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8 comments

  • Sinosaur - April 12, 2014 10 a.m.

    This just makes me think of invented failures. You're beating a boss but if even one of your characters is down, they don't get experience (and that's a lot of experience). That time you ever actually use an Elixir (unless it's the final boss), and you hate yourself, even though you're still going to end with like 15 of them. You beat a really tough stage in a game, but you took a hit/missed a marker/some other unnecessary condition. Games excel at both taking little things as great moments, and making accomplishments feel like failures.
  • jedisamurai - April 11, 2014 12:38 p.m.

    And on a different note, my personal favorite achievement that a DEVELOPER puts in, is by far...the hidden final boss. Beat Panzer Dragoon Zwei for Saturn on highest difficulty and you get to fight the secret final boss. Greatest gaming moment ever for me. The second favorite is of course hidden levels and power-ups. Now I just need to beat the DLC on Valkyria Chronicles with all A's so I can unlock the hidden levels, and shoot the hidden satellite in Ace Combat 4 to unlock the satellite weapon...
  • jedisamurai - April 11, 2014 12:33 p.m.

    I shelved Jak II for years because I just kept getting stuck (there's a time-trial required mission that is very close to impossible). Many years later I finally beat it. Man did that every feel like a victory. To the list I'd add this entry: Beating a game you thought was never meant to be beaten. I once played through all 32 levels of 1942 and beat it in a single sitting. My thumbs felt like they were going to fall off but I was shocked when I beat the final level and the game started over. I had just done something I thought was impossible. And here another one: Finally figuring out how to use a game's unique gameplay to your advantage. When I first started playing Mass Effect I got killed constantly. It took quite a while for me to realize I was supposed to be using cover. I've watched people struggle with Outrun 2, ready to give up, as I keep explaining to them how to drift. And of course, I'm sure plenty of people hate Valkyria Chronicles or X-com:Enemy Unknown because they haven't figured out a correct way to play that uses their advantages (I love Valkyria Chronicles partly because walkthroughs don't tell you how to win, they just give you ideas how you MIGHT win, another option if you are running out of ideas). A whole lot of Square games were ones where you might beat a boss with health in the single digits. The final fantasy games for sure, but Xenogears takes the take for insanely hard boss battles in a JRPG. It's a game where you make it by the skin of your teeth way too often, and you'll love every minute of it. On Xenosaga I was killed by the last boss, and thought about giving up on the entire game (45 minute battle, half an hour up an elevator fighting enemies constantly casting death sentence, loads of cut-scenes, only to realize I needed to LEVEL UP). I leveled up for hours, rode up the elevator, engaged the big bad, and attacked all-out with my health dropping and the enemy charging his attack that would kill my entire party when it hit again. Beating that boss was one of the most exhausting things I've done in my whole life.
  • rxb - April 11, 2014 7:18 a.m.

    Great article. Three of these are personal to me. Finally passing the Tubular stage on Super Mario World. As a kid I thought it was practically impossible. Beating Gundam Epyon in the Gundam Wing fighting game. He was the last boss and it took me two hours. The third was the smile achievement on Geometry Wars 2. Pure bliss.
  • ombranox - April 10, 2014 10:54 a.m.

    Very true.
  • g1rldraco7 - April 9, 2014 8:58 p.m.

    Awww victories in video games, makes sitting in front of you tv for hours, hurting your fingers worth while.
  • rainn'sgaydar - April 9, 2014 5:25 p.m.

    What's awesome is that when Twitch Plays Pokemon beat Lance's Dragonite with Venomoth, it accomplished about half of these. That was truly a beautiful moment. Good work!
  • bearded-snorlax - April 10, 2014 4:40 p.m.

    All Terrain Venomoth OP

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