• baldy40 - June 15, 2014 5:41 a.m.

    Been confirmed by the creator. That BloodBorne is indeed the Spiritual Successor to Demon Souls.
  • baldy40 - June 15, 2014 5:34 a.m.

    Been confirmed by the creator. That is the Spiritual Successor to Demon Souls.
  • GoldenEagle1476 - June 12, 2014 3:20 p.m.

    Really great article. I just hope that there are enough differences so it doesn't feel like a copy and paste of Dark Souls set in a Victorian setting.
  • Clovin64 - June 12, 2014 5:07 a.m.

    Well spotted Dave! In particular the wheelchair guy in the trailer caught my interest, but when I saw him the first thing that came to mind was Resi 4's Merchant. Remember how the Merchant was always accompanied by a glowing blue torch? It made him a welcome sight which stood out from the rest of the environment. The Wheelchair dude's gaslights brought the same thing to mind. Maybe he's some kind of valuable NPC, like a Merchant or Blacksmith (Gunsmith?), or perhaps even Bloodborne's equilivant of the Maiden in Black, used for levelling up purposes or light story exposition. In any case I'm incredibly excited for this and I'm currently doing a 3rd playthrough of Demon's Souls in anticipation.
  • winner2 - June 11, 2014 2:25 p.m.

    Spot on Dave , excellent article.
  • db1331 - June 11, 2014 12:49 p.m.

    This was actually pretty god damn insightful.
  • Brach23 - June 11, 2014 12:16 p.m.

    Hidetaka Miyazaki Has already said to look for the feeling of Demon Souls in the title, specifically the third level, The Tower of Latria for the environment themes. He said the world will be set up like the first Dark Souls and no method of leveling has been set in stone yet (souls or blood or something new). There will be classes to choose from and multiple weapons that have different 'forms' as well as different armor sets. This news was recently given out in an interview on the E3 floor.
  • db1331 - June 11, 2014 12:49 p.m.

    That's awesome. The Tower of Latria was probably the best area in that game.
  • Brach23 - June 11, 2014 2:21 p.m.

    I completely agree. After I saw the news I started up a new game in Demon's Souls to replicate what the new play style might be like. Miyazaki mentioned the slow and safe approach to Dark Souls (shield raised when entering new areas) and said that being aggressive is what they are working towards in Bloodborne. All of this came from the playable demo he was slowing and the interview that was happening while he was playing it. He also said that the build would not allow him to die in game and that in the full game people would have died many times by then. A new fighting style would be really neat to see in my mind so this is looking to be the single title I needed to see in order for me to want to get a PS4.
  • db1331 - June 12, 2014 5:07 a.m.

    I'm hoping it will also come to PC like Dark Souls, but I want a PS4 now as well. If not for this, then for Uncharted 4 and The Last of Us. I'll wait for it to dip into the $250-$300 range like I did with the PS3 though.
  • Firepunch - June 11, 2014 10:40 a.m.

    Anyone else find it funny that the first slide for BLOODborne says "Blood is fundamentally important". NOOOOOO really? but either than that, yeah it was a good analysis but i would have preferred actual gameplay. Sigh... I guess I will just sulk on over to Neogaf to watch those Webms for a hour
  • obviouslyadouche - June 11, 2014 10:05 a.m.

    Fantastic analysis Dave, I for one, could not be more excited for bloodborne

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