Valhalla Knights review

This trip to the house of Odin is more of a subterranean grind

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In fact, tedium is in high supply. Tons of the quests are random or stupid side missions that you'll have to do anyhow because you need the money to hire more party members. You have to slog through many dungeons multiple times because people keep sending you back to them for lame reasons. Early in the game, you’ll encounter an obscene number of doors sealed by an “unknown/strange” force. Eventually you’ll topple a tombstone that’ll inform you that a door has opened… somewhere. But since you’ve already come across 50 or so doors, that’s like calling 911 to tell them a crime happened somewhere in East St. Louis.

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GenreRole Playing
DescriptionA hack-and-slasher of an RPG with full online and offline quests.
Platform"PSP"
US censor rating"Everyone 10+"
UK censor rating"12+"
Release date1 January 1970 (US), 1 January 1970 (UK)
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