3DS initially lacked 3D and motion sensing, probably wasn't called 3DS

According to Hideki Konno, group manager of the 3DS hardware project, early 3DS prototypes didn't feature the glasses-free 3D screen that has become the system's main selling point, and the feature wasn't even considered until early 2009, when Nintendo demoed the "really impressive" technology.

"I became involved with development starting in 2008, but at that time, it didn't have 3D visuals," said Konno in a recent Famitsu interview, according to 1up. "The technology we got to demo was really impressive, and starting in early 2009, we began to think that it was time to bring it to games."

According to Konno, the system also lacked motion and gyroscopic sensors until just before last year's E3, when Miyamoto reportedly said, "This isn't enough; we can really change things if there's a gyro sensor in there." The team's response, says Konno, was, "Well, if we can do things this fun with it, I guess we've got no choice."

On his involvement in the 3DS project, which is the first hardware project the Nintendogs and Mario Kart Wii producer has helmed, Konno said, "This is a larger theme, something that's not limited to the 3DS, but we are constantly thinking about ways to surprise our customers as much as possible."

"That theme is always there even as our hardware and software changes. With the 3DS, the 3D visuals are hard to picture unless you actually take the device in hand and try it out. The surprise factor here is difficult to relate in words, and that's why I really want people to try it out for themselves. There's a lot of other functionality inside as well, from the motion and gyro sensors to the 3DS camera, and I think game makers and gamers will come up with some pretty interesting ideas for it."

[Source: 1up]

Feb 23, 2011




  • garnsr - February 24, 2011 3:30 a.m.

    Would you buy a Wii if it didn't have motion controls? It's a little more powerful than the Gamecube, but not enough to make anyone buy it without a gimmick. Sounds like the not-3DS was like that originally. Nintendo seems to believe in falling farther and farther behind in processing power, while still bringing out new iterations far more often than Sony or Microsoft.
  • mackshizzle - February 24, 2011 2:46 a.m.

    I wish they just made it a pocket Wii lol I'm not to fond of the 3D craze.
  • shawksta - February 24, 2011 2:30 a.m.

    wow seriously? thats wierd considering They considered 3D back with the Gamecube and Luigi's mansion
  • BluePikmin - February 24, 2011 2:24 a.m.

    To be fair guys, saying the 3DS is would be a DSi with an analog stick is like calling a Game Boy Advance a just Game Boy Color with L and R buttons
  • bobbybroccoli - February 24, 2011 1:50 a.m.

    Guys, come on. The graphics are much improved, and it has a slightly improved connectivity feature. It might even get dlc, or other media content such as movies. I do see what you're saying, but you're missing a few features.
  • Hullonotna - February 24, 2011 1:35 a.m.

    What was it supposed to be before that??? 3D is pretty much the only change to the DS this time around.
  • Engage183 - February 24, 2011 6:50 p.m.

    I believe if Nintendo didn't include the 3D technology it would not just be a DSi with an analog stick. The graphics look way less pixelated than its DSi/DS counterparts. Its not a giant leap into amazing graphics, but it can easily compare with the gamecube in some cases. We'll just have to wait until March 27th...which is almost only a month away people!
  • BurntToShreds - February 24, 2011 6:41 p.m.

    Yeah, Mack. I just want a DS with better graphics and an analog stick. Sucks that the 3D drove the price tag up so much.
  • PimplesInYourAsstista - February 24, 2011 1:25 a.m.

    So previously it was.....a DSi with an analog stick?
  • nuno004 - February 24, 2011 12:42 a.m.

    whoa didn't know that, i can't believe they came up with 3D at almost the last minute

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