BioShock Infinite ending is 'unique,' Levine says

BioShock Infinite's ending is unlike anything portrayed in a video game before, designer Ken Levine said. In an interview with Outside Xbox (via Eurogamer) the Irrational Games co-founder said he has is uncertain of how players will react.

“The end of the game, I can't tell whether people will like it or not like it," Levine said. "I can say it's something we're incredibly proud of. It's like nothing you've actually experienced in a video game before. It's unique and quite particular to this world, these characters and this franchise.”

The original BioShock had a significant twist at the end of its second act, though after the big reveal many felt it went downhill. Levine said the city of Columbia and its complicated relationship with mysterious co-star Elizabeth will keep players guessing long after Rapture began to peter out.

“You had a situation there where you had this amazing character and once he's gone the story loses some of its steam,” he said. “That is something we took to heart in this game.”

You'll have to play the game when it releases on March 26 to see the ending for yourself, but you can check out our 17 things you need to know about BioShock Infinite and learn more about its weird world until then.


  • Squatchmen - December 23, 2012 9:40 a.m.

    Why is everyone comparing ME3's ending to this games ending? Who on earth would be comparing these two games that are, literally almost two completely different games. Bioshock is first-person shooter, its setting is Renaissance period. Mass Effect is third-person shooter that is set in the future.... they share only a couple keys points, but they are different
  • winner2 - December 18, 2012 7:54 p.m.

    I'm officially maddened by this, I'm curious as all hell as to what's going to happen. If he feels correct saying that after the magnitude of that twist in the original, it sounds like this is going to be very interesting indeed.
  • DeliciousPie - December 18, 2012 4:55 p.m.

  • ObliqueZombie - December 18, 2012 2:16 p.m.

    Yes, yes, Levine: you're a genius. We know that.
  • keltar93 - December 18, 2012 9:51 a.m.

    Is anyone else depressed that they have to say this at all? This seems to suggest that developers may be afraid of getting the kind of venomous reaction Mass Effect 3 got, because apparently people can't deal with not liking an ending.
  • Draconilla - December 18, 2012 9:12 a.m.

    “The end of the game, I can't tell whether people will like it or not like it," Oh no... I will say that since Infinite is really not connected to the other Bioshocks, and is sort of it's own property, that I won't mind a "Artistic" ending, like the ones for ME and AC3 this year. because it's not a story that I'm going to get heavily invested in for years and years and then have the entire setting of the game get completely screwed over. TL;DR "Controversial" endings are totally okay so long as there wasn't buildup towards a true happy ending in games prior.
  • wheresmymonkey - December 19, 2012 1:55 a.m.

    I give you that Assasin Creed was building up towards well something. Or at least ou thought it was untill they coped out so they could continue the franchise. Mass Effect on the other hand was never going to end well. You sepnt two games getting ignored, derided and generalyl abused. the Galaxy isn't ready to face the reapoers and thats kind of the point. You hoped that maybe it's be ok in the end. and it is. You break the cycle the universe can finally reemerge all the better for it.
  • Draconilla - December 19, 2012 9:04 a.m.

    but, while Shepard was generally looked down upon by a lot of the universe, his actions influenced the galaxy so much that it was easy to believe there would be a "Golden" ending. I'll admit, after the extended cut I have no issues with the Control Ending, it's IMO the happiest for everyone and Shepard becomes God basically. but I wanted an ending where Shepard could really unite the galaxy, find some lost Prothean tech or secrets of technology and actually have a full out war and win. I believe ME1 to be the absolute best in the series for a couple of reasons, first of all, the gameplay was really more focused on the RPG elements, streamlining them made ME into a Gears like TPS with lots of conversations. in addition, the first was probably the most idealistic, other than Virmire, it really feels more happy and less somber than the future games. While 2 had a ton of absolutely hilarious jokes (Deadliest Son-Of-A-Bitch in space!) it was still a lot more depressing in other areas. Also, my other major gripe with 2, way too much Story important DLC, I don't enjoy buying an XBL point card and sitting through a 20 minute download, and I really don't like doing it multiple times for one game. especially if it's for just a handful of missions.
  • rainn'sgaydar - December 18, 2012 8:48 a.m.

    I can only read that to mean, "Whiners will hate it," though I'll withhold judgement until I play it. Levine obviously knows what he's doing.
  • ObliqueZombie - December 18, 2012 2:15 p.m.

    Hahaha, I was thinking that. I had my problems with the Mass Effect 3 ending, but the reaction some people had to it was the most ludicrous thing I've heard of in all of gaming.

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