Xbox One News
Latest Xbox One News

Minecraft creator weighs in on the Creeper debate sparked by Mojang CCO's recent comments, says he "tried to fix" it years ago because it was "anti-fun"
By Anna Koselke last updated
News "This is originally one of MY opinions"

Civilization 7 update brings pirates and "powerful" Ocean Tiles, but developer Firaxis won't say much more: "You'll notice smaller, less frequent updates while the team shifts into testing"
By Ashley Bardhan published
News Ahoy, Civilization

Firaxis says Civilization 7 is getting "dramatic changes" as it tests a way to basically bypass its divisive Ages system and let you play as one faction the whole game
By Jordan Gerblick published
News "We're internally playtesting ways to play as one civ continuously through the Ages"

Well, I have to play Silksong again because of this impressive voiced mod that lets Hornet sing Sherma's song in place of the needolin
By Anthony McGlynn published
News Hornet's got a decent set of pipes, it turns out

Ex Skyrim lead says Bethesda never "even tried to put a bucket on anyone's head" during development, setting players up for one of the most iconic exploits in RPG history
By Anna Koselke published
News "That was completely an accident"

Silksong voice actor behind Shakra says Team Cherry would give the same advice players shared: if something feels really hard, "maybe that's a sign" you should explore more
By Scott McCrae published
News Lauren Koopowitz hasn't played the Hollow Knight sequel yet, but says "don't be scared to play it"

Fortnite devs think removing guns from new proximity chat mode was a weird move, so now they're back in custom Delulu matches with up to 80 players – but players don't want guns: "Who is gonna tell him"
By Ashley Bardhan published
News Not me

Palworld publishing lead ramps up his crusade against AI games, says "you're huffing pure copium if you think this is going anywhere" and "games like Megabonk will continue to body this for the next 50 years"
By Jordan Gerblick published
News I love that the Palworld dev, of all devs, is leading the charge against AI-generated games

Assassin's Creed was supposed to be a "trilogy" and end with Desmond Miles' death in Assassin's Creed 3, but Ubisoft released Brotherhood and Revelations before it released: "The problem with success is it drags it out"
By Anna Koselke published
News Games die "when they start to disappear up their own butts a bit"
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