Skip to main content
GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
Subscribe now
Don't miss these
Arc Raiders best weapons
Third Person Shooters Arc Raiders devs had ambitions for "boss fights in that same arena of Dark Souls, Monster Hunter" but quickly realized the Arc are too unpredictable
Assassin's Creed Shadows
Assassin's Creed Assassin's Creed Shadows associate director has a hot tip for the next Ubisoft studio taking on the franchise: "Pay more attention to parkour as its own pillar"
Elden Ring Nightreign Scholar impaling Knight with thrusting sword right in the dick with loads of blood coming out
Action RPGs FromSoftware owns up to its swamp addiction as Elden Ring Nightreign adds yet another, director insists it just kind of happens: "It's just sort of taken a life of its own"
Elden Ring Nightreign red version of Bell Bearing Hunter
Action RPGs Elden Ring Nightreign stats reveal FromSoftware survivorship bias, suggesting its "most deadly" world bosses had their numbers padded by bruised loot goblins
Best single player games: Arthur Morgan in Red Dead Redemption 2.
Games The 25 best single-player games to play right now
Hollow Knight: Silksong
Platforming Games The 10 best games like Hollow Knight to play after you beat Silksong
Elden Ring
Games The 10 best FromSoftware games you should die with today
Hollow Knight Silksong cutscene screenshot of Hornet in a field of white flowers
Platforming Games Team Cherry hopes "if there were ever" new Hollow Knight games after Silksong, they could "just exist alongside one another" so the order you play them doesn't matter
Lies of P hero firing a bow with a red flame
Action RPGs "I will not disappoint you": Lies of P director promises "the most fun" as Neowiz prepares a sequel to one of the best Soulslikes ever made, says the Overture DLC was treated "almost as a sequel" anyway
Hollow Knight: Silksong screenshot of Hornet behind white runes
Action Games Hollow Knight devs highlight a big difference between their sequel and most Metroidvanias: "The player's choice about where to go in Silksong is not dictated by what power-ups you currently have"
Hornet strikes a falling bell as the boss Widow tugs on silk to trigger more traps in Hollow Knight: Silksong
Action Games I've played 100s of hours of Soulslikes, and I think Hollow Knight Silksong is harder than Elden Ring – but what makes games difficult anyway?
Hollow Knight: Silksong needle master cutscene
Action Games I finally finished Silksong 100%, so now I'm positive: I like Hollow Knight more
Hollow Knight: Silksong cutscene screenshot showing Hornet lying on the ground in front of her nail
Action Games Silksong's first area was only added after Team Cherry realized it needed a softer intro: "We're trying to be kind of respectful to the player. We're not trying to baby them"
Arthur Morgan in Red Dead Redemption 2.
Red Dead No, we don't need Red Dead Redemption 3, we need to learn that too much of a good thing will ultimately ruin it
Hollow Knight Silksong screenshot of Hornet sitting shocked in a chair
Action Games I was kidnapped in Act 1 of Hollow Knight: Silksong, and I never thought Team Cherry would borrow Bloodborne's nastiest trick
Trending
  • Best Games of 2025
  • The Future of Total War
  • Fallout Season 2
  • Gift Guides
  • New Games for 2025
  1. Games

What Dark Souls 3 can learn from the previous From Soft games

Features
By Lorenzo Veloria published 8 July 2015

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Learning from past experiences

Learning from past experiences

From Software's Souls games and Bloodborne have an amazingly intuitive, challenging gameplay formula, fascinating worlds to explore, and brutal enemy encounters to overcome. From Demon's Souls to the Dark Souls series and Bloodborne, each of From's action RPGs is built around the same, challenging philosophies while managing to feel fresh by adding new features and tweaks here and there (for better or for worse). Now Dark Souls 3 is on the way, and there are a few things the next game should learn from the previous entries.

There's a lot to live up to in the Dark Souls series. After all, the first game made it to the top of our Best Games Ever list. Dark Souls 3 has the potential to be the series' top title, if it takes the best parts of Bloodborne, Demon's Souls, and the Dark Souls games into consideration.

Page 1 of 9
Page 1 of 9
Bring in some of Bloodborne's combat mechanics

Bring in some of Bloodborne's combat mechanics

Bloodborne has taught me something important about the Souls game formula: fighting without a shield is exceptionally entertaining. By adding health regeneration mechanics and faster movement speed to compensate for the lack of defenses, it makes less defensive play far more manageable. In the Souls games, I've always equipped a shield because, from the start, blocking is almost essential - at least until you get the items, experience, and abilities to go without (and, yes, speed builds can be quite effective in Dark Souls). It's just that shields always remain the safety blankets of the series, and that needs to change in the next sequel.

