of strategy. While combat is still incredibly rich, the lack of magic, miracles, pyromancy, archery, heavy, medium, and light options means less specialisation, which discourages experimentation.

Bloodborne lies somewhere between Dark Souls and Dark Souls 2, better than the latter but not quite as good as the former. The fourth time following the same template means the master strokes, however masterful they are, are anticipated. But take nothing away from this brilliant, brooding, brutal reinvention, because almost as great as the best game ever is pretty bloody great.

More info

GenreAction RPG
DescriptionThis spiritual successor to the phenomenal Dark Souls series is incredibly difficult, beautifully gothic and simply one of the best games you can buy. It's exclusive to PS4, too.
Platform"PS4"
US censor rating"Mature"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
More
CATEGORIES
PS4 Platforms PlayStation
Ben Griffin
Ben Griffin
In 2012 Ben began his perilous journey in the games industry as a mostly competent writer, later backflipping into the hallowed halls of GamesRadar+ where his purple prose and beige prose combine to form a new type of prose he likes to call ‘brown prose’.
Read more
Bloodborne
10 years on, Bloodborne remains an unmatchable feat of atmosphere thanks to the mind-boggling oppressive scale of Yharnam
Clair Obscur: Expedition 33 screenshot of the Paintress painting the number 33 onto a distant pillar while Gustave and Sophie watch from the harbor port, framed by a circle of light
By channeling Bloodborne, Clair Obscur: Expedition 33 fixes my biggest JRPG pet peeve – it's gloomy and proud
The Duskbloods screenshot showing someone walking into a mysterious cathedral with red lighting
Hidetaka Miyazaki can't help himself and now The Duskbloods sounds even more like a Bloodborne successor: "The Bloodsworn are competing for something known as First Blood"
Bloodborne's Orphan of Kos boss stares at a clouded sun.
With no remaster in sight because Sony hates money and also me, I'm spending Bloodborne's 10-year anniversary thinking about its hardest, perfect boss battle
Aran holds a huge sword aloft, mouth open in a battle cry in the promotional key art for Blades of Fire used as the header on storefronts
After 3 hours, I'm impressed by how Blades of Fire smelts Dark Souls and Monster Hunter together to forge high-impact action into twisted new shapes
Elden Ring Nightreign key art
Elden Ring Nightreign review: "An uncharacteristically frantic and fast-paced ride that boils down the core Elden Ring experience"
Latest in Action Rpg
The First Berserker: Khazan protagonist
Soulslikes are getting easier, and I'm not complaining: The First Berserker Khazan renames "Easy" to "Normal," adds "Beginner" for good measure, and introduces "Hardcore" for sickos
Elden Ring: Shadow of the Erdtree final boss Radahn stares into the camera, holding a sword in each hand.
With over 6,600 hours on PS5 alone, Elden Ring player claims to have more Malenia and Consort Radahn kills than nearly anyone – and has quietly been uploading videos for years
the bird-headed guardian blocking behind a greatshield as fire swirls all around
Elden Ring Nightreign's worst character is The Guardian, or he might be one of the best depending on who you ask: "Guardian is top 3 you can’t change my mind"
Elden Ring Nightreign playing solo Executor starting expedition
Elden Ring Nightreign's notorious Bell Bearing Hunter mini-boss is more trouble than some Day 3 bosses, but one player has found a classic cheese: body blocking
Stellar Blade
Ex-PlayStation boss says Stellar Blade's combat is what's made it so successful, but the 95 "adult" mods on Nexus tell a different story
Nier: Automata
Nier: Automata creator shoots down rumor Square Enix forced the RPG's devs to alter character designs to avoid outrage: "I've never heard of such a thing"
Latest in Reviews
Nintendo Switch 2: Welcome Tour screenshot
Nintendo Switch 2 Welcome Tour review: "Mostly a fancy toy and not much more"
A crop of the MindsEye key art for a review header
MindsEye review: "An uninspired and forgettable sci-fi action adventure that feels like a Netflix movie you watch while on your phone"
The Razer Kishi V3 Pro in front of blue lighting
Razer Kishi V3 Pro review: “Razer’s stubborn pricing throws a big green spanner in the works”
SpyraThree hanging on a metal wall bracket
SpyraThree review: "Makes all other water guns look ridiculous"
Razer Joro gaming keyboard on a wooden desk with blue backlighting
Razer Joro review: "a fantastic travel companion"
Shooting through a portal in Splitgate 2
Splitgate 2 review: "A slick and enjoyable free-to-play FPS, but a disappointing sequel"
  1. Nintendo Switch 2: Welcome Tour screenshot
    1
    Nintendo Switch 2 Welcome Tour review: "Mostly a fancy toy and not much more"
  2. 2
    MindsEye review: "An uninspired and forgettable sci-fi action adventure that feels like a Netflix movie you watch while on your phone"
  3. 3
    The Alters review: "More tactile and story-heavy than the Frostpunk dev's earlier games, but the fight for survival is just as fierce"
  4. 4
    Splitgate 2 review: "A slick and enjoyable free-to-play FPS, but a disappointing sequel"
  5. 5
    Date Everything review: "A masterclass in character design full of wonderful faces I love meeting, but juggling so many means sacrificing depth"
  1. The Yautja in Dan Trachtenberg's animated movie Predator: Killer of Killers
    1
    Predator: Killer of Killers review: "Great characters, thrilling action, and gorgeous Arcane-esque animation"
  2. 2
    From the World of John Wick: Ballerina review: "Brilliant action, even if the plot gives you a sense of déjà vu"
  3. 3
    Karate Kid: Legends review: "Better than Karate Kid (2010), nothing on Karate Kid (1984)"
  4. 4
    Mission: Impossible – The Final Reckoning review: "Wraps up this spy franchise in spectacular style with Tom Cruise in peak condition, even if its villain lacks terror"
  5. 5
    Final Destination Bloodlines Review: "Meticulous murderous mayhem"
  1. Alexander Devrient as Colonel Ibrahim, Ruth Madeley as Shirley, Jemma Redgrave as Kate Lethbridge Stewart, Varada Sethu as Belinda, Ncuti Gatwa as the Doctor, Millie Gibson as Ruby, Bonnie Langford as Mel, Susan Twist as Susan Triad, and Yasmin Finney as Rose Noble in Doctor Who: 'The Reality War.'
    1
    Doctor Who season 2, episode 8 spoiler review: 'The Reality War' is "a mix of the good, the bad, and the truly baffling"
  2. 2
    Doctor Who season 2, episode 7 spoiler review: 'Wish World' is "an exciting and ambitious" start to the season finale, with hints of WandaVision
  3. 3
    Rick and Morty season 8 review: "Largely plays it too safe after years of crossing boundaries"
  4. 4
    Doctor Who season 2, episode 6 spoiler review: 'The Interstellar Song Contest' is "a blast and sets the stage for a thrilling season finale"
  5. 5
    Doctor Who season 2, episode 5 spoiler review: 'The Story & The Engine' is "one of the most original and ambitious episodes this show has produced in years"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...