We Recommend By ZergNet


  • Jackonomics2.0 - January 17, 2014 10:13 p.m.

    Im starting to notice that everybody more or less, reports anything that has to do with Nintendo as of recent, or any time at all. Last i checked throughout the holidays Sony has been going through shit throughout their entire company surrounding losses and such, but of course- HOLD THE FUCKING PHONE SOME GUY AT THIS COMPANY TALKED SHIT ABOUT NINTENDO LETS REPORT IT AS NEWS Or alteast thats how the experience of places like Game(shit)spot is.
  • J-Fid - January 18, 2014 6:54 a.m.

    It's all about the clicks. Nintendo is cared about by gamers way more than Sony. Everybody wants to either watch them fall, or defend them with absolute loyalty. It's the price of success. To use a sports reference, think the New York Yankees, or the Dallas Cowboys. You either love them or hate them; there is no middle ground.
  • BladedFalcon - January 19, 2014 11:01 a.m.

    Except there is... I don't like Nintendo's practices as a publisher and console maker, but I greatly love and respect them as game makers in general. Whereas with Sony, I like the effort they seem to put into bringing content into their consoles, but I hate the flat out greed/idiocy of some of their corporate moves, such as trying to push use of propriety hardware that's more expensive and less useful than open hardware. (read, PSvita's memoery cards, PS4's restriction of certain files like MP3s and not allowing use of external hardrives.) Both companies have done awesome things, and both have doneterrible or incredibly stupid things. The thing for me is to properly punish or call them out when they fuck up, and applaud them when they do something right. And right now, Nintendo's fucking up big time, but one can hope that will push them to work even harder to make things right sooner than later.
  • J-Fid - January 19, 2014 7:34 p.m.

    Well you can disregard my last sentence if you must, but I think my point still stands. You obviously care a lot about both companies, and you've even split them up into different sections... which you either love or hate. It's impossible to care about something without loving or hating it, because that is the very definition of caring itself. Also, just because you care a lot about both Nintendo and Sony does not mean that everyone else does. I'm pretty sure you will find more people have an opinion about Nintendo than they do about Sony.
  • GOD - January 17, 2014 9:44 p.m.

    Whaaaaaaaaaaaaaaat?? People won't by Nintendo systems in the first years of release anymore?... but on what grounds would they base such a decision?...... Oh, right, because Nintendo is slow to release the games you want on their new system. People have lost faith in Nintendo's ability to get a console up and running with the games they want in a timely manner. They have not lost faith in Nintendo's ability to make games they want though. I think for a lot of people, the issue isn't whether or not to get a WiiU, but when to finally get one. That time will likely be Mario Kart/Smash Bros for a lot of people. Also, THE WORST ADVERTISING/BRANDING IN GENERATIONS. Half the people out there don't even know that a Wii U is different console than the Wii. My parents and sister were like... "So you got another Wii?" and even my cousin who had played some WiiU at a Best Buy demo thought you could just buy the gamepad by itself and that's what made your Wii into a WiiU. MORE ADS THAT EXPLAIN THE SYSTEM. Hopefully next gen they'll learn their lesson and actually give it a not horribly atrocious name. It's ugly to gamers and confusing for the average person.
  • GOD - January 17, 2014 9:49 p.m.

    To prove my point about the advertising and branding, consider that there are entire companies that run solely off of making things that are mistaken for other brands/products. So making it seem like the WiiU is just another Wii, will certainly stop a lot of people from buying it. Perception is everything. If they don't know it's a new console they don't even know to ask about it. Meanwhile I see giant (literally massive) banners on the outside walls of Toys R' Us for the Xbox One, and whenever I walk into Best Buy there's a sign practically in the doorway that's in your face and says there are Xbox One's in stock. Nintendo needs to try at least a fraction as hard as that.
  • Jackonomics2.0 - January 17, 2014 8:04 p.m.

    Going around I keep hearing blabbing about Iwata needing to step down or just be fired. Are people naturally retarded? You cant just replace anyone when something happens, you learn from your shitty mistake and you get back up and fix your shit. Even David Fucking Jaffe, who otherwise has a longtime dream of Disney buying Nintendo, thinks this is ridiculous and you cant succeed if you don't stumble into a fail bump. Then again this is Nintendo we're talking, we're supposed to hate them till they leave the industry, that's how infectious we as an industry have become. Wanting nothing but failures to bitch about.
  • kevin-stern - January 17, 2014 6:05 p.m.

    1) Make new IP's. Enough with the same few flagship franchises. It's nice to have an occasional new game in the series, but it's too much when it's the only franchises around. 2) Enough with the Game pad as sole screen. We have ginormous TV's. We don't want to have to look at a tiny screen 95% of the time. Sure it's great for submenus, or extras, but not the whole dang gameplay. Nintendo's main fault si exploiting their gimmicks excessively. Not everygame needs the Game pad. Not every game needs to have the Wiimote waved around. Used sparingly, and it's a great idea. Used incessently, no it's not. 3) Embrace real online play. Enough of these damn friendcodes. grownups do not want to schedule a play date. We want to go online, find an opponent, and play them. Not just play our friends when we can all schedule a playdate or two. Either Nintedo is for little kids, and thus drop all online play, or it's for everybody, and has real online gameplay. Figure out a new solutuion to protect kids. No more having it both ways.
  • shawksta - January 17, 2014 6:58 p.m.

