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27 comments

  • Divine Paladin - December 13, 2013 12:51 p.m.

    Since when was GTAO delayed? I recall they announced the release date months before V hit shelves. The snafu with the servers was bad, yes, but calling the two week leeway a delay is a bit much. (Not to mention, in Rockstar's fairness, they narrowed down and fixed the problems - due to server overload of 20 million people playing simultaneously - within a day for some and a week or two for everyone.)
  • marionator - December 13, 2013 10:01 a.m.

    Nintendo trying to take Melee off of the Evo stream was a bad move, due to the whole $95,000 for breast cancer research thing. Also the horrid sales of the Wii U and Nintendo's refusal to accept that it was their mistake, at least on the level of marketing it.
  • Pruman - December 13, 2013 7:26 a.m.

    Microsoft has lost one of their best customers forever after this year. I have bought 40+ games for the 360, which is 15-25 more than I own on any other platform save the PC. I've purchased 15+ XBLA games, tons of DLC for Rock Band and the 360 Halos, have been an XBOX Live member since 2003, and until the XBONE reveal, turned on my 360 at least once a day to watch Netflix. If it had a Blu-ray drive, I wouldn't have needed to connect anything else to my TV. Then the XBONE, with its focus on TV, inferior hardware, anti-consumer policies, and forced Kinect bundling, came along. I hated it instantly and resolved that Microsoft would never get another dollar or ad impression from me because of it. The XBOX-180 panicked reversal actually made me hate them more; if everything about the system is malleable, it would be no problem to put all the restrictions back after there's an installed base and no one's paying attention. As mad as that reveal and subsequent E3 made me, in hindsight it was really just the culmination of Microsoft's protracted snubbing of gamers, which has been going on for years: -My first indicator that something wasn't right was when Avatars were announced. They were as blatant a ripoff of Nintendo's Miis as possible without invoking a lawsuit, and clearly showed the direction the company wanted to go in. -In spite of this, I was excited for Kinect when it was called Project Natal, but groaned inwardly again when Microsoft announced it at E3 with robot elephants and Cirque du Soleil performers, and revealed a bunch of games that could be played already on the Wii instead of cool, innovative stuff like a Tron Disc Wars game or a Pacific Rim simulator. They also spent most of that same press conference detailing things that the 360 could do other than play games. -The Kinect Star Wars game, which could have potentially been the most awesome Star Wars game ever made, was a pile of kid-centric garbage. -Next came the video by a Microsoft exec of how awesome Kinect advertising was going to be (covered by Houghton here although the video is gone: http://www.gamesradar.com/kinect-advertising-trailer-is-the-most-incandescently-naive-marketing-car-crash-you-may-ever-see/). I cringed. -Finally, they pushed down the dash update which made the 360 look like Windows 8. I feel pretty safe calling Windows 8 the most universally hated version of that traditionally hated OS. The second update completely ruined functionality and discoverability to add more tiles and turn every other tile into an ad. -New games on XBLA dried up as indies realized that XBLA had plenty of competition in the digital distribution space, which meant that there was no longer any need to shackle themselves to its draconian terms. -As Microsoft started making more money on ads and media than games, they stopped being the system's focus (one tab on the dash for games, six for other crap, tile to launch games is a tiny one tucked into a corner). -Four words: Kinect Pizza Hut App. My point is that Microsoft has jumped the shark faster and harder than any other gaming company in history, save perhaps Tiger or Gizmodo. It's like they saw what happened with the Wii and went to chase its audience without ever bothering to understand its current position with hardcore gamers or even what made the Wii popular.This is typical Microsoft, though: every one of their products, going all the way back to DOS and Windows, was a clone of an existing product and strategy, which was then used to "embrace, extend, and extinguish" the competition. On top of that, they have applied the Windows 8 strategy, which is "piss off everybody who actually uses your product to chase an important market that is either indifferent to your brand or actively hates it," and applied it to a box that costs $100 more than the competition and whose killer feature set fights with $100 set top boxes. They've fallen into the classic trap that correlation = causation, i.e., since our data says that most people are using the 360 like a media center, they are therefore buying 360s to use as a media center. Our next system should be a media center! I didn't buy my 360 to use it as a media center. That was a happy accident. I bought it to play Rock Band and Gears of War. Microsoft needs to remember that if they want to have any hope of winning me back for the XBOX Two. I will never purchase an XBONE, not even if Halo 5 is the greatest game ever made and called the Citizen Kane of video games. Sorry for the long rant.
  • Errrrbo - December 13, 2013 12:52 a.m.

    It'll be a long time before I can trust Microsoft again. I'm glad they removed those awful anti-consumer policies, but the fact that they seriously tried that is still important to me.
  • universaltofu - December 12, 2013 9:37 p.m.

    It's nuts how badly MS tripped up this year, the marketing failure is just preposterous to me. Sony was pretty much ready to drop the price at E3 but all they had to do was come out and say 'what did they just say, yeah the opposite of that' *TEN MINUTES OF APPLAUSE*. It's unfortunate too because aside from the cut and dry nature of what they were describing for their vision of the future of gaming and multimedia entertainment, they forgot to communicate why we need it now. The sim city one is sad because most reviews I saw of it seemed to relay the same message : great game, huge mess of a problem though. Some even delayed their review to give them a chance to fix it, as if to give one final opportunity for the team behind the mess to clean it up privately before everyone sees it.
  • Relayer71 - December 12, 2013 7:50 p.m.

    What's a "bomus"?
  • shaw-hell - December 17, 2013 9:50 p.m.

    This article was "plagued since launch by serious bigs".
  • soren7550 - March 11, 2014 1:25 p.m.

    Hahaha, I was going to say the same.
  • FeloniousMax - December 12, 2013 6:22 p.m.

    Read because of the header pic, it made me wonder what SNAFU Fire Emblem had made. Good to see it was used strictly as a facepalm graphic.
  • Technomancer - December 13, 2013 12:06 p.m.

    I had a similar reaction. Although that pic of Marth is from Smash Bros. Brawl. If anything Intelligent Systems avoided a SNAFU with Fire Emblem: Awakening. If it hadn't sold well, it would have been the last game in the series. So the developers went all out and it ended up being the highest rated and best selling FE game ever and ended up boosting 3DS sales as well.
  • g1rldraco7 - December 12, 2013 6:13 p.m.

    This list makes me wonder what will happen next year.
  • The_King_of_Nothing - December 12, 2013 4:07 p.m.

    "...players dying after retreating into cover or in just one shot from their opponents..." That's nothing new. Thats been a part of Battlefield since at least Bad Company 2. It happens all the time in Battlefield. Why is it now suddenly a bug?
  • JakePPetersen - December 12, 2013 4:20 p.m.

    It's a lot more prevalent in 4 than it ever was in 3 or BC2, and that combined with the crashes earned it a spot on this list.
  • Doctalen - December 12, 2013 3:50 p.m.

    That whole Xbox One bullshit turned me from a slightly careful consumer to a vengeful bandwagon hopping on hater of Microsoft and I am still spiteful :p
  • talleyXIV - December 12, 2013 4:56 p.m.

    Seriously kind of sad how people immediately forgave them just because they had changed their ways. They didn't change their ways because we told them to, they did it because they knew their profits would be completely ruined. I am not going to trust a company that was going to force tons of unwanted junk on me just because they decided they were going to lose money and changed their ways. I just do not understand the positives of spending an extra $100 on a technically less superior console that may or may not spy on you from a company that had horrible policies before listening to consumers.
  • Doctalen - December 12, 2013 5:09 p.m.

    I think they must have the most cancer enlarged balls this side of south park to make you pay for them to sell your information via kinect
  • TheWebSwinger - December 12, 2013 3:39 p.m.

    I do feel that most of these are simply GR's pet issues, but I agree with Rainn'sGaydar that quite a few of these are borderline unforgivable. Why did BF4 get such high scores if it is so broken?
  • Nettacki - December 12, 2013 3:19 p.m.

    The new DmC's less than stellar financial performance across all platforms (less than DMC4 and DMC games on average), seemingly a direct result of Capcom, Ninja Theory, and various journalists trivializing the concerns of many fans via saying "it's only the hair" and similar, and in NT's case deliberately alienating the old DMC fanbase (the ones most likely to buy the reboot) in favor of a newer one that they never had a hit with in the past. This, despite critical acclaim from said journalists. The end result leaves the future of the DMC/DmC franchise in question.
  • Shigeruken - December 12, 2013 2:48 p.m.

    I'm still genuinely interested in finding out who at MIcrosoft thought that adding harsher drm than any other platform (yes, it was completely different to the way steam works) would go down well with the gaming public. So much negative buzz for such an arbitrary reason.

Showing 1-20 of 27 comments

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