The Lord of the Rings Online: Siege of Mirkwood

Any hope of them crossing over into the game as a whole? “By restricting the soldiers to the skirmishes, we can craft our skirmishes with more specificity and provide more unique and balanced AI for the soldiers. To put them on landscape would add orders of magnitude to the balance complexity and would, by definition, require us to dumb-down the soldiers’ AI, which we really do not want to do.” And, perhaps, filling the world with military types might spoil that idyllic fantasy that maintains, even in the face of the impending War of the Ring…

So Mirkwood isn’t a jumping-on point in and of itself, but combined with two years’ of changes, updates and fan-service, it makes for an uncommonly characterful MMO. There’s a reason LotRO has survived – thrived, even – when so many of its peers have opted for harakiri. Still, we really would love to see Lute Hero.

Nov 19, 2009