• homestar99 - May 12, 2014 9:59 a.m.

    Saints Row used to be...about actual gangsters. I know this doesn't count 'cos it was an actual game in the final product but it should count thanks to the alternate direction of the sequels. I mean, come on, how do you go from gangster life on the streets to the U.S. President fighting aliens with superpowers.
  • The_Tingler - May 11, 2014 4:56 a.m.

    Duke Nukem Forever on the Quake II or Unreal engine. Back when it was looking good. "Thus Conker's Bad Fur Day was born, and all that remains of Twelve Tales is an unfortunate Conker cameo in the E-rated Diddy Kong Racing." And the Conker GBA game, which starred the cute version.
  • alllifeinfate - May 10, 2014 9:35 a.m.

    Let this be as a reminder... sometimes changes are for the better. Having said that, where is HALF-LIFE 3?!
  • kupo - May 9, 2014 8:48 p.m.

    U LIE!!!!
  • g1rldraco7 - May 9, 2014 5:07 p.m.

    Sleeping Dogs should have been mentioned because that game was originally Crimes of Hong Kong. Oh well need to finish clearing out my gaming backlog.
  • ombranox - May 10, 2014 6:48 p.m.

    Actually, it was True Crime: Hong Kong. Part of a forgettable series of mediocre GTA ripoffs, back before that was an actual genre with quality entries.
  • BlueBoboDoo100 - May 9, 2014 2:12 p.m.

    Should've mentioned Smash Bros. Used to be a low-budget fighting game called Dragon King and had nothing to do with Nintendo mascots.
  • Kijib - May 9, 2014 12:16 p.m.

    Did you also know that DAYZ used to be a zombie game?
  • Jackonomics2.0 - May 9, 2014 11:36 a.m.

    Game development and their different phases are like getting high for those who arent involved.
  • hester2 - May 9, 2014 11:26 a.m.

    I realize that it was drastically different from past games and was changed mostly due to fan response, but the original version of Conviction really caught my attention. It sounded a lot like Splinter Cell meets 24, which sounds pretty freaking rad.
  • kyle94 - May 12, 2014 4:20 p.m.

    I felt the same way. It seemed interesting, as they were trying a game using social stealth elements similar to Assassin's Creed. Hopefully done even better, with actual social stealth as opposed to "stand in the middle of a group and only then you'll be invisible" sorta thing, but I digress. Plus, given how Double Agent ended, it seemed more plausible to be on the run trying to get by with no resources as opposed to the action-packed shooter that Conviction ended up becoming.
  • archnite - May 9, 2014 10:57 a.m.

    I think it's a sign that when reading a list article you already knew every entry from other list articles. Someone needs to put me down before I get internet-rabies.

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