• BladedFalcon - January 22, 2014 12:34 p.m.

    Am I the only one who is actually GLAD that LucasArts was closed? I mean, I love Star Wars as any good self respecting Nerd would... But I feel that LucasArts failed to do anything truly worthwhile in the entire duration of this generation, starting in 2005. All the games it released were either mediocre or straight up shitty, and even the revealed star wars 1313 Didn't really look much more than an uncharted clone with shinier graphics and a star wars coat of paint. So honestly, I feel like their death was very much deserved, and if it paves the way for better Star Wars games? I'm all for it.
  • The_Tingler - January 22, 2014 4:32 p.m.

    LucasArts drove itself into death long ago with a team of executives who didn't know how games worked and didn't really care, so I am more broken up about the sad end to a once-great company rather than the long-expected end itself. However, you're wrong when you say they didn't release anything of value this generation: three Monkey Island games! Two Special Editions and one brand new! Re-releases of their classics at last! Then as usual a new president comes in and decides the best strategy for a videogame company is not to release any videogames at all, old or new. Until death. Oh, and the final point though... better Star Wars games? From EA? Their last two big movie licenses were Lord of the Rings and James Bond, how did they turn out?
  • BladedFalcon - January 22, 2014 5:07 p.m.

    But the Monkey island games were more thanks to telltale rather than LucasArts, no? far as I can tell, only good thing that LucasArts did was to allow them to use the license... ...Dude, first of all? The PS2 Lord of the Rings games are pretty legit, and the RPG released for it was also fairly decent, so it's not like they immediately shat on the license. Of course, this generation they've barely done anything with it, and what they have done is mediocre, but then *shrugs* most gamers didn't seem all interested in LotR games anymore anyways. As for James Bond... Dude, you're think of Activision, they are the ones that hold the license, and they are the ones sending developers to their deaths by having them work on those games. And actually, for all the shitty stuff EA does, they treat their licenses a little bit better than Activision, see, THEY are the ones that either run a good license into the ground, or simply misuse it from the get go. Spider man, X-men, James Bond, Tony Hawk, The walking Dead TV Show, TMNT. You name it, Activision ruins it for sure. Lastly, I am not saying EA will take great care of the Star Wars franchise in the long run, but right now? They put their current top developer (DICE) directly in charge of the new game, of all the shit moves EA could have done, that is the least one, since say anything about EA, but DICE is a pretty legit developer.
  • The_Tingler - January 23, 2014 2:18 a.m.

    The PS2 LOTR games are OK at best, and the RPG even less so. Luckily you didn't bring in Battle For Middle-Earth which was excellent and I was really hoping you wouldn't, but then EA screwed up the sequel to that too. And no, EA held the James Bond licence before Activision and screwed it up royally. They made good-to-OK James Bond games then let it go to Activision who made it even worse. If you want "good" Star Wars games then EA might work out. If you want "very good" or "excellent" then, well, it's less assured but at least we'll get some damn games.
  • BladedFalcon - January 23, 2014 9:54 a.m.

    They weren't just ok, they were pretty fun for what they were meant to be. Sure, they were essentially just hack and slash games, but they looked great, and the combat system was good and encouraged/rewarded skill over mindless button mashing. For being licensed games they were better than 90% of the crap we've seen in this entire generation. I didn't mention Battle for middle earth because I didn't play it, but there you go. You yourself are acknowledging they made a good game and same with the Bond franchise. They have been somewhat competent with their licenses, I never said they were GREAT or the best or most trustworthy. In fact, I don't really like EA very much. But credit were credit is due: They take way better care of their licenses than Activision or LucasArts do.
  • Sinosaur - January 22, 2014 4:34 p.m.

    LucasArts had definitely lost its magic. There are times when a game company gets closed when they don't deserve it (just look at the history of developers closed by EA and Activision), but some companies probably deserve a mercy killing before they become a sad husk of their previous greatness. ...Like Rare. Someone should put Rare down.
  • BladedFalcon - January 22, 2014 4:59 p.m.

    Exactly! Honestly, if they closed Rare now, i wouldn't be sad, I'd be thankful that they can finally put that zombie of a once great company to rest, and not drag it's good name into the ground with more shitty Kinect shovelware. ...Gawd, can you imagine the kids that were born after 2000? How they might view the names of Rare and LucasArts and think "Man, why do people like these companies so much? they suck balls!" That's the kind of legacy that husks of companies like these are living when they go on but they are no longer what they used to be.

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