    Making new IP's arent enough, because a ton of them were made, what they need to do is support them with high production costs and make new IP's that can stick and make an impact. Otherwise Technically speaking outside of the fact that its a Reboot, Kid Icarus Uprising was treated as if its a new IP. The high productions used for that game was tremendous and what they did reflects what they couldve done if they start doing that more often with newer IP's. Hell it even had voice acting with known voice actors, which is something Nintendo barely does. Nintendo showed they have what it takes to make a big budget IP, now they just have to show us more. Also the 3DS has a one time only friend code for all games and the Wii U doesnt require any friend codes at all.
  • shawksta - January 17, 2014 6:59 p.m.

    Didnt get to finish: And more recent games that have online use the more mainstream find random opponents search. The issue now is getting more games to have that feature.
  • codystovall - January 17, 2014 6 p.m.

    I think its a sign when you have to look at bad things to make something else look good.
  • Elitepwnsface - July 27, 2013 10:59 a.m.

    Its the same dam story each time. I love Nintendo but "Fool me once, shame on you; fool me twice, shame on me" This is the phrase more pointed toward me since i seem to buy nintendo consoles at launch only to wait 1-2 years to get good games on the consoles.
  • PatHan-bHai - July 26, 2013 4:38 a.m.

    I had a chance to buy a DS (I think it was an XL) for $10......Didn't buy it.
  • Earthbound_X - January 17, 2014 5:25 p.m.

    Wow, big mistake, even if you didn't want it, you could have sold that for a decent profit.
  • jedisamurai - July 25, 2013 7:15 p.m.

    Nintendo is in trouble, but the game industry is in worse trouble. The game industry is in trouble, but the entertainment industry is in worse trouble. The reason? The Wii was based on the gimmick of motion control and the DS was based on the gimmick of touch control. But gimmicks will only get you so far. At some point you have to actually have GAMES that people want to play, or your market is going to drop out. Tons of people bought a Wii for Wii Sports, and then realized that they were bored. Plenty of people bought a DS, but find that 3D gives them eyestrain and they don't want to buy the same game system again with better graphics. The game industry is in worse trouble, because while Nintendo has billions in the bank they can sit on and weather the storm, game devs are going out of business left and right, because when games cost millions to make, if they don't sell millions they are an unacceptable loss and the dev is dissolved by the publisher. a symptom of what is eating away at Hollywood. If every film MUST make a ton of money, only clones of previous releases will ever get made. But if only clones ever get made, the gimmick wears off, the audience gets bored, and the market collapses. The solution? New blood. The devs that are cut loose become indie game devs who get their funding from Kickstarters and produce WHAT PEOPLE ACTUALLY WANT TO BUY. As a result, they have success, and things evolve in the direction the market actually wants, albeit sooner than they would have. This is great for the open world of PC games...but in consoles...there probably isn't anything to be done other than weather the storm and wait for the eventual collapse and reboot. Thankfully things like Ouya are pushing to reboot the system BEFORE it collapses (a bit like the Foundation in Asimov's Foundation Series). Likewise, youtube is making it possible for anyone with a great idea who is capable of creating a tv show or movie to show a preview trailer, they make a kickstarter to make it happen. If demand is there...the movie people obviously want BECAUSE THEY ALREADY PAID FOR IT gets made. The future is coming fast...blink and you might miss it.
  • jason-lacour - January 18, 2014 2:21 a.m.

    This is an old post, but a really great post. Looking back at the movie industry, the average budget for a movie was around 20-50 million but then came the trend of endless summer blockbusters. Summer blockbusters are over 100 million in budget and for awhile they were doing great. Now we're expecting some kind of implosion because nearly every blockbuster movie is absolutely bombing in theaters because people are tired of them. There are just so many similarities with Hollywood and AAA games it's amazing and terrible at the same time.
  • jedisamurai - January 18, 2014 8:36 a.m.

    Thanks. It's nice to see some likes my rants once in a while because I get carried away... I also find it interesting how some times something truly innovative is created but no one notices because it looks like just another blockbuster. Pacific Rim and Heavenly Sword/Enslaved are good examples. As are the Scott Pilgrim movie, Tron Legacy (and Tron Uprising), and games like Outrun 2 and Remember Me. Everyone thought they were done with games and movies like that and missed out.
  • CorridorsofTime - July 25, 2013 6:58 p.m.

    "but then the publisher turned on Nintendo, choosing instead to publish games exclusively for the PlayStation." Come on. Why not mention Nintendo treated 3rd parties like a tyrant with an iron fist? That among other reasons like sticking with dated cartridges pushed 3rd parties away. Square didn't "turn" on Nintendo, Nintendo pushed companies like Square away. And if anyone knows about turning on partners, see Nintendo springing their new surprise partnership on Sony at a certain E3. I also fail to see how Gameboy being a success was a fix for the mess that was the Virtual Boy. Lastly, all this is moot. Just because Nintendo was in trouble before and got out okay doesn't mean it will happen again. Life doesn't work that way. It doesn't matter that Nintendo is 100 years, they could make the mistake that kills them tomorrow or in 200 years. I don't believe myself that Nintendo is in any danger of collapsing right now but they are struggling. All the reassurance is getting old. All you can do is wait.
  • Aquasol - July 25, 2013 11:16 p.m.

    "I also fail to see how Gameboy being a success was a fix for the mess that was the Virtual Boy." It was a fix because it was raking in more than enough to cover the VB's ass, especially as the SNES started to fall a bit as the PS1 and Saturn began to rise.
  • Arobadope - July 26, 2013 6:35 a.m.

    Lololol this comment. So full of ignorance I think I lost brain cells.
  • CorridorsofTime - July 26, 2013 9:02 a.m.

    I didn't say anything unreasonable or untrue, so if that and lolol is all you got I'd say you're just an ignorant Nintendo fanboy. You can't have had too many brain cells to begin with.

Showing 21-40 of 62 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000


Connect with Facebook

Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.