Grand Theft Auto used to be... a racing game
Grand Theft Auto: the biggest name in murderous, immoral debauchery. It appeals to the city-destroying monster in us all, and it’s hard to envision it any other way. That’s why the game it once was, a dull thing called Race n’ Chase, seems light years away from the GTA we know today.
Granted, Race n’ Chase did start from the idea that crashing cars in the digital world is hours of fun, so there’s that. The major differences were that you could play as a cop or a criminal, the AI behaviors were more realistic, and oh yeah, it was incredibly dull. Under threat of cancellation--because the game managed to make police chases a snore--the devs came up with a dynamic new gameplay formula that revitalized the entire concept. By which I mean they messed around with the AI behaviors until they got glitchy cops. It was so fun that over-the-top insanity became a cornerstone of the game, and hey, whatever works, right?