Skip to main content
GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
Subscribe now
Don't miss these
Trending
  • New Games for 2026
  • CES 2026
  • 2026 Preview
  • The Forge codes
  1. Games

The weirdest control schemes in history (that you'd never see today)

Features
By Justin Towell published 15 October 2015

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Or bonkers controls! Why not?

Or bonkers controls! Why not?

Over the past 20 years or so, game control configurations have mostly converged into an accepted norm. Shooters are controlled with the twin sticks and shoulder buttons, racing games use the triggers for accelerate and brake, and you press X to Jason. Simple.

But things weren't always so universal. The 1990s, in particular, represented the Wild West for control schemes. Playing some vintage games now is almost impossible because they just don't make sense. Maybe they did at the time. Maybe. But let's examine the madness with today's thumbs.

Page 1 of 10
Page 1 of 10
GoldenEye 007

GoldenEye 007

If you want to aim your gun properly in GoldenEye, you have to stop and hold the aim button, then move the reticule around with the analog stick. I suppose you don't see James Bond making ultra-precise shots while running around, but as a game it's quite the problem brought on, of course, by the lack of a second stick.

Rare being Rare, there is actually a solution for that. By plugging in a second controller, you can play the game with two analog sticks, making it more or less like a modern-day shooter. Of course you can't do that in four-player, but it's still a massively welcome addition for the story mode.

Page 2 of 10
Page 2 of 10
Street Fighter (arcade deluxe cabinet)

Street Fighter (arcade deluxe cabinet)

This is actually rather wonderful. The deluxe arcade cabinet of the very first Street Fighter features two pressure-sensitive pads. If you tap the punch pad lightly, you get a light punch. A bit harder and you get a medium punch. Give it a full whack and you get a heavy punch. Same for kicks.

It was expensive to produce, difficult to use and therefore little surprise that a second cabinet was produced that replaced the pads with six attack buttons. You know, the six attack buttons we've been using for Street Fighter ever since.

Page 3 of 10
Page 3 of 10
Tomb Raider (Saturn/PSone)

Tomb Raider (Saturn/PSone)

Let me get this straight: I like the control scheme of the first Tomb Raider. It's precise, solid, dependable, and versatile enough to let you do what you want to do. But it's also bonkers. Up moves Lara forwards, yes. But only in relation to where she's facing, like a tank. Left and right rotate her, but you can take a side-step with X or Z. Y activated free-look, A jumps, B fires your gun, but only if you've got it out with C, otherwise it's a general 'action' button. You can roll to face the other way with R, and walk by holding L, which means you can't fall off a ledge.

To perform a swan dive, you need to hold L while you jump forwards. Hold B and press forward to vault over anything up to waist-high. Grab ledges with B. To perform the longest jump, hold L and up to walk up to a ledge. Release and tap down to take a hop back. Now hold Up to run, hold A when you're moving and then get ready to press B to grab the ledge on the other side BUT NOT TOO SOON or you'll fall short. Are you getting all this? What do you mean, you want to play something else?

Page 4 of 10
Page 4 of 10
G-Police (PSone)

G-Police (PSone)

The 11th commandment should have been 'Thou shalt not assign nose up/down to the d-pad in G-Police'. It just doesn't make sense in the traditional flight sim way because actually moving higher and lower is mapped to the left shoulder buttons. Put it this way: I don't think real future police are likely to spend significant time looking at the floor when they're engaging hostile craft in the city's airspace.

Playing G-Police today is mind-bending. It's almost like someone's rewired your nerves so that you control your legs with your arms and vice versa. Imagine having to pilot a futuristic police helicopter if your arms and legs were wired the other way round and you had shoes on your hands. That's G-Police.

Page 5 of 10
Page 5 of 10
System Shock (PC)

System Shock (PC)

System Shock has mouse support, which is rare for a first-person game of its age. Does it let you use it for free look? Of course it doesn't! It lets you use it for the menus instead, which includes on-screen arrows to move. But you can use the keyboard, stopping to use the mouse for menus.

Let's say for argument's sake that this makes for a more methodical game. Sure. It's still akin to giving a caveman a cigarette lighter and watching him gleefully swig the alcohol inside. It doesn't even use WASD for movement, instead opting for SZXC, forcing you to sit a little to the right, or angle your keyboard to feel at home. You do use A and D to 'yaw' while running, while Q and E lean left and right, which can be cancelled by pressing W. Totally intuitive, I'm sure you won't agree.

Page 6 of 10
Page 6 of 10
OutTrigger (Dreamcast)

OutTrigger (Dreamcast)

There's nothing wrong with OutTrigger as a game. It's like an arcade version of a first-person shooter, which is a cool idea. Someone else should have a go at that. But the controls? Sweet Jeebus, the controls are dreadful. It gives you several different options for control configurations, and only one of them kind-of works. It's the lack of a second stick that kills it.

Interestingly, there is one control option that almost nails it it's just presented without any hints as to how to use it. If you select F-1, it seems absolutely bonkers until you turn the Dreamcast controller upside down, at which point you get a right stick aiming system. That's pretty damn clever.

Page 7 of 10
Page 7 of 10
Jet Force Gemini (N64/XBO)

Jet Force Gemini (N64/XBO)

As if proof were needed that Jet Force Gemini's controls make no sense at all, Rare Replay was patched specifically to fix them. Rare described the update with the words: 'brings modern controls to Jet Force Gemini'. No kidding. Admittedly, an Xbox one controller is not the same as an N64 pad, but mapping jump to the right analog stick is clearly madness, no matter how close it is to being authentic.

The original controls use A for jumping and B to crouch, then let you strafe and quick-select weapons with the four C buttons. Logically, that does map onto an Xbox One pad by using the right stick as two buttons, but the result is a shambling monster of an interface. Don't succumb to its crazed suggestions. It'll have you drinking 'special' lemonade from a plastic cup before you know it.

Page 8 of 10
Page 8 of 10
Olympic Soccer (Saturn/PSone)

Olympic Soccer (Saturn/PSone)

This football game on PS1 and Saturn is a mess in most senses. The painted lines hover a few centimeters above the surface of the pitch, the frame-rate is dreadful, and commentator Alan Green likes to shout 'WHACK' when you kick the ball hard, which is most of the time. But control-wise, it is actually very clever. Bonkers, but clever.

When a lofted ball comes to you, you can hold Y/Triangle to chest the ball down. I can't think of another football game that does this. From there, you can perform a small selection of special moves, like an overhead kick. Through the haze of dreadful 32-bit visuals and faceless players, there is actually a deep and rewarding experience lurking in your controller. Most people never found it, possibly because you definitely need to read the instructions, but also because it's so ugly it's unusual for anyone to play it past the first 60 seconds. WHACK.

Page 9 of 10
Page 9 of 10
The Crew (PS4/XBO/360)

The Crew (PS4/XBO/360)

Yes, I know the title says no modern game would ever feature controls like these, and The Crew is a current-gen, online-only game. But it has to be included on the list because, when it launched in its vanilla state, it had one of the most dumbfounding control schemes ever.

It's not a problem if you prefer to play on automatic gears, but anyone like me who uses manual (i.e. drives properly) discovered the gears were mapped only to up and down on the right stick. No other game I can think of uses that as default. Worse still, the very same stick is used to navigate pop-up menus. The result? I couldn't select reverse to drive away from my own garage because 'gear down' was still working an open menu. Facepalm.

Page 10 of 10
Page 10 of 10
Justin Towell
Justin Towell
Social Links Navigation

Justin was a GamesRadar staffer for 10 years but is now a freelancer, musician and videographer. He's big on retro, Sega and racing games (especially retro Sega racing games) and currently also writes for Play Magazine, Traxion.gg, PC Gamer and TopTenReviews, as well as running his own YouTube channel. Having learned to love all platforms equally after Sega left the hardware industry (sniff), his favourite games include Christmas NiGHTS into Dreams, Zelda BotW, Sea of Thieves, Sega Rally Championship and Treasure Island Dizzy.

Share by:
  • Facebook
  • X
  • Whatsapp
  • Pinterest
  • Flipboard
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Latest in Games
A football team and red bull mascot running in Bully
A month after launch, Bully Online mod "is shutting down forever" and being scrubbed from existence
 
 
Fallout 3
Fallout 3 launched with so many bugs because Bethesda was "trying to do so much" and "people get tired" eventually
 
 
After Hours character up close
Dev says his puzzle game is suffering on Steam because young people "don't know how to write emails anymore"
 
 
Old School RuneScape Justiciar armor with arms raised in celebration
6 years ago, an MMO player of focus, commitment, and sheer will demanded custom sandals in-game – they're finally here
 
 
Fallout 1 power armor helmet
After Morrowind and Oblivion, hardcore RPG fans didn't want Bethesda on Fallout 3
 
 
Mirror's Edge originally looked like "every other Unreal game" in 2008, but it literally made people sick
 
 
Latest in Features
Elektra, Lin Lie, and Karnak joining forces against a demonic army
Marvel Rivals writer brings the comic story of the game's Iron Fist Lin Lie to its "climax" in Deadly Hands of K'un-Lun
 
 
Primal season 3 image featuring zombie Spear fighting a lion
After 4 years, Primal picks up where it left off without losing any of its grim violence or emotional core
 
 
Resident Evil Requiem protagonist Leon sitting in the driver's seat of a dark car
Resident Evil Requiem's dual protagonists aim to marry "the most terrifying horror and the most thrilling action"
 
 
Arc Raiders Cold Snap event
PvP is the reason Arc Raiders works – love it or hate it, even Embark's design lead says it "adds the spice"
 
 
Image of an Isabelle AC amiibo sitting on a game shelf with a left Switch 2 Joy-Con controller.
The new Animal Crossing update has reignited my need to own every Nintendo Switch New Horizons accessory
 
 
Coven of the Chicken Foot
The Last of Us co-director wants to deliver a "unique type of storytelling" with Coven of the Chicken Foot, a lush love letter to ICO
 
 
  1. Origin Story box and cards laid out on a wooden surface
    1
    Looking for a good 2-player board game? This superhero adventure is worth suiting up for
  2. 2
    Trails Beyond the Horizon review: "This JRPG's thrilling real-time and turn-based combat evolves Metaphor ReFantazio's hybrid battles, making up for a poorly paced adventure"
  3. 3
    This alt-history board game is still a gold standard for modern strategy"
  4. 4
    Skate Story review: "A beautiful and unique skateboarding game with great, stylized visuals set in a grungy underworld"
  5. 5
    Octopath Traveler 0 review: "The strongest entry in this retro-styled JRPG series yet, I love the greater focus on tactical battles"
  1. Ralph Fiennes as Dr. Kelson in 28 Years Later: The Bone Temple
    1
    28 Years Later: The Bone Temple review: "The wildest and weirdest entry into the franchise yet"
  2. 2
    Avatar: Fire and Ash review: "Still a technical marvel, with some of the year's best action filmmaking"
  3. 3
    Five Nights at Freddy's 2 review: "We have waited two years for a Five Nights at Freddy's 1.5"
  4. 4
    Wake Up Dead Man: A Knives Out Mystery review: "Brings Knives Out back to its roots for a sequel that's almost on a par with the original"
  5. 5
    Wicked: For Good review: "Builds to an incredibly cathartic conclusion, but isn't quite as captivating as Part 1"
  1. Sandro Rosta as Caleb Mir in Star Trek: Starfleet Academy.
    1
    Starfleet Academy review: "It may feel a little different to what we're used to, but this is Star Trek through and through"
  2. 2
    A Knight of the Seven Kingdoms review: "This Game of Thrones spin-off is a surprisingly heartfelt and fun return to Westeros"
  3. 3
    Stranger Things season 5 finale review: “Shows off both the best and the worst of Hawkins”
  4. 4
    Stranger Things season 5, Volume 2 review: “All set up for a finale that has so much to deliver”
  5. 5
    Fallout season 2 review: "A hell of a lot of fun despite being overcrowded and convoluted"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...