Take a bit of Bloodborne's speedy, shieldless combat style and let it influence Dark Souls 3. We may have already seen a shift in this direction with the announcement of DS3's new weapon stances. The stances are said to give attack bonuses and other combat benefits that could make way for a greater variety of combat options. We'll just have to wait and see how it plays out.

Page 2 of 9
Page 2 of 9
Cut down on loading times, and let us fast travel to specific bonfires

Cut down on loading times, and let us fast travel to specific bonfires

At certain points in the Dark Souls games and Bloodborne, you have the ability to fast travel between the bonfires spread across the world. Whether that ability comes right from the get-go like in Dark Souls 2 and Bloodborne, or is earned halfway through the game like in the first Dark Souls, warping across the world is wonderfully convenient.

Bloodborne almost got its travel system right, but forces you to wait through a second loading screen, the game making you to go to the Hunter's Dream hub before you can travel to your desired location. If Dark Souls 3 gets a warp mechanic to augment its doubtless multitude of hidden shortcuts, pulling the bonfire to bonfire transportation feature from Dark Souls 2 would be fantastic. It isn't like it makes the game easier or anything. You just don't need to look at a loading screen as often.

Page 3 of 9
Page 3 of 9
Do more things to mess with players when they die

Do more things to mess with players when they die

You know what's a bigger pain in the ass than retrieving your souls after you die (but rather brilliant with it)? Having to defeat the thing that just killed you to get your souls back. Bloodborne introduced a system that screws with failed adventurers just a bit more than the Souls games. Occasionally, one of the enemies near your bloody death site will gobble up all your blood echos (Bloodborne's equivalent to souls). You can't just run by and pick them up anymore. You have to kill that enemy (and possibly die again) to get the game's precious currency back.

Dark Souls 3 needs more of that kind of stuff. Yes, losing all of your souls feels like a harsh punishment when it happens to you the first few times, but after a while, you learn to adapt. You learn to run by and grab your dropped souls, then get the heck out of there. Death becomes just a slight inconvenience. Call me a masochist, but I want death to hurt a little bit more in Dark Souls 3.

Page 4 of 9
Page 4 of 9
Don't make (almost) every boss an armor-clad, evil knight

Don't make (almost) every boss an armor-clad, evil knight

Don't get me wrong. The Dark Souls games have some fascinating boss designs. The Chaos Witch Quelaag, the Gaping Dragon, and Ceaseless Discharge (ew) in the first game are all memorable encounters. Dark Souls 2, though, is not as creative. Many of the bosses are just huge weapon-wielding dudes in plate armor. Dark Souls 3 needs to get back to putting us in front of eccentric boss designs that we haven't seen before, and with original game - and Bloodborne - Director Hidetaka Miyazaki back for the second sequel, we should expect nothing less.

Bloodborne has bosses that are out of this world, but also fit into the eldritch Victorian horror setting of Yharnam. There are giant spiders covered in hundreds of eyes. There are vomit spewing monstrosities. And speedy, corrupted, fellow hunters pose some of the greatest challenges of all. The variety ensures that players never know what to expect when a boss's introductory cutscene starts to play. Dark Souls 3's bosses are going to need to be on point to top some of From's designs so far. But if they're a mix of massive, inventive, disturbing, and just plain gross, they'll be well on their way to standing up the intimidating beasts we've already faced.

Page 5 of 9
Page 5 of 9
Let us dig into the lore as much, or as little as we want

Let us dig into the lore as much, or as little as we want

The Dark Souls stories let you dig into the narrative as much as you want. If you don't care much to sort out the lore, you can get by with simply knowing you're an undead warrior who needs to go out and kill a bunch of monsters to lift the curse. On a base level, that simple scenario is all you need, really. You can ignore the lore almost completely, and the things you do and see in the game will still make sense, more or less. If you want more, you can read into all of the weapon descriptions, boss souls, and environmental clues to decipher the rest of the lore, which ends up being as much fun as playing the game itself.

Now, this may just be me, but when I finished Bloodborne, I had absolutely no idea what was going on. I couldn't tell you the first thing about that old guy I found at Byrgenwerth, why there are giant abominations everywhere, or why Gherman does the things he does. Because it puts more of its plot up-front - but still, without explaining it - you have to read into Bloodborne's story much more than the Souls games in order to avoid confusion. While I know that's Just What From Games Do, Bloodborne's more explicit - but still oblique - story elements make things very confusing for those not wanting to go lore-hunting. All I'm asking is that Dark Souls 3's story be easy enough to understand on the surface level that I don'r feel obliged to watch a narrative explanation on YouTube immediately after the credits roll.

Page 6 of 9
Page 6 of 9
Bring back all of the goofy and practical Dark Souls 2 multiplayer stuff

Bring back all of the goofy and practical Dark Souls 2 multiplayer stuff

One thing that Dark Souls 2 expanded on much more than any other From game was the PvP system. There were dedicated PvP covenants that allowed players to receive significant rewards for their efforts in ruining other players' lives. You could hop into PvP arenas for one-on-one battles that wouldn't be interrupted by annoying NPCs or Blue Sentinels. In almost all of the previous games, there are also fun bonuses, like items that let you disguise yourself as a piece of furniture, or turn invisible, to surprise anyone who invades your world.

Dark Souls 3 can expand on the PvP of the series even more. Let more players enter the dedicated PvP arenas for team or free-for-all battles, or take part in different multiplayer game modes like capture the flag or king of the hill. Give us plenty of PvP covenants to dedicate ourselves to with rewards that make it all worth it. The amazing multiplayer is a huge part of the reason players stick around for New Game+, and let's make it even better.

Page 7 of 9
Page 7 of 9
Go back to the interconnected world of Dark Souls and Bloodborne

Go back to the interconnected world of Dark Souls and Bloodborne

Demon's Souls and Dark Souls 2's have a hub-style layout. Demon's Souls has players teleporting to its different environments, while Dark Souls 2 sends players down semi-linear branches that typically end in big boss battles. Those world layouts work well enough, but I've always found it much more interesting to explore the interwoven environments of the first Dark Souls and Bloodborne.

In those games, you never know where the door in front of you will lead. It could take you to a completely new area, with enemies you've never seen, a humongous boss waiting to eviscerate you, or create an unexpected but ingenious shortcut to a location you've already explored. Trudging through these environments, discovering incremental ways to make your journey easier, is so much more interesting and rewarding that leaping from one self-contained region to another. If Dark Souls 3 sticks to the interconnected open-world, it'll be a step (many, in fact) in the right direction.

Page 8 of 9
Page 8 of 9
Leave out the tortuous, Blight Town-inspired, rickety scaffolding area

Leave out the tortuous, Blight Town-inspired, rickety scaffolding area

There's one in every Souls game. Just... don't.

Page 9 of 9
Page 9 of 9
Lorenzo Veloria
Lorenzo Veloria
Social Links Navigation

Many years ago, Lorenzo Veloria was a Senior Editor here at GamesRadar+ helping to shape content strategy. Since then, Lorenzo has shifted his attention to Future Plc's broader video game portfolio, working as a Senior Brand Marketing Manager to oversee the development of advertising pitches and marketing strategies for the department. He might not have all that much time to write about games anymore, but he's still focused on making sure the latest and greatest end up in front of your eyes one way or another.

Read more
Elden Ring
The 10 best FromSoftware games you should die with today
 
 
Arc Raiders best weapons
Arc Raiders devs had ambitions for "boss fights in that same arena of Dark Souls, Monster Hunter" but quickly realized the Arc are too unpredictable
 
 
Hornet strikes a falling bell as the boss Widow tugs on silk to trigger more traps in Hollow Knight: Silksong
I've played 100s of hours of Soulslikes, and I think Hollow Knight Silksong is harder than Elden Ring – but what makes games difficult anyway?
 
 
Takasugi Shinsaku meets the player in Nioh 3, pointing a gun while a colorful yokai spirit floats behind him, cropped to give a closer view of the characters
After just 4 hours, I'm impressed by Nioh 3's snappy action and samurai-to-ninja combo transformations: "We want the player to have a rich experience of mastery"
 
 
Hollow Knight Silksong screenshot of Hornet sitting shocked in a chair
Hollow Knight: Silksong devs believe "the real world generally underestimates players," but Team Cherry trusts fans to "engage" and figure the Metroidvania out: "You can guide them a little bit, and that's enough"
 
 
Silent Hill f
Silent Hill f's punishing Souls-inspired combat is a beautiful metaphor, but this better not ignite a new survival horror trend
 
 
Latest in Games
Red Dead Redemption 2
Red Dead Redemption 2 fan tests historical accuracy, finds it's "a pretty amazing representation" of the era
 
 
Final Fantasy 7 Rebirth
Final Fantasy 7 Remake Part 3 is "finally starting to match the vision I had for it," director teases
 
 
Halo Infinite
Xbox wants to define "the future for where the Xbox ecosystem's going" in 2026, has "a lot of exciting things to share"
 
 
Ella Purnell from the Fallout TV show
Fallout star Ella Purnell plans to play GTA 6, but prefers "relaxing games" like this delightful PS4 oddity
 
 
Devil May Cry nero holding a mega man gun
Capcom wants to build Devil May Cry into a "core IP" like Resident Evil and Monster Hunter
 
 
Watching a whale from a pirate's ship in Assassin's Creed 4: Black Flag
Assassin's Creed: Black Flag remake appears to be all but confirmed
 
 
Latest in Features
Kingdom Come: Deliverance 2 protagonist Henry standing alongside a noble with a tower in the background
Despite censorship woes and the terrifying price of RAM, 2025 was the year I fell back in love with PC gaming
 
 
A child in a Christmas jumper holding Christmas lights in front of their face with a Christmas tree behind
These are the nerdy ugly Christmas sweaters I would actually wear
 
 
Resident Evil Requiem trailer
10 predictions for The Game Awards 2025: Half-Life 3, Resident Evil Requiem, and more on Steam Machine please and thank you
 
 
A screenshot shows a close-up of Nora's crying eyes in Lost Records: Bloom & Rage
Life is Strange developers made one of the most beautiful games of 2025, and it’s all because Lost Records: Bloom & Rage understands the magic of childhood
 
 
Year in Review: The Best of 2025 main listing image for the Best TV Shows of 2025 featuring images of Severance, Andor, Squid Game, and Pluribus
The 25 Best TV Shows of 2025
 
 
A ghostly green Nagash rising in front of the Black Pyramid in Total War: Warhammer 3 DLC Lords of the End Times
Lords of the End Times will give Nagash "the podium that he deserves," says Total War: Warhammer 3 devs, but don't expect your campaign to survive the Great Necromancer's arrival
 
 
  1. Key art for Skate Story showing the glass skater boarding through a dark underworld filled with spikes towards a door of light
    1
    Skate Story review: "A beautiful and unique skateboarding game with great, stylized visuals set in a grungy underworld"
  2. 2
    Octopath Traveler 0 review: "The strongest entry in this retro-styled JRPG series yet, I love the greater focus on tactical battles"
  3. 3
    Sleep Awake review: "An all-timer horror premise is let down by tired stealth that I feel like I'm sleepwalking through"
  4. 4
    Metroid Prime 4: Beyond review: "The series' atmosphere has never been better, while being dragged down by a boring overworld and clunky psychic powers"
  5. 5
    Routine review: "This imperfect but wonderfully atmospheric moon-based horror leaves a strong impression"
  1. Freddy Fazbear in Five Nights at Freddy's 2
    1
    Five Nights at Freddy's 2 review: "We have waited two years for a Five Nights at Freddy's 1.5"
  2. 2
    Wake Up Dead Man: A Knives Out Mystery review: "Brings Knives Out back to its roots for a sequel that's almost on a par with the original"
  3. 3
    Wicked: For Good review: "Builds to an incredibly cathartic conclusion, but isn't quite as captivating as Part 1"
  4. 4
    The Running Man review: "Some fun action and Glen Powell's star power aren't enough to energize this disappointing Stephen King adaptation"
  5. 5
    Predator: Badlands review: "Die-hard fans may be disappointed, but as a blockbuster action-adventure, Badlands kills it"
  1. Noah Schnapp as Will Byers and Jamie Campbell Bower as Vecna in Stranger Things season 5
    1
    Stranger Things season 5 volume 1 review: “Can the Duffer brothers stick the landing? It’s sure looking like they will”
  2. 2
    Pluribus season 1 review: "Easily one of the year's best dramas"
  3. 3
    The Witcher season 4 review: "The Henry Cavill-less fourth season is the best yet"
  4. 4
    IT: Welcome to Derry review: "A supremely confident step back into the history of Stephen King's cursed town and killer clown"
  5. 5
    Splinter Cell: Deathwatch review: "A pale imitation of the long-dormant stealth franchise"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...