interview
Latest about interview
M3GAN director on why reshoots aiming for PG-13 rating accidentally made the horror movie scarier
By Amy West published
Interview Exclusive: Gerard Johnstone reveals that M3GAN originally featured more blood and gore – and the reshoots were inspired by Sam Raimi's Drag Me to Hell
Games Workshop on the past, present, and future of the Middle-earth Strategy Battle Game
By Benjamin Abbott published
Features We catch up with Middle-earth product manager Rob Alderman about Battle of Osgiliath
Artist mutates his Witcher fandom into a new comic called RDW - A Tale of Lost Fantasy
By Chris Arrant published
Features A fantasy story dealing with PTSD, mental health, drug addiction, and monsters in RDW: A Tale of Lost Fantasy
How FMV horror game Ghosts channels an obscure Hideo Kojima game, and why you have to play it at 10pm
By Jordan Gerblick published
Features The cast and writer of Host on making a *good* FMV horror game
How Troy Baker helped Codemasters chart unfamiliar territory in Dirt 5
By Jordan Gerblick published
News Dirt 5 melds dedicated off-road racing with a new career mode starring Troy Baker and Nolan North
How to make a D&D horror campaign according to the team behind Icewind Dale: Rime of the Frostmaiden
By Benjamin Abbott published
D&D How do you make a horror D&D story like Icewind Dale: Rime of the Frostmaiden? Senior story designer Chris Perkins has the answer
Elder Scrolls Online: Markarth DLC sets up an explosive finale to the Dark Heart of Skyrim
By Jordan Gerblick published
Interview Non-stop action, world-turning story surprises, and a "giant rhino bug" mark The Elder Scrolls Online's new Markarth DLC
How the latest Elder Scrolls Online DLC was inspired by classic horror
By Jordan Gerblick published
Features The Stonethorn DLC also adds homestead character pathing, two-person mounts, and new gear and skins
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