Obsidian Entertainment
Latest about Obsidian Entertainment

“We started with the solid foundation that we inherited from Fallout 3”: How Fallout: New Vegas delivered a bigger, better post-apocalypse by sticking to the script – mostly
By GamesTM Staff published
Interview From the Vault | Obsidian was "at the top of the list" to make New Vegas, GamesTM learned at E3 2010, and Bethesda's reasons still make sense today

From Avowed to Hades 2, the best RPGs of 2025 are the cream of the role-playing crop
By Joe Chivers published
Features Year in Review 2025 | It's been a great year for RPGs, and these five are the absolute peak of the genre's last 12 months

Explore the history of the Fallout games with some of the devs who helped bring the iconic RPG franchise to life
By Ian Dransfield published
Interview On the Radar | Fallout has seen many changes, off-shoots, and failed projects in its time – who knew the end of the world could be so full of life?

The Outer Worlds 2 director says Obsidian looks at "everything" available when starting a new project
By Scott McCrae published
News But I have a feeling the studio is going to stick to originals for a while yet

Best Xbox exclusives you need to own
By Sam Loveridge last updated
Best List Ranking the best Xbox exclusives to play right now, from Fable to Avowed

The 25 Best Games of 2025
By Josh West published
In a year absolutely packed with incredible games, we've determined the very best

The Outer Worlds 2 lead says his RPG isn't a critique of capitalism, but Baldur's Gate 3's publishing lead isn't so sure: "Expression in video games is cooked"
By Anna Koselke published
News "...because the puppet master still holds the strings"

The Outer Worlds 2 director bravely says Chrono Trigger is "the best JRPG ever and it's not even close" - and that it doesn't get enough credit for being one of the only ones where "you don't actually have to grind"
By Jordan Gerblick published
News "The pacing on it is just amazing"

The Outer Worlds 2 director doesn't want games to be "preachy," but the RPG's capitalist satire strikes a nerve "because this thing happens all the damn time, and we're just seeing it over and over on a loop"
By Dustin Bailey published
News "I'll say, to Microsoft's benefit, or to kind of put them in a good light here, they didn't ever say anything to us"
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