• PotatoSamurai - August 11, 2014 12:23 p.m.

    about black logic, takes almost a more than a half clip of automatic guns shadow of the colossus...great stuff.
  • aaron-houchin - May 12, 2014 11:28 a.m.

    Dantes inferno didn't need to happen anyway. It's a God of War clone and nothing more.
  • gavin-erhard - May 12, 2014 4:58 p.m.

    Dante's Inferno may have borrowed stuff from the God of War franchise, but it was a pretty damn good game.
  • dapz - May 12, 2014 11:10 a.m.

    Actually I'd really like a sequel to Bully, but with different story/characters. One game which I think deserves a mention is Ghost Trick. so many baffling mysteries throughout yet every single one of them got an answer in what I consider to be one of the best and most unpredictable game endings ever.
  • Pruman - March 15, 2014 7:08 a.m.

    Two personal favorites of mine: -Einhander. What a ridiculously awesome shmup! -Ikaruga
  • FlyinHawaiian13 - January 29, 2014 7:21 p.m.

    Bully should be on a top ten games that need a sequel list. And not a direct sequel but a Rockstar sequel. They could do to Bully what they did to Red Dead Revolver
  • freeden - December 24, 2013 3:45 p.m.

    I'm slightly confused by this article. It's about games that aren't getting a sequel that don't need one? Much more interesting would have been unnecessary sequels (has that been done already?). But yeah, none of these need sequels. Most of these weren't even that popular, for however good they were. And it's highly likely most of these won't be getting a sequel, unless their property holders decide to bring them out of the darkness.
  • Kinara - December 24, 2013 5:06 p.m.

    It's an article about 10 great games that don't need a sequel. The wording got me a bit puzzled at first too because I took it as 10 games that had sequels that didn't need them. The fact that FF13-2 is the first page(which was a sequel) kind of made me think it too.
  • freeden - December 24, 2013 5:25 p.m.

    I got that, I just thought it was odd because the majority of these games aren't getting sequels anyway. And there are probably hundreds of other games that could be on this list that are great, standalone games without a need for a franchise.
  • cyco687 - December 24, 2013 3:35 p.m.

    I agree that I don't want any more Joel and Ellie (at least post game) but I'd love more adventures in TLOU universe.
  • Kinara - December 24, 2013 3:32 p.m.

    Phantom Dust. Enough said.
  • yonderTheGreat - November 25, 2013 8:48 a.m.

    BULLY BULLWORTH ACADEMY: CANIS CANEM EDIT Sequel to Bully trademarked today. Quality timing Murphy.
  • RichMurph - November 25, 2013 11:48 a.m.

    Following this startling development, I think it's worth pointing out that I don't think Valve should make a sequel to Half Life 2. HEAR THAT GABE? I DON'T THINK YOU SHOULD MAKE HALF LIFE 3! (Now we play the waiting game...)
  • MrOliver - December 24, 2013 3:07 p.m.

    Half life 2 episode 2 ended on a cliffhanger. it was basically not even ending. it was basically "we need to go there, now a character died and the game ends"
  • hans-sterckx - November 22, 2013 11:44 a.m.

    Grim Fandango !!! How the hell did this not get included in this list ?
  • Bansheebot - November 21, 2013 11:44 p.m.

    I'd like to a see a list of games that didn't need Direct Sequels, which imo are the worst kind of sequels depending on the context. Dead Space is a perfect example. Isaac's story should've have ended with the first game.* That way some new blood could take the scene. I mean, it's hard for the anxiety of a horror game get ahold of you when your in-game character is so openly confident because of the natural character growth that happens when you keep using the same protagonist in the same scenario across multiple games. *Some shout outs in an indirect sequel wouldn't be missed.
  • RichMurph - November 23, 2013 5:26 a.m.

    I agree. I'd have loved to put Dead Space on the list. DS3 was such a shambles and fell back on cheap jump scares as opposed to the deep-seated terror of the original game. Issac was so blasée about the whole thing, which turned it into a bit of a shooting gallery. Dead Space would have been legendary if they'd left it be after the first title.
  • Vonter - November 21, 2013 10:13 p.m.

    But you didn't catch the bad guys in Vanquish and Beyond Good & Evil had a loose end of the infection Pey'j got in his hand. (They're narrative sequel baits but still) . Also gameplay wise I think Bully, could get a fresh coat of paint and maybe scaling things up. Vanquish could get more crazy and maybe add more transformations to the suit and Beyond Good & Evil could either become a platformer like Sly Cooper or a more "realistic" stealth game. I could add to the list Dead Space, and Shadows of the Damned. Dead Space simply couldn't surpass the original, which was a good game that could have gotten better but it didn't. Shadows of the Damned will be retreading old ground and it was one of the most cheesy and funny games I've played (although it had its misogynistic moments and couldn't decide its ending).
  • NinjaPopsicle - November 21, 2013 7:56 p.m.

    Wasn't BG&E set up for a sequel though? Anyways, gonna have to disagree slightly with Bully. The characters don't necessarily need a sequel, but like many of Rockstar's worlds, it warrants at least another visit, or modern update. Keep it in high school and parody things like High School Musical, Glee, or any of those ridiculous disney/nickelodeon teen shows.
  • jedisamurai - November 21, 2013 4:28 p.m.

    Kudos for putting Burning Rangers on the list. Even more Kudos for putting it last and most important. As for the comments underneath...I hope you're kidding. The world needs a sequel to Burning Rangers now more than ever. It was a great non-violent action-packed anime-inspired thrilling sci-fi adventure with randomly generated levels and spectacular effects and visuals. I have a copy in perfect condition that I will NEVER sell. I've been praying for at the very least an HD remix of Burning Rangers forever. A sequel is beyond imagining in the realms of awesome. For me... the greatest moments in any game ever made are in Burning Rangers. One of them is in the manual. A Burning Ranger reaches a blood-soaked glove out to save the child who would one day become a Ranger themselves. The other is on the final mission (before the secret mission). You carry a child on your back saying re-assuring words to them as you run through the flames to save them. That's POWERFUL stuff even if the voice acting is cheesy. How many great games can you remember where the object of the game was to SAVE people instead of KILL them? The only one I can think of recently is the Arkham games (which unfortunately also involve beating thugs to a pulp in pretty much every instance). Burning Rangers is one of the greatest games of all time. And it needs a sequel. But in the meantime, some of the characters in the books I am writing are based on the Burning Rangers Universe.

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