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Ball x Pit review: "Vampire Survivors and Breakout collide in this brilliant roguelike ball basher that struggles with repetition"
By Ali Jones published
Review

The biggest roguelike in Steam Next Fest is a Braveheart-inspired musou fighter with almost perfect reviews
By Ali Jones published
News You'll never take our free-demo

Dante's Inferno with '90s Sailor Moon aesthetics got me to play this Vampire Survivors-like demo in Steam Next Fest, and the second I realized it was a deckbuilding roguelike with Hades storytelling I couldn't smash the wishlist button fast enough
By Dustin Bailey published
News Hell Maiden makes a heck of a first impression

Megabonk creator faces a moral dilemma as the roguelike heads to the moon: Robinette is a broken character, but "I don't really wanna nerf her because it's fun af"
By Scott McCrae published
News "That leaves us with (probably) an undisputed character and a character that will always dominate the leaderboards."

"Share this to scare Team Cherry": Dev of gorgeous roguelike with bosses "built like MMO raid encounters" declares war on contact damage, quickly adds "Silksong is great, and so is Team Cherry"
By Austin Wood published
News Getting hit without getting hit can be a bummer sometimes

After 47 hours, Palworld lead finally hits 100% in Megabonk on Steam and has "tried a world record run," catching the eye of the roguelike's solo dev himself: "Well bonked"
By Anna Koselke published
News "Game. Of. The. Year."

The Binding of Isaac creator Edmund McMillen says he only made the genre-defining hit to try a "basic roguelike" and "get my feet in the water" before his real magnum opus
By Scott McCrae published
News McMillen believes Mewgenics will be his best game yet

Hyper Light Drifter dev is ending development on its open-world roguelike sequel and going through layoffs: "This was not our ideal path, but rather the only one available"
By Kaan Serin published
News The acclaimed indie studio's going through a rough patch

Absolum review: "Classic beat 'em up systems pair beautifully with a run-based structure in this fleet-footed, wonderfully varied Hades-like"
By Chris Schilling published
Review

Roguelike breakout Megabonk has released a patch which reworks the final swarm: "The current meta required you to wear sunglasses and watch a slideshow / lightshow at 1.5fps for 5 hours to get a WR"
By Scott McCrae published
News "I don't think anyone actually enjoyed that, so I've stirred up some s**t"
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