Embarrassing game magazine covers

Speaking of accurately representing a game, sometimes the worst thing you can do on a magazine cover is… accurately represent the game! Today, mags know better than to even show off any actual gameplay on the cover, usually settling for a promising piece of art, or a custom drawn graphic image. But if you can believe it, there was a time when polygons were so new they were actually worth getting excited over, if only to prove a game didn’t have 2D sprites.


Above: Akira Yuki’s single rectangular pectoral? INCREDIBLE!


Above: Even images of HyperBlade cut deep


Above: A transition period for Fox McCloud


Above: This could be Toshinden. Hard to say, we don’t normally sit this close to the TV


Above: For Interstate ’77, mouths were planned


Above: How to date your magazine: Polygons? Check. Virtua Fighter? Check. Cost cutting resolution from a dot-matrix printer? HELLA CHECK!


Above: Of all the characters to move magazines, why not the elderly, jagged drunk, Shun Di?!


Above: Okay, let’s move on from the Virtua Figther…


Above: In case you were confused: Yes, this is an actual PC screenshot. Sword embedded in square fists and all!


Above: And when Next Gen wasn’t getting excited about polygons, it was willing to commit suicide over digital sex dolls

GamesRadarChrisAntista
I LIKE TO MAKE THE GAMESRAIDER!!!!!!!1