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Arrowhead boss wants Helldivers 2 to be a "forever game" like RuneScape that can keep improving, with "no plans" for a sequel
By Kaan Serin published
News Helldivers 3? Not while Helldivers 2 is still chugging

Returnal is still one of my favorite PS5 games, and its successor Saros looks even better thanks to the "permanent progression" my brain craves
By Austin Wood published
News Saros looks like another Housemarque special

Helldivers 2 devs address performance complaints, say "we want things to be in a better state, we are taking it very seriously" with an update next month just the start of "a bigger development plan"
By Catherine Lewis published
News "You've been loud, clear, and absolutely right to expect better"

Helldivers 2 fans fear General Brasch might be dead as an in-game transmission announces "the last surviving hero of the First Galactic War has passed away at 103"
By Kaan Serin published
News The maths isn't quite adding up, though

Helldivers 2 dev has the unlucky task of crushing players' hopes, confirming there's no new Stratagem waiting at the end of this Strategic Opportunity: "I guess a new mech or orbital is asking a lot"
By Ashley Bardhan published
News You'll get 'em next Order

Helldivers 2 players have successfully bullied Arrowhead into taking the Rupture Strain "offline" for 5 weeks while fixing the balance issues: "All the complaining worked lmao"
By Dustin Bailey published
News "Our patch yesterday combined with other issues regarding the balance of the Rupture Strain have made them function in a way we did not intend"

Arrowhead has fixed the Helldivers 2 bug that had Rupture Warriors destroying host players – now they destroy everyone instead: "You've got to be joking right?"
By Dustin Bailey published
News "Two weeks of the game being in an absolutely dire state and the most notable thing you tweak is to make the game actually worse for everyone"

All Marvel Rivals upcoming characters and leaks for Season 3 and beyond
By Patrick Dane last updated
Guide All the leaked, new, and upcoming Marvel Rivals characters we've heard about

BioWare realized late in Anthem's development that "this game was coming in on fire" after EA told the devs "we were targeting a game in the 70s" on Metacritic
By Jordan Gerblick published
news Ex BioWare executive producer Mark Darrah spills the beans on the studio's expectations heading into launch

Former BioWare exec says Anthem's storytelling failed because it was "treating everyone as if they were the same protagonist," but Borderland succeeds because "the storytelling spreads" across all players when they split up
By Jordan Gerblick published
news Mark Darrah continues his chapters-long autopsy of Anthem
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