Even if you've never heard of American McGee, you'll remember him now from the unusual name (His famous explanation: "My mom smoked pot. She was a hippie. I'm not sure how else to put that"). But it's more likely that you've played one of the games he's helped create: Doom II, Quake, American McGee's Alice, or Scrapland. His latest, Bad Day LA, puts players in the middle of Los Angeles on the worst day ever, with simultaneous disasters breaking out around the city. But instead of being a beefy-hero-saves-the-world shooter, there's a strong satirical undercurrent and some charged political commentary wrapped in a veil of comedy. Once we tried the game for ourselves (you can too, as the PC demo will soon be released to everyone), we cornered McGee to pick his pleasantly opinionated brain on what makes Bad Day LA so good.
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