The Kore Gang: Outvasion From Inner Space review

Giant mechs, weird science and show tunes – what's not to love?

GamesRadar+ Verdict

Pros

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    Zany humor

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    Clever use of the three-hero combo

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    Creative design near the level of Psychonauts

Cons

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    Odd

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    spasmodic storytelling

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    Fighting with the camera

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    One particularly awful boss fight

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Console game development takes time, but action-platformer The Kore Game: Outvasion From Inner Earth has taken more than most. In the works for nearly a decade and having passed through the hands of three publishers and three developers, it has the potential to be absurdly polished or a colossal dud. While the actual result isn't exactly the interactive equivalent of the Hope Diamond, it is filled with enough bizarre humor and creative level design to easily avoid Dudsville.

The game starts with a world that's part Oddworld, part Psychonauts and part Nightmare Before Christmas. The world is threatened by the evil Krank Brothers. This googly-eyed trio hails from inside the Earth's core and has dug its way to the surface to conquer humanity. Standing in the Krank Brothers' way is the Kore Gang - a spunky young girl, a fearless schoolboy and a talented pooch. These three heroes - Pixie, Madboy and Rex - take turns controlling the Kore suit, an ability-enhancing mech designed by the eccentric Dr. Samuelson, using it to prevent the Kranks' “outvasion.”

More info

GenreAdventure
Platform"Wii"